Familiar Effects:
-Dragon: Doubles PT gotten from cove rolls
Extra Equipment Effects:
-Gothir: Doubles the chance for unique traits to pass in summoning.
-Filigree: Adds Universe Packs to the drop pool.
-Brindle: Negates items from becoming corrupted, instantly purifying them.
Cove Effects:
-Mineral Collection: Adds +10 crafting materials.
-Golden: 33% chance of finding an extra item per equipment worn. (9)
-Fall's Spring: Art/lit depicting Fall or Spring gain +30 EXP and +30 Luck
-The Big Bang: If the player dislikes the drops the character got in a roll, they are allowed to ask for one reroll.
-The Same Difference: All drop results greater than 5 are averaged the greatest multiple of 5.
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Catty: 1% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
PVP/PVE Effects:
-Boss Dominator: All hits on Boss NPCS do CRIT 100% of the time.
-Blinding: 80% Chance
-Burning: 80% Chance
-Enhanced Bleeding: 80% Chance
-Freezing: 80% Chance
-Paralyzation: 80% Chance
-Petrification: 80% Chance
-Poisonous: 80% Chance
-Stun Force: 80% Chance
-Resist Blinding: 95% Chance
-Resist Burn: 80% Chance
-Resist Freeze: 80% Chance
-Resist Paralyze: 95% Chance
-Resist Petrify: 80% Chance
-Resist Poison: 95% Chance
-Resist Stun: 95% Chance
-Weak Blinding: 95% Chance
-Weak Freeze: 95% Chance
-Weak Paralyze: 95% Chance
-Weak Petrify: 75% Chance
-Weak Stun: 95% Chance
-Waning Charisma: 40% chance of reducing opponent's perma Charisma by 20.
-Waning Strength: 40% chance of reducing opponent's perma Strength by 20.
-Battery Pack: Has a 60% chance of negating all status effects on the Kiji. Lowers by 10% each time it activates.
-Counter Control: 80% chance of attacking back when attacked.
-Death's Curse: All damage received is shared with your opponent, as well as all damage given is shared with you.
-Instant Death: 5% chance to do blanket damage equal to enemy's health, removes familiars from drops, doesn't affect dungeons or World Events.
-Instant Pest: 20% of applying poison, burning, freezing, paralyzation, petrification, blinding, bleeding, and/or stun each.
-Life's Blessing: Other characters in the submission have a chance to be shielded by this character's resists based on the resist's level.
-Fall's Spring: Art/lit depicting Fall or Spring gain +30 EXP and +30 Luck
-Keen Eye: Decreases enemy spawn chance in dungeons by 10%. Additionally has a 50% chance of telling a major strength or weakness of enemy mobs.
-Mineral Collection: Adds +10 crafting materials.
-Naughty or Nice: A coin is tossed to determine if the result is naughty or nice. If naughty, both the character and an enemy gain the berserk status. If nice, all damage recieved and inflicted is negated.
-Wrath: Crit is 80%
-Golden: 33% chance of finding an extra item per equipment worn. 10% chance to take a hit for an ally. (9)
-Silvery: +2 Health if wearing equipment that shows on the design.
-The Big Bang: If the player dislikes the drops the character got in a roll, they are allowed to ask for one reroll.
-The Same Difference: All drop results greater than 5 are averaged the greatest multiple of 5.
-Ultra-Violet: Adds a 50% chance of resisting bleeding and 20% chance of resisting confusion, as well as putting a large Radiation effect on everyone else in the image. Lowers Radiation effect on spirit by two tiers.
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Catty: 1% chance for all items to become feathers.
-Warrior: Doubles Trash mobs in dungeons.
-Invisibility Spell: Moves this character to always be first in each turn order, ignoring speed. Prevents Charity effecting them or Envy pulling from them.
-Biofrost: Applies the freezing and winded effect on opponants when used in the submission.
-Stat Indicator: Displays 50% of the enemy's stats and/or boosts.
Summoning/Rebirthing Effects:
-Gaia's Summoning: Spirit can summon with other spirits without any items.
-Negate Beard: Negates Beard Mutations from appearing in summons.
-Star-Blessed: Chance of changes occuring during rebirthing doubled.
Enchanting Effects:
-Instant Pest: 33% chance of corrupting items when enchanting.
Race Effects:
-Mineral Collection: Adds +10 crafting materials.
-Golden: 33% chance of finding an extra item per equipment worn. (9)
-Fall's Spring: Art/lit depicting Fall or Spring gain +30 EXP and +30 Luck
-The Big Bang: If the player dislikes the drops the character got in a roll, they are allowed to ask for one reroll.
-The Same Difference: All drop results greater than 5 are averaged the greatest multiple of 5.
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Catty: 1% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
Contest Effects:
-Mineral Collection: Adds +10 crafting materials.
-Fall's Spring: Art/lit depicting Fall or Spring gain +30 EXP and +30 Luck
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
-Waning Charisma: 40% chance of reducing opponent's perma Charisma by 20.
-Waning Strength: 40% chance of reducing opponent's perma Strength by 20.
-Farmer: Charisma is lowered 45% for contests.
-Prestige: Increases all stats by 8 for contests.
Lore Effects:
-Mineral Collection: Adds +10 crafting materials.
-Golden: 33% chance of finding an extra item per equipment worn. (9)
-Fall's Spring: Art/lit depicting Fall or Spring gain +30 EXP and +30 Luck
-The Big Bang: If the player dislikes the drops the character got in a roll, they are allowed to ask for one reroll.
-The Same Difference: All drop results greater than 5 are averaged the greatest multiple of 5.
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Catty: 1% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
Den Effects:
-Mineral Collection: Adds +10 crafting materials.
-Fall's Spring: Art/lit depicting Fall or Spring gain +30 EXP and +30 Luck
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
Other Effects:
-Charity: Shares a max of 8 of the following boosts at random with allies in the image/lit, Battery Pack, Blinding IV, Boss Dominator, Burning IV, Catty, Core-Blessed {C}, Counter Control IV, Death's Curse, Diligence, Elemental, Enhanced Bleeding IV, Explorer, Fall's Spring, Farmer III, Fisherman II, Freezing IV, Golden, Humility, Instant Death, Instant Pest, Invisibility Spell, Keen Eye, Kindred, Life's Blessing, Lovely, Lucky III, Lust, Mercury II, Mineral Collection, Moderation, Moon-Kissed III, Paralyzation IV, Petrification IV, Poisonous IV, Planet Breaker, Prestige, Resist Blinding IV, Resist Burn IV, Resist Freeze IV, Resist Paralyze IV, Resist Petrify IV, Resist Poison IV, Resist Stun IV, Runner II, Silvery {H}, Star-Blessed, Stoneskin, Stun Force IV, Sun-Kissed III, Ultra-Violet III, Waning Charisma, Waning Strength, Warrior II, Weak Blinding III, Weak Freeze III, Weak Paralyze III, Weak Petrify III, Weak Stun III, Wrath, Stat Indicator; has a 5% chance to effect enemies too.
After Roll Effects:
-Upgrade: Doubles the increase of permastats via leveling