Changelog January 2022

Posted 2 years and 4 months ago :: Last edited 2 years and 4 months ago by Wolvenhyde

Here is the following list of recent impacting changes to the game:

- New members no longer need invite codes! The site is now open to new members to join whenever they would like! No invite code needed! Please invite your friends to come join us! We'd love to have them here!

- A couple new markings are now on site! These markings are Filter and Facetting; Filter is a marking modifier that's been planned for a while. It is a temporary trait and can be gotten in packs or certain events. Facetting is a unique marking that drops from certain boss battles. Both can be found in the trait encyclopedia.

- New boosts have been added to the game! Thesr boosts are reflective of certain abilities bosses have already been able to possess, but now in a form that Kiji can have them too! These boosts, called the Waning Boosts, are boosts that decrease perma stats (Depending on the type). They have a 40% chance of occuring naturally and do not have tiers, lasting two turns.

- Dens are on site. We finally got dens onto the site and started! Unfortunately we were not able to make them a proper guild-like addition onto the site, but you can still make them, adjust them, and do all the things you could before! However the first free den members could recieve is no longer a thing. You can get a new den or your first den via crafting!

- Den level up stat increases have been changed. It is now a solid number on each stat instead of previously being a percentage or 5 random stats. This increase is based on the level of the Kiji, meaning if you level from level 4-5 you will get +4 to all stats. Levels will also NOT reset when ranking up your den!

- Rebirthing has now been capped to 25 rebirths. This is quite a high number. This should not harm anyone who has already rebirthed their Kiji, or harm people in the future no matter the playstyle they choose.

- Milestones have been increased and added onto. There are now more things you can achieve by reaching stat caps or going beyond!

- Defence vs Strength has been changed in our roller and in the milestones to balance it a bit more. Before, Defense did nothing to help you if your opponants strength was too high, but now there is a bit more of a buffer.

- Perfect Blocks have been added which have a chance to mitigate total damage. This doesn't harm stats, and only causes Kiji with higher defense to have a chance to recieve less damage.

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