EXP and Currency Guide

EXP Calculation chart

Levels themselves are very easy to gain... At first. As you level, you need a bit more experience each time, about 10% more than the last threshold. This means as time goes on, it'll take more and more work to level your spirit... However once you rebirth it, it's level goes back to 1, and it becomes easy to level it again! (Remember that rebirthing drastically increases current stats too, and its level being reset does not hinder anything.) Whenever you level up, you get 10% of your current stats. See the chart below as reference:

⇓ Chart for Health ⇓
If Health is... Increased by __
Upon Level Up if
NOT Rebirthed
Increased by __
Upon Level Up if
IS Rebirthed
< 6 .5 .5
6 - 15 1 1
16 - 25 2 2
26 - 35 3 3
36 - 45 4 4
46 - 55 5 5
56 - 65 6 6
66 - 75 7 7
76 - 85 8 8
86 - 95 9 9
96 - 105 10 10
106 - 115 11 11
116 - 125 12 12
126 - 135 13 13
136 - 145 14 14
146 - 155 15 15
156 - 165 16 16
166 - 175 17 17
176 - 185 18 18
186 - 195 19 19
196 - 205 20 20
206 - 215 21 21
216 - 225 22 22
226 - 227 23 23
228 - 235 Set to 250 23
236 - 245 Set to 250 24
246 - 249 Set to 250 25
250 - 255 -- 25
256 - 265 -- 26
266 - 275 -- 27
276 - 285 -- 28
286 - 295 -- 29
296 - 305 -- 30
306 - 315 -- 31
316 - 325 -- 32
326 - 335 -- 33
336 - 345 -- 34
346 - 355 -- 35
356 - 365 -- 36
366 - 375 -- 37
376 - 385 -- 38
386 - 395 -- 39
396 - 405 -- 40
406 - 415 -- 41
416 - 425 -- 42
426 - 435 -- 43
436 - 445 -- 44
446 - 455 -- 45
456 - 499 -- Set to 500
500 -- --
⇓ Chart for Other Stats ⇓
If Stat is... Increased by __
Upon Level Up if
NOT Rebirthed
Increased by __
Upon Level Up if
IS Rebirthed
< 6 .5 .5
6 - 15 1 1
16 - 25 2 2
26 - 35 3 3
36 - 45 4 4
46 - 55 5 5
56 - 65 6 6
66 - 75 7 7
76 - 85 8 8
86 - 91 9 9
92 - 95 Set to 100 9
96 - 99 Set to 100 10
100 - 105 -- 10
106 - 115 -- 11
116 - 125 -- 12
126 - 135 -- 13
136 - 145 -- 14
146 - 155 -- 15
156 - 165 -- 16
166 - 175 -- 17
176 - 182 -- 18
183 - 199 -- Set to 200
200 -- --

.5 stats will not impact anything and is simply there for level increase reminders.

If the spirit is rebirthed, the max cap is raised to 200. Every time the spirit is rebirthed a *2 applicator (or more with certain boosts) is added to the stats formula. This number increases with every rebirth, however the number before it will stop if the total stats reaches 200.

How is PT and EXP calculated?

EXP and PT are calculated depending on the detail and effort you put into your artwork. Colored artwork and artwork with clean lines will get more EXP than sketches. Based on the formulas below, your EXP is calculated, and then applied to your spirit.

In addition to PT, you earn special currency during holiday events. These are Balls of Snow, Easter Eggs, Leaflets, and Candies, and they are calculated by dividing your earned PT total by 64. (So 640 PT earnings would award you 10 Leaflets during Summertime at the Beach.) Holiday Currency can be used in the holiday shops that appear each season. Since these change out several times a year, you'll have to check the shops page to see what's available at any given time.

⇓ Calculations ⇓

Base Stats (Per spirit)
Headshot (Only the head with/out a tiny portion of the neck) - 5 EXP and 40 PT
Bust (All the way to the shoulders, possibly a bit more) - 8 EXP and 64 PT
Halfbody - 12 EXP and 96 PT
Three-Quarters - 15 EXP and 120 PT
Fullbody - 18 EXP and 144 PT

Lineart (Per spirit)
Sketch - 2 EXP and 16 PT
Clean Lines - 8 EXP and 64 PT
Lineless - 12 EXP and 96 PT
3D Model - 18 EXP and 144 PT

Color (Per spirit)
No Color, With Shading - +7 EXP and +50 PT
Rough Color, Without Shading - +2 EXP and +16 PT
Rough Color, With Shading - +8 EXP and +56 PT
Clean Color, Without Shading - +5 EXP and +40 PT
Clean Color, With Shading - +10 EXP and +88 PT

Background (EXP per spirit, PT Per Image)
Abstract Background - +2 EXP and +16 PT
Simple Background - +6 EXP and +48 PT
Intermediate Background - +8 EXP and +64 PT
Complex Background - +10 EXP and +80 PT
3D Background - +12 EXP and +96 PT

