KNPC-00001: Kokoro

Owned by GaiasKijikaiaku

Image #18
Rarity
        Legendary
Species
        Kijikaiaku
Subtype
        Volus

Traits
Uploaded: 4 years and 5 days ago
Last Edited: 4 years and 5 days ago

Uses the Legacy Rebirth Background

Design
        Wolvenhyde
Art
        Samateus@TH

Created
29 September 2021, 04:50:31 PDT

Fruity Base with Minimal Energy, D. Snowed, R. Boots, D. Tips, O.Shadow
D. Long Tufted Ears, D. Long Whiskers, D. Long Furred 5-Pointed Star Ends, D. Silken Cheeks, R. Fluffy Mane, D. Silken Tail Fur
D. Shiny Body, R. Kirin Horns, R. Triple Whiskers, D. Light Charm, D. Red Fire, R. Glowing Claws, D. Short Belly Fur
Gaia's Summoning, Core-Blessed, Burning, Resist Freeze, Resist Blind, Waning Stamina, Weak Soak, Solar Flare, Intimidation, Keen Eye, Ultra-Violet, Resist Burn, Magical Energy, Warrior, Winded

Health: (10) +240 *16 +2 T:​4002(500)
Speed: (3) +97 *16 +0 T:1600(200)
Stamina: (4) +96 *16 +2 T:​1602(200)
Strength: (3) +97 ​*16 +0 T:1600(200)
Attack: (3)​ +97 *16 +8 T:1608(400)
Luck: (3) +97 *16 +2 T:1602(200)
Defense: (4) +96 ​*16 +5 T:1605(200)
Charisma: (4) +96 ​*16 +0 T:1600(200)

Rebirth Level: 8
Rebirth Cooldown: 0 days

Able to Summon? Yes
Total Number of Summons: 5
Summon Cooldown: 0 days

Equipment Slots Totals:
Head: 0/6
Feet: 0/5
Body: 0/5
Top: 0/5
Bottom: 0/5
Tail: 0/5
Accessory: 0/7
Tool: 0/4

Familiars: 0/10

Den: None

Dungeon Progress:
Red Labyrinth: Not Started
Dry Burrows: Not Started
Turbulent Caverns: Not Started
Floating Islands: Not Started

Familiar Effects:
-None
Extra Equipment Effects:
-None

Cove Effects:
-Core-Blessed: -2 Luck if Tallies are in the image/lit
-Stamina 50+: Discovery Cove is allowed two rolls per day

PVP/PVE Effects:
-Burning: 80% chance
-Winded: 20% chance
-Resist Blinding: 20% chance
-Resist Burn: 90% chance
-Resist Freeze: 80% chance
-Weak Soak: 70% chance
-Intimidation: 20% chance of flinch on opponant
-Waning Stamina: 40% chance
-Core-Blessed: -2 Luck, Health, and Stamina if Tallies are in the image/lit
-Keen Eye: 50% chance of telling major strength or weakness of enemy
-Solar Flare: Gives a second chance if missing your hit
-Ultra-Violet: 50% chance to resist bleeding and 20% chance to resist confusion, adds a large radiation effect on enemies, lowers radiation effect by 2.
-Warrior: Double exp, increases trash mobs in dungeons
-Unveiled Legacy: 10% chance to pacify hostile mobs at the beginning of battles.
-Battle-Hardened Blade: 45% chance to inflict additional damage and weaken enemies when attacking.
-Steadfast: Increases the chance of pulling off a Perfect Block by 5%, as well as increasing resistance to effects by 2%
-Predator's Instinct: Increases your character’s speed and attack by 3 when fighting alone.
-Guerilla Tactics: Lowers damage taken by 20% when outnumbered.
-Battle Banner: Boosts attack by 15% and resistance to debuffs by 5%.
-Phantom Dance: Allows your character to dodge attacks based on their speed vs their opponent's.
-Elemental Surge: If Petrified, effects are increased. Not effected by freezing or soaked whatsoever.
-Spectral Touch: Turns 33% of your hit damage on enemies into health points, can't go over stat cap.
-Health 26+: 15% chance to take 10% less damage.
-Health 250+: 15% chance to avoid flinching. 10% reduction to status effect damage.
-Health 300+: Status effect durations reduced by 2 turns if more than 2, else 1 if more than 1. 
-Health 125+: Waning only affects you for 1 turn not 2.
-Speed 200+: 15% chance to dodge attacks
-Speed 80+: 10% chance to hit first.
-Speed 95+: 12% chance to act again after a surprise attack.
-Speed 33+: If character's speed stat is the same as the enemy's, a coin flip determines who goes first instead of enemy taking priority in PvE
-Speed 45+: Surprise Attacks always hit.
-Defense 15+: Reduce all incoming damage by flat 2 points
-Luck 88+: 25% chance Status Effects duration on opponants increased by an extra +1 turn.
-Luck 120+: 50% chance to avoid Surprise Attacks.
-Strength 150+: 20% chance critical hits stun enemy
-Stamina 75+ and Attack 300+: Minimum Damage on an enemy is increased from 0 to 1.5
-Stamina 101+: When landing critical hits, 20% chance to intimidate enemy
-Attack 11+: +1% chance to attack first if speed total is 11 or higher
-Attack 100+: If character has any tool equipment attached, +10 attack (+20 with crit)
-Attack 66+: Surprise attacks deal 2x damage
-Attack 90+: Attacks that miss still deal 10% of their regular damage
-Attack 345+: 25% chance of dungeon enemies fleeing and 15% chance of boss event trash mobs getting a blanket damage without putting up a fight.

Summoning/Rebirthing Effects:
-Gaia's Summoning: Allows the Kijikaiaku to summon a new Kijikaiaku without any help or items.
-Core-Blessed: -2 Luck if Tallies are in the summon

Enchanting Effects:
-None

Race Effects:
-Core-Blessed: -2 Luck and Stamina if Tallies are in the image/lit
-Speed 20+: Race Events will give a starting bonus.
-Speed 50+: Race Events give a halfway distance bonus.
-Speed 101+: Distance in Race Events increases by 2x
-Speed 75+: Race Events give a final stretch bonus.
-Stamina 200+: Guarantees your character finishes Race Events

Contest Effects:
-Core-Blessed: -2 Luck if Tallies are in the summon
-Charisma 20+: Guarantees your character passes contests with more than 1 stage. 

Lore Effects:
-Heroic Saga: Increases the reputation gained and lost with specific factions by a point or two.
-Core-Blessed: -2 Luck if Tallies are in the summon

Den Effects:
-Core-Blessed: -2 Luck if Tallies are in the summon
-Battle Banner: Boosts morale by 15% and resistance to debuffs by 5%.

Other Effects:
-Shared Purpose: Shares buffs.
-Increased Luck for others in every submission with this Kijikaiaku.
-Motivational Aura: Boosts the PT, EXP, and training by a point of summons from this character when in same submission.
-Inspiring Aura: Grants your teammates temporary bonuses that last the span of battle to their abilities or attributes.
-Health 222+: Training results increased by 1 point.
-Health 500+: Beneficial Status Effects increased by +2 turns.
-Charisma 90+: Stats increased by +2 at random per familiar affecting the submission.

After Roll Effects:
-None

Parent 1
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