Profile PK-00192: Izi

Owned by Wolvenhyde

Image #740
Rarity
        Unique
Species
        Kijikaiaku
Subtype
        Volus
Subtype
        Lien

Traits
Ears:
Fluffy Ears (Kiji) (Rare) (Dominant)
Fluffy Ears (Kiji) (Rare) (Spliced Dominant)

Whiskers:
Short Whiskers (Common) (Recessive)
Short Whiskers (Common) (Spliced Recessive)

Whisker Ends:
Claw Ends (Common) (Recessive)
Claw Ends (Common) (Spliced Recessive)

Cheeks:
Short Cheeks (Sub) (Common) (Recessive)
Wolf Cheeks (Common) (Spliced Dominant)

Mane:
Long Bangs (Kiji) (Unique) (Recessive)
Short Mane (Sub) (Uncommon) (Spliced Recessive)

Tail:
Fluffy Tail Fur (Uncommon) (Spliced Dominant)
Nightmare's Flaming Tail (Unique) (Spliced Recessive)

Body:
Spliced (Kiji) (Legendary) (Spliced Dominant)

Wings:
Fiery Wings (Unique) (Spliced Dominant)

Markings:
Bi-Colored (Uncommon) (Dominant)
Dipped (Common) (Spliced Recessive)
Hooded (Uncommon) (Dominant)
Maned (Common) (Dominant)
Overlay (Common) (Spliced Recessive)
Siamese (Uncommon) (Recessive)

Boosts:
Boss Dominator (Legendary) (Added Spliced)
Burning (Common) (Tier 1/4 (+1 Gear Added))
Burning (Common) (Tier 4/4 Spliced)
Cloning Technique (Rare) (Gear Added Spliced Tier 1/2)
Cloning Technique (Rare) (Gear Added Tier 1/2)
Core-Blessed (Uncommon) (Tier 1/3 {C})
Core-Blessed (Uncommon) (Tier 2/3 Spliced {C, Sp})
Counter Control (Uncommon) (Added Tier 1/4)
Counter Control (Uncommon) (Spliced Tier 1/4)
Elemental (Legendary) (Added Spliced)
Enhanced Bleeding (Common) (Added Spliced Tier 1/4)
Farmer (Uncommon) (Added Tier 1/3)
Fisherman (Uncommon) (Added Tier 1/2)
Freezing (Common) (Spliced Tier 1/4)
Holy Water (Unique) (Added)
Immortality (Legendary) (Added Spliced)
Magical Energy (Uncommon) (Spliced Added)
Moon-Kissed (Kiji) (Rare) (Tier 2/3)
Moon-Kissed (Kiji) (Rare) (Tier 2/3 Spliced)
Night's Reflection (Unique) (Added Spliced)
Paralyzation (Common) (Added Spliced Tier 1/4)
Petrification (Common) (Added Tier 2/4 Spliced)
Prestige (Legendary) (Added Spliced Tier 1/2)
Resist Burn (Uncommon) (Tier 2/4 Spliced)
Resist Burn (Uncommon) (Tier 1/4)
Resist Freeze (Uncommon) (Added Spliced Tier 1/4)
Resist Paralyze (Uncommon) (Added Tier 1/4)
Resist Paralyze (Uncommon) (Added Spliced Tier 1/4)
Resist Petrify (Uncommon) (Added Tier 1/4)
Resist Petrify (Uncommon) (Added Spliced Tier 1/4)
Resist Stun (Uncommon) (Added Spliced Tier 1/4)
Resist Stun (Uncommon) (Added Tier 1/4)
Runner (Common) (Added Spliced Tier 1/3)
Silvery (Rare) (Added Tier 1/3 {Cha})
Solar Flare (Unique) (Added Spliced)
Star-Blessed (Legendary) (Spliced Tier 1/3)
Stun Force (Common) (Added Tier 1/4)
Stun Force (Common) (Added Spliced Tier 1/4)
Sun-Kissed (Kiji) (Common) (Tier 2/3 Spliced)
Waning Attack (Rare) (Added)
Waning Defense (Rare) (Added)
Waning Health (Rare) (Added)
Waning Luck (Rare) (Added)
Waning Speed (Rare) (Added)
Waning Stamina (Rare) (Added)
Warrior (Common) (Tier 1/3)
Warrior (Common) (Spliced Tier 1/3)
Weak Freeze (Rare) (Spliced Tier 1/3)

Uploaded: 2 years and 3 months ago
Last Edited: 1 year and 6 months ago
No additional notes given.
Design
        Wolvenhyde
        Sehanbrel
Art
        Samateus
        Sehanbrel

