Familiar Effects:
-Dove: +5 Luck and gives a higher chance of event items dropping dependant on the Spirit's luck if drawn.
-Dragon: Doubles PT gotten from cove rolls
-Parakeet: Has a 80% chance to add an enchant on items gotten from art/lit drops if drawn
-Stork: Adds a 20% chance to find a geno instead of something else for most activities if drawn
-Woodpecker: 50% chance to attack 2x.
Extra Equipment Effects:
-None
Cove Effects:
-Catty: 8% chance for all items to become feathers.
-Stamina 50+: Discovery Cove is allowed two rolls per day
PVP/PVE Effects:
-Boss Dominator: All hits on BOSS NPCs do CRIT 100% of the time.
-Burning: 80% chance
-Paralyzation: 20% chance
-Poisonous: 20% chance
-Resist Paralyze: 25% chance
-Resist Petrify: 20% chance
-Weak Stun: 30% chance
-Ultra-Violet: Adds a 20% chance of resisting Bleeding as well as putting a Radiation effect on everyone else in the image. Lowers Radiation effect on spirit by a tier.
-Instant Pest: Has a 20% chance of applying poison, burning, freezing, paralyzation, petrification, blinding, bleeding, and/or stun each.
-Instant Death: 5% chance to do blanket damage equal to enemy's health, removes familiars from drops, doesn't affect dungeons or World Events.
-Instant Famine: Opponent's health and your character's attack are halved.
-Instant War: Increases all in the art's defense and strength by 40.
-Keen Eye: Decreases enemy spawn chance in dungeons by 10%. Additionally has a 50% chance of telling a major strength or weakness of enemy mobs.
-Waning Charisma: 40% chance to decreases the opponent's Perma Charisma stat by 20.
-Waning Luck: 40% chance to decreases the opponent's Perma Luck stat by 20.
-Waning Defense: 40% chance to decreases the opponent's Perma Charisma stat by 20.
-Catty: 8% chance for all items to become feathers.
-Warrior: Doubles Trash mobs in dungeons.
-Health 26+: 15% chance to take 10% less damage.
-Health 250+: 15% chance to avoid flinching. 10% reduction to status effect damage.
-Health 300+: Status effect durations reduced by 2 turns if more than 2, else 1 if more than 1.
-Health 125+: Waning only affects you for 1 turn not 2.
-Speed 200+: 15% chance to dodge attacks
-Speed 80+: 10% chance to hit first.
-Speed 95+: 12% chance to act again after a surprise attack.
-Speed 33+: If character's speed stat is the same as the enemy's, a coin flip determines who goes first instead of enemy taking priority in PvE
-Speed 45+: Surprise Attacks always hit.
-Defense 15+: Reduce all incoming damage by flat 2 points
-Luck 88+: 25% chance Status Effects duration on opponants increased by an extra +1 turn.
-Luck 120+: 50% chance to avoid Surprise Attacks.
-Strength 150+: 20% chance critical hits stun enemy
-Stamina 75+ and Attack 300+: Minimum Damage on an enemy is increased from 0 to 1.5
-Stamina 101+: When landing critical hits, 20% chance to intimidate enemy
-Attack 11+: +1% chance to attack first if speed total is 11 or higher
-Attack 100+: If character has any tool equipment attached, +10 attack (+20 with crit)
-Attack 66+: Surprise attacks deal 2x damage
-Attack 90+: Attacks that miss still deal 10% of their regular damage
-Attack 250+: 15% chance of dungeon enemies fleeing and 10% chance of boss event trash mobs getting a blanket damage without putting up a fight.
Summoning/Rebirthing Effects:
-Gaia's Summoning: Allows the Kijikaiaku to summon with another Kijikaiaku with Gaia's Summoning without items.
-Cloning Technique: Turns all R. traits/markings to D. for summons.
-Negate Charms: Removes charms from summons.
-Negate Whiskers: Removes whisker mutations from summons.
-Star-Blessed: Chance of changes occuring during rebirthing doubled.
Enchanting Effects:
-Instant Pest: 33% chance of corrupting items when enchanting.
Race Effects:
-Instant War: Increases all in the art's defense and strength by 40.
-Waning Luck: 40% chance to decreases the opponent's Perma Luck stat by 20.
-Waning Charisma: 40% chance to decreases the opponent's Perma Charisma stat by 20.
-Catty: 8% chance for all items to become feathers.
-Speed 20+: Race Events will give a starting bonus.
-Speed 50+: Race Events give a halfway distance bonus.
-Speed 101+: Distance in Race Events increases by 2x
-Speed 75+: Race Events give a final stretch bonus.
-Stamina 200+: Guarantees your character finishes Race Events
Contest Effects:
-Waning Luck: 40% chance to decreases the opponent's Perma Luck stat by 20.
-Waning Charisma: 40% chance to decreases the opponent's Perma Charisma stat by 20.
-Instant War: Increases all in the art's strength by 40.
-Farmer: Charisma is lowered 45% for contests.
-Charisma 20+: Guarantees your character passes contests with more than 1 stage.
Lore Effects:
-Catty: 8% chance for all items to become feathers.
Den Effects:
-None
Other Effects:
-Charity: Shares a max of 8 of the following boosts at random with allies in the image/lit, Burning IV, Catty III, Diligence, Farmer III, Fisherman II, Humility, Keen Eye, Kindred, Magical Energy, Moderation, Planet Breaker, Paralyzation, Poisonous, Resist Paralyze, Resist Petrify, Runner II, Star-Blessed, Stoneskin, Sun-Kissed II, Waning Charisma, Weak Stun; has a 5% chance to effect enemies too.
-Gaia's Chosen: +10% Luck for others in every picture with this Kijikaiaku. (Can go above cap)
-Envy: Copies up to 8 random on-geno boosts each enemy has in the submission; cannot copy charity. 5% chance to copy from allies as well. Does not affect blanketed boosts or most summoning specific boosts or boosts that affect things outside of art/lit rolls.
-Health 222+: Training results increased by 1 point.
-Health 500+: Beneficial Status Effects increased by +2 turns.
-Charisma 90+: Stats increased by +2 at random per familiar affecting the submission.
After Roll Effects:
-Upgrade: Doubles the increase of Perma Stats via levelling