Changelog 2 September 2022

Posted 1 year and 6 months ago :: Last edited 1 year and 6 months ago by Wolvenhyde

Here is the following list of recent impacting changes to the game:

- The masterlist advanced search has been fixed so the traits are no longer smooshed when searching! This should help with selecting the right traits and seeing what you’re choosing better! Additionally, you can now search for subtypes for geno slots! Though this doesn’t mean much for Kiji and Tallies, it helps greatly for Centaurians!

- Adopting Centaurians from the Adoption Center has been changed from 1 Week cooldown to 2 weeks! Breeding cooldowns are remaining the same at 1 a week, but adoptions from the center have changed to be two a month. This is not a fixed cooldown, meaning you don't actually have to wait for 2 weeks to adopt another technically. For example, if you adopt on the 1st, you will have to wait 2 weeks to adopt on the 15/16th. However if you adopt on the 11th, you only have to wait 4-5 days to adopt again.

- Crafting has been fixed so you can now choose the ingredients! This means that some recipes that couldn’t be made before are now available, and some previous recipes have changed their ingredients to reflect this ability to choose! These include the pet rock, golem, and a couple vault’s haven trades among others!

- Alongside the above crafting fix, a few recipes have changed; these changes include but are not limited to requiring more or less items, expanding the range of items you can choose from, and changing an item to something else/a different category. Effected recipes include but are not limited to the Scarecrow, Snowman, Pet Rock, and a Vault’s Haven trade!

 

We are aware of the bug with crafting that adds the needed amount onto the inventory total for preselected items. Always double check your inventory, and simply be aware that preselected items will have incorrect totals.

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