Created
1 February 2022, 14:38:49 PST

Skinned Calico Nighted Base with Energy Soul, D. Hooded, D. Bi-Colored, R. Siamese, D. Maned
D. Fluffy Ears, R. Short Whiskers, R. Claw Ends, R. Short Cheeks, D. Silken Mane, D. Fluffy Tail Fur
R. Long Bangs, D. Spliced, Lackluster Energy
Lust, Lovely, Burning, Resist Burn, Envy, Magical Energy, Diligence, Warrior, Moon-Kissed, Sun-Kissed, Kindred, Core-Blessed {C}
(Albino Base with Energy Soul, R. Overlay, R. Dipped
D. Fluffy Ears, R. Short Whiskers, R. Claw Ends, D. Wolf Cheeks, R. Short Mane, D. Fluffy Tail Fur
D. Spliced, R. Nightmare's Flaming Mane, R. Nightmare's Flaming Tail, R. Nightmare's Flaming Tread, D. Fiery Wings, Lackluster Energy
Burning V, Freezing, Weak Freezing, Resist Burn II, Warrior, Moon-Kissed II, Sun-Kissed II, Core-Blessed {C}, Star-Blessed, Counter Control)

Health: (20) +9 *1 (+0/+2) T:29/31
Speed: (8) +7 *1 (+0/+6) T:15(12)/21
Stamina: (7) +11 *1 (+0/+2) T:18/20
Strength: (6) +25 *1 (+0/+2) T:31/33
Attack: (8) +24 *1 (+2/+4) T:34(68)/36(72)
Luck: (5) -12.5 *1 (+0/+2) T:-8.5(1)/-6.5(1)
Defense: (8) +6 *1 (+0/-8) T:14(7)/6(3)
Charisma: (8) +22.5 *1 (+32/+4) T:62.5(62)/34.5(34)

Rebirth Level: 0
Rebirth Cooldown: 0 days

Able to Summon? Yes
Total Number of Summons: 2
Summon Cooldown: 0 days

Equipment Slots Totals:
Head: 0/2
Feet: 0/2
Body: 1/1
Top: 2/2
Bottom: 0/1
Tail: 0/1
Accessory: 1/2
Tool: 0/1

Familiars: 3/4

Den: The Scarlet Tower

Dungeon Progress:
Red Labyrinth: Not Started
Dry Burrows: Floor 4
Turbulent Caverns: Not Started
Floating Islands: Not Started

Familiar Effects:
-None
Extra Equipment Effects:
-None

Cove Effects:
-Envy: Your character gains the boosts in others' genos in art. (if regular)
-Heart of the Core: Charisma is lowered 20% in solo images/lit. (if regular)
-Mineral Collection: Adds 5 extra crafting materials as a drop (if regular)
-Night's Reflection: Increases luck by 5 for every 1/4 of the moon that shows. (Includes reflections in mirrors) (if alternate)
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Holy Water: Doesn't allow sin boosts to be applied from charity or envy. (if regular)

PVP/PVE Effects:
-Boss Dominator: All hits on BOSS NPCs do CRIT 100% of the time. (if alternate)
-Burning: 40% chance (if regular) 80% chance (if alternate)
-Stun Force: 20% chance
-Enhanced Bleeding: 20% chance (if alternate)
-Freezing: 20% chance (if alternate)
-Paralyzation: 20% chance (if alternate)
-Petrification: 20% chance (if alternate)
-Counter Control: 20% chance to hit back when hit.
-Resist Burn: 20% chance (if regular) 40% chance (if alternate)
-Resist Paralyze: 20% chance
-Resist Petrify: 20% chance
-Resist Stun: 20% chance
-Resist Freeze: 20% chance (if alternate)
-Weak Freeze: 25% chance (If alternate)
-Life's Blessing: Other characters in the art have a chance to be shielded by this character's Resists based on the resist's level. (if regular)
-Solar Flare: If your character misses their hit, a second chance is given. (If alternate)
-Waning Attack: 40% chance to decrease the opponent's Perma Attack stat by 10.
-Waning Charisma: 40% chance to decrease the opponent's Perma Charisma stat by 10.
-Waning Defense: 40% chance to decrease the opponent's Perma Defense stat by 10.
-Waning Health: 40% chance to decrease the opponent's Perma Health stat by 10.
-Waning Luck: 40% chance to decrease the opponent's Perma Luck stat by 10.
-Waning Speed: 40% chance to decrease the opponent's Perma Speed stat by 10.
-Envy: Your character gains the boosts in others' genos in art. (if regular)
-Holy Water: Lowers enemy's health by 20% at start of battle, doesn't allow sin boosts to be applied from charity or envy. (if regular)
-Heart of the Core: Charisma is lowered 20% in solo images/lit. (if regular)
-Instant Pest: Has a 20% chance of applying poison, burning, freezing, paralyzation, petrification, blinding, bleeding, and/or stun each. (if regular)
-Mineral Collection: Adds 5 extra crafting materials as a drop (if regular)
-Night's Reflection: Increases luck by 5 for every 1/4 of the moon that shows. (Includes reflections in mirrors) (if alternate)
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Core-Blessed: -2 Speed if Tallies are in the image/lit (if alternate)
-Warrior: Doubles Trash mobs in dungeons.

