Familiar Effects:
-Dragon: Doubles PT gotten from cove rolls
Extra Equipment Effects:
-None
Cove Effects:
-Mineral Collection: +10 random crafting materials.
-Catty: 10% chance for all items to become feathers.
PVP/PVE Effects:
-Blinding: 60% Chance
-Burning: 80% Chance
-Enhanced Bleeding: 80% Chance
-Petrification: 80% Chance
-Stun Force: 40% Chance
-Resist Blinding: 75% Chance
-Resist Burn: 80% Chance
-Resist Petrify: 50% Chance
-Resist Stun: 80% Chance
-Weak Freeze: 90% Chance
-Weak Paralyze: 25% Chance
-Weak Poison: 60% Chance
-Counter Control: 100% chance to attack back when hit.
-Boss Dominator: All hits on Boss NPCs do CRIT 100% of the time.
-Warrior: +15 Luck from PVP and Battle art/lit. Doubles Trash mobs in dungeons.
-Mineral Collection: +10 random crafting materials.
-Golden: Only if wearing equipment. 20% chance to take a hit for an ally.
-Core-Blessed: -2 Health, Strength, and Defense if Tallies are in the image/lit
-Catty: 10% chance for all items to become feathers.
-Flamethrower: Applies the burning and blinding effect on opponants when used in the submission.
-Stat Indicator: Displays 50% of the enemy's stats and/or boosts.
Summoning/Rebirthing Effects:
-Color Chance: Prevents this spirit's base color from passing.
-Gaia's Summoning: Allows this spirit to summon alone without any items.
-Cloning Technique: All R. traits and markings are rolled as D. for summons.
-Negate Wings: Prevents wings from appearing on summons.
Enchanting Effects:
-Lucky: Common boosts to Uncommon during enchanting.
Race Effects:
-Runner: +5 Luck from race art.
-Mineral Collection: +10 random crafting materials.
-Core-Blessed: -2 Strength if Tallies are in the image/lit
-Catty: 10% chance for all items to become feathers.
Contest Effects:
-Core-Blessed: -2 Strength if Tallies are in the image/lit
-Mineral Collection: +10 random crafting materials.
-Farmer: Charisma is lowered 45% for contests.
Lore Effects:
-Catty: 10% chance for all items to become feathers.
-Mineral Collection: +10 random crafting materials.
Den Effects:
-Mineral Collection: +10 random crafting materials.
Other Effects:
-Charity: Shares a max of 8 of the following boosts at random with allies in the image/lit, Blinding III, Boss Dominator, Burning IV, Catty IV, Core-Blessed III {H} {D} {Str}, Counter Control IV, Diligence, Elemental, Enhanced Bleeding IV, Explorer, Farmer III, Fisherman II, Golden III, Humility, Kindred, Lucky III, Mineral Collection, Moderation, Petrification IV, Resist Blinding III, Resist Burn IV, Resist Petrify II, Resist Stun IV, Runner III, Stoneskin, Stun Force II, Sun-Kissed III, Warrior III, Weak Freeze III, Weak Paralyze, Weak Poison II, Stat Indicator; has a 5% chance to effect enemies too.
After Roll Effects:
-None