Extra EXP (EXP per spirit, PT Per Image)
Regular Event - +5 EXP and +600 PT
Battle Event - +10 EXP and +800 PT
Dungeon - +5 EXP and +600 PT
Quests - +3 EXP and +360 PT
Discovery Cove - +4 EXP and +400 PT
Lore Piece - +10 EXP and +800 PT
Own Den Piece - +5 EXP and +600 PT
Allied Den Piece - +4 EXP and +560 PT
With a Den Mate - +2 EXP and +120 PT
With an Ally Den spirit - +2 EXP and +80 PT
In the Core/Abyss - +10 EXP and +800 PT
NPC Inclusion - +800 PT per NPC
OC Inclusion (Not ARPG, Non Affiliate) - +80 PT
OC Inclusion (ARPG, Non Affiliate) - +400 PT
OC Inclusion (ARPG, Affiliate) - +500 PT
OC Inclusion (Not ARPG, Affiliate) - +100 PT

Animations (Multiplied by each spirit per Image)
Simple Animation - +10 EXP and +200 PT
Complex Animation - +50 EXP and +1000 PT
Short Scene (3-5 seconds tops, often looping gifs) - +100 EXP and +2000 PT
Long Scene (>5 seconds, or multiple short scenes strung together) - +200 EXP and +5000 PT

Literature (Per spirit, Multiplied 1.5x per spirit)
200 Words - +5 EXP and +80 PT
500 Words - +15 EXP and +240 PT
1k Words - +40 EXP and +640 PT
2k Words - +100 EXP and +1600 PT
5k Words - +300 EXP and +4800 PT
10k Words - +1000 EXP and +10,000 PT

Docked Points (Per Item)
Small - -1 EXP and -16 PT
Medium - -2 EXP and -40 PT
Big - -5 EXP and -80 PT

Clarifying Docks

⇓ Docked Points ⇓

Docked points are given if you miss a feature (or several) on the spirit. The more important the feature, the harsher the score. This is to encourage people to spend that extra bit of time or effort on something simple for events and activities.


Small docks are given for minor things such as forgetting a small marking or not following the markings correctly. Making fur not reflect the type it has can also be here. These can also be given for forgetting small equipment pieces, such as earrings, that show on the import.


Medium docks are given for larger things, such as forgetting features such as coloring claws or the whiskers or any charms. Drawing a spirit floating or flying when it does not have wings or Wingless Flight also counts as a medium dock, as well as including fur on the main body when there is none. (Remember that by default, Kijis and Tallies have no fur!) Forgetting larger pieces of equipment, such as hats or cloaks or arm bracers, can also result in a medium dock, if the gear in question shows on the import.


Big docks are given when the artist forgets to do a big part of the spirit, whether that's forgetting the horns, wings, or even energy, to colors being dramatically off or the design being completely inaccurate.

Please keep in mind Docked points ARE NOT given in the case of sketches, where the guidelines and such are still showing, or for most general art, art that is not meant for events or activities, unless the item in question being docked is blatantly obvious.

Credits Info

How do I get Credits?

Normally, Credits must be purchased directly by contacting Wolvenhyde and saying you want to exchange real-world money (typically only USD), for on-site Credits. Another way to get them include donating to the site through PayPal, and then submitting an admin request saying you donated and you'd like to be reimbursed with Credits. If you donate and do not submit a request, you won't get credits, since we have no way of knowing who donated. The other ways you could gain Credits are by contributing work to the site, working as an admin, or through regular gameplay via the Credits Gacha or opening Bags of Coins.

How Much do Credits Cost?

Credits are equated with USD 1:1. If you wish to trade other currency, such as CAD, GBP, EUR, or others, that's fine, but whatever it converts to as USD is what you will have returned to you as Credits. However, Wolvenhyde will look at what you spent, and give you the full amount in Credits, regardless of whatever fees PayPal takes out. So for example if you spend $35, and PayPal takes out a fee of $5, you will still get 35 Credits.

What can I Spend Credits on?

Anything you find in the Credits Shop. You can also buy a Semi-custom through its own special prompt, which is not listed in the shop, but since these can vary so drastically in price, you need to know exactly what all you want on your semi-custom by the time of purchasing Credits for it.

Can I Trade Credits?

In short, no. Not directly. In order to exchange Credits with other players, you need to make an admin request detailing to whom, and why, you wish to give Credits to someone else. This request can be rejected if it's simply to be a gift. If purchasing a commission (or sometimes even items, genos, imports, etc) or similar from another player who is accepting Credits payments, that's fine, we'll make the exchange for you.
This is by design, and it's primarily to protect each user from getting taken advantage of.


Other Currencies

Dungeon Gold can be earned by participating in Dungeons. Please see the guide about dungeons to learn more!

Gummies can only be earned by claiming and opening Daily Gifts, and are used solely in crafting Slime Expeditions. Please see the guide about slimes to learn more.

Silver Coins are earned by exchanging numerous materials in the crafting area, and can be used in Vault's Haven. To learn more, please see the shop guide.

Summon Tokens and Rebirth Tokens are solely for keeping track of things by admins, and are not useable currencies.