Summoning/Rebirthing Effects:
-Cloning Technique: Changes all R. traits/markings to be rolled as O. for summons
-Star-Blessed: Chance of changes occuring during rebirthing doubled.

Enchanting Effects:
-Instant Pest: 33% chance of corrupting items when enchanting.

Race Effects:
-Envy: Your character gains the boosts in others' genos in art. (if regular)
-Holy Water: Doesn't allow sin boosts to be applied from charity or envy. (if regular)
-Waning Charisma: 40% chance to decrease the opponent's Perma Charisma stat by 10. (if regular)
-Waning Luck: 40% chance to decrease the opponent's Perma Luck stat by 10. (if regular)
-Waning Speed: 40% chance to decrease the opponent's Perma Speed stat by 10. (if regular)
-Waning Stamina: 40% chance to decrease the opponent's Perma Stamina stat by 10. (if regular)
-Heart of the Core: Charisma is lowered 20% in solo images/lit. (if regular)
-Mineral Collection: Adds 5 extra crafting materials as a drop (if regular)
-Night's Reflection: Increases luck by 5 for every 1/4 of the moon that shows. (Includes reflections in mirrors) (if alternate)
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Core-Blessed: -2 Speed if Tallies are in the image/lit (if alternate)

Contest Effects:
-Envy: Your character gains the boosts in others' genos in art. (if regular)
-Heart of the Core: Charisma is lowered 20% in solo images/lit. (if regular)
-Mineral Collection: Adds 5 extra crafting materials as a drop (if regular)
-Night's Reflection: Increases luck by 5 for every 1/4 of the moon that shows. (Includes reflections in mirrors) (if alternate)
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Holy Water: Doesn't allow sin boosts to be applied from charity or envy. (if regular)
-Waning Charisma: 40% chance to decrease the opponent's Perma Charisma stat by 10.
-Waning Luck: 40% chance to decrease the opponent's Perma Luck stat by 10.
-Farmer: Charisma is lowered 15% for contests. (if regular)
-Prestige: Increases all stats by 8 for contests. (if regular)

Lore Effects:
-Envy: Your character gains the boosts in others' genos in art. (if regular)
-Heart of the Core: Charisma is lowered 20% in solo images/lit. (if regular)
-Mineral Collection: Adds 5 extra crafting materials as a drop (if regular)
-Night's Reflection: Increases luck by 5 for every 1/4 of the moon that shows. (Includes reflections in mirrors) (if alternate)
-Core-Blessed: -2 Charisma if Tallies are in the image/lit
-Holy Water: Doesn't allow sin boosts to be applied from charity or envy. (if regular)

Den Effects:
-Envy: Your character gains the boosts in others' genos in art. (if regular)
-Mineral Collection: Adds 5 extra crafting materials as a drop (if regular)
-Holy Water: Doesn't allow sin boosts to be applied from charity or envy. (if regular)

Other Effects:
-None

After Roll Effects:
-None

Parent 1
Unknown
P1P1
Unknown
P1P2
Unknown
P1P3
Unknown
P1P4
Unknown
P1P5
Unknown
Parent 2
Unknown
P2P1
Unknown
P2P2
Unknown
P2P3
Unknown
P2P4
Unknown
P2P5
Unknown
Parent 3
Unknown
P3P1
Unknown
P3P2
Unknown
P3P3
Unknown
P3P4
Unknown
P3P5
Unknown
Parent 4
Unknown
P4P1
Unknown
P4P2
Unknown
P4P3
Unknown
P4P4
Unknown
P4P5
Unknown
Parent 5
Unknown
P5P1
Unknown
P5P2
Unknown
P5P3
Unknown
P5P4
Unknown
P5P5
Unknown

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