Familiar Effects:
-Dragon: Doubles PT gotten from cove rolls
-Slime: Has 4% chance in art and lit to add boosts from equipment to the geno
Extra Equipment Effects:
-Gothir: Doubles the chance for unique traits to pass in summoning.
-Filigree: Adds Universe Packs to the drop pool.
-Trick or Treat Bag: Doubles Candies gotten from drops.
Cove Effects:
-Golden: In addition a 33% chance of finding an extra item per equipment worn, a 33% of doubling a random item per equipment worn. (3)
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Mineral Collection: Adds +10 crafting materials.
-Catty: 10% chance for all items to become feathers.
PVP/PVE Effects:
-Boss Dominator: All hits on Boss NPCS do CRIT 100% of the time.
-Blinding: 80% Chance
-Burning: 80% Chance
-Enhanced Bleeding: 80% Chance
-Freezing: 80% Chance
-Paralyzation: 80% Chance
-Petrification: 80% Chance
-Poisonous: 80% Chance
-Stun Force: 80% Chance
-Resist Blinding: 80% Chance
-Resist Burn: 80% Chance
-Resist Freeze: 95% Chance
-Resist Paralyze: 20% Chance
-Resist Petrify: 85% Chance
-Resist Poison: 80% Chance
-Resist Stun: 80% Chance
-Weak Burn: 95% Chance
-Weak Poison: 45% Chance
-Counter Control: 80% chance of attacking back when attacked.
-Instant Death: 5% chance to do blanket damage equal to enemy's health, removes familiars from drops, doesn't affect dungeons or World Events.
-Instant Pest: 20% of applying poison, burning, freezing, paralyzation, petrification, blinding, bleeding, and/or stun each.
-Intimidation: 20% chance to make opponent flinch.
-Keen Eye: Decreases enemy spawn chance in dungeons by 10%. Additionally has a 50% chance of telling a major strength or weakness of enemy mobs.
-Mineral Collection: Adds +10 crafting materials.
-Warrior: +15 Luck from PVP and Battle art/lit. Doubles Trash mobs in dungeons.
-Wrath: Crit is 80%
-Golden: In addition a 33% chance of finding an extra item per equipment worn, a 33% of doubling a random item per equipment worn. 15% chance to take a hit for an ally. (3)
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Core-Blessed: -2 Health, Attack, and Defense if Tallies are in the image/lit
-Catty: 10% chance for all items to become feathers.
-Stat Indicator: Displays 50% of the enemy's stats and/or boosts.
Summoning/Rebirthing Effects:
-Cloning Technique: All R. traits and markings are changed to D. for summons.
-Gaia's Summoning: Spirit can summon with other spirits without an item.
-Star-Blessed: Chance of changes occuring during rebirthing doubled.
Enchanting Effects:
-Instant Pest: 33% chance of corrupting items when enchanting.
Race Effects:
-Golden: In addition a 33% chance of finding an extra item per equipment worn, a 33% of doubling a random item per equipment worn. (3)
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Mineral Collection: Adds +10 crafting materials.
-Runner: +5 Luck from race art.
-Catty: 10% chance for all items to become feathers.
Contest Effects:
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Mineral Collection: Adds +10 crafting materials.
-Farmer: Charisma is lowered 30% for contests.
-Prestige: Increases all stats by 15 for contests.
Lore Effects:
-Catty: 10% chance for all items to become feathers.
-Golden: In addition a 33% chance of finding an extra item per equipment worn, a 33% of doubling a random item per equipment worn. (3)
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Mineral Collection: Adds +10 crafting materials.
Den Effects:
-Mineral Collection: Adds +10 crafting materials.
Other Effects:
-Charity: Shares a max of 8 of the following boosts at random with allies in the image/lit, Blinding IV, Boss Dominator, Burning IV, Catty IV, Core-Blessed III {H}{A}{D}, Counter Control IV, Diligence, Elemental, Enhanced Bleeding IV, Explorer, Farmer II, Fisherman II, Freezing IV, Golden II, Heart of the Core, Humility, Instant Death, Instant Pest, Intimidation, Keen Eye, Kindred, Lovely, Lucky III, Lust, Mercury II, Mineral Collection, Moderation, Moon-Kissed III, Paralyzation IV, Petrification IV, Poisonous IV, Planet Breaker, Prestige II, Resist Blinding IV, Resist Burn IV, Resist Freeze IV, Resist Paralyze IV, Resist Petrify IV, Resist Poison IV, Resist Stun IV, Runner II, Silvery II, Star-Blessed III {+6S, +2Sta, +3 Str, +2A, +5L, +3D, +4C}, Stoneskin, Stun Force IV, Sun-Kissed III, Warrior III, Weak Burn III, Weak Poison, Wrath, Stat Indicator; has a 5% chance to effect enemies too.
After Roll Effects:
-Tainted: Perma-stat increase rates halved