Familiar Effects:
-Dragon: Doubles PT gotten from cove rolls
-Maned Wolf: Gives Markings a second chance at passing to summons
-Panther: Ignores speed to attack first
-Siren: Adds confusion to the opponent
-Starfish: Decreases damage received by half
-Woodpecker: 33% chance to attack 2x.
-Wraith: Adds a random effect to opponents
-Slime: Has 4% chance in art and lit to add boosts from equipment to the geno
Extra Equipment Effects:
-Ares' Favor: Allows active familiar's effects without having to draw them; except for custom legendary familiar.
Cove Effects:
-The Same Difference: All drop results greater than 5 are averaged to the greatest multiple of 5.
-Envy: This character gains the boosts of others' genos in art/lit.
-Catty: 5% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
PVP/PVE Effects:
-Boss Dominator: All hits on Boss NPCS do CRIT 100% of the time.
-Burning: 80% Chance
-Enhanced Bleeding: 80% Chance
-Freezing: 80% Chance
-Paralyzation: 40% Chance
-Petrification: 60% Chance
-Poisonous: 80% Chance
-Resist Blinding: 60% Chance
-Resist Burn: 40% Chance
-Resist Freeze: 80% Chance
-Resist Poison: 45% Chance
-Resist Stun: 40% Chance
-Weak Paralyze: 35% Chance
-Weak Petrify: 25% Chance
-Counter Control: 80% chance of attacking back when attacked.
-Ultra-Violet: Adds a 50% chance of resisting bleeding and 20% chance of resisting confusion, as well as putting a large Radiation effect on everyone else in the image. Lowers Radiation effect on spirit by two tiers.
-Wrath: Crit is 80%
-The Same Difference: All drop results greater than 5 are averaged to the greatest multiple of 5.
-Envy: This character gains the boosts of others' genos in art/lit.
-Core-Blessed: -2 Stamina and -4 Attack if Tallies are in the image/lit
-Catty: 5% chance for all items to become feathers.
-Warrior: Doubles Trash mobs in dungeons.
-Invisibility Spell: Moves this character to always be first in each turn order, ignoring speed. Prevents Charity effecting them or Envy pulling from them.
-Water Cannon: Applies the soaked and winded effect on opponants when used in the submission.
Summoning/Rebirthing Effects:
-Cloning Technique: All R. traits and markings are changed to D. for summons.
-Gaia's Summoning: Spirit can summon alone without any items.
-Negate Belly: Negates all Belly Mutations from appearing on summons.
-Negate Bones: Negates all Bone Mutations from appearing on summons.
-Star-Blessed: Chance of changes occuring during rebirthing doubled.
Enchanting Effects:
-None
Race Effects:
-Runner: +5 Luck from race art.
-The Same Difference: All drop results greater than 5 are averaged to the greatest multiple of 5.
-Envy: This character gains the boosts of others' genos in art/lit.
-Core-Blessed: -2 Stamina if Tallies are in the image/lit
-Catty: 5% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
Contest Effects:
-Farmer: Charisma is lowered 30% for contests.
-Prestige: Increases all stats by 15 for contests.
-Envy: This character gains the boosts of others' genos in art/lit.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
Lore Effects:
-The Same Difference: All drop results greater than 5 are averaged to the greatest multiple of 5.
-Envy: This character gains the boosts of others' genos in art/lit.
-Catty: 5% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
Den Effects:
-Envy: This character gains the boosts of others' genos in art/lit.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
Other Effects:
-Charity: Shares a max of 8 of the following boosts at random with allies in the image/lit, Boss Dominator, Catty II, Core-Blessed III {Sta, A, A}, Counter Control IV, Diligence, Elemental, Enhanced Bleeding IV, Envy, Explorer II, Farmer II, Humility, Invisibility Spell, Lucky III, Magical Energy, Moderation, Paralyzation II, Petrification III, Planet Breaker, Poisonous IV, Resist Blinding III, Resist Burn II, Resist Freeze IV, Runner III, Star-Blessed, Stoneskin, Sun-Kissed III, The Same Difference, Ultra-Violet II, Warrior II, Weak Paralyze, Weak Petrify; has a 5% chance to effect enemies too.
After Roll Effects:
-Tainted: Perma-stat increase rates halved