Changelog August 2022

Posted 1 year and 8 months ago :: Last edited 1 year and 8 months ago by Wolvenhyde

Here is the following list of recent impacting changes to the game:

- Added Bandages to the game as a craftable item that can also be bought in the dungeon shop! Bandages can be applied to Kiji and Tallies via requests to shave off a day on their battle cooldowns, or can be applied to battle or dungeon rolls to shave off 20% of damage taken!

- Charms are added to the game! These items can be gotten via special events or some activities and will boost a certain stat of the spirit they are added to for a single roll!

- New honors for corruption have been added to the game for people that specialize in a certain stat. These honors only apply to stats that have been maxed out at 200. We also added a generalized honor for people who have maxed out their corruption in general, as well as an honor for people who attach purified gear to their spirit!

- We have changed the base coat category names so they are a little more intuitive, as the addition of Silver and Neon have caused some confusion. This change should also help new players who are confused about multiple base coats. Now, instead of having Base Coat Mod 1, Base Coat Mod 2, and Base Coat, we now have Base Coat Mod(s), Additional Base Coat, and Regular Base Coat.


We are aware of the issue with marking guides, as the previous change to the encyclopedia has made it harder for people to narrow markings so the guides don't freeze. Until we have this figured out, if a guide freezes for you, simply search the marking name in the search bar to lower the instances on the page and it should work.

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