Familiar Effects:
-Slime: Has 6% chance in art and lit to add boosts from equipment to the geno
Extra Equipment Effects:
-Gothir: Doubles the chance for unique traits to pass in summoning.
Cove Effects:
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Silvery: All equipment that shows on the design adds +4 Luck each.
-Core-Blessed: -4 Luck if Tallies are in the image/lit
-Catty: 10% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
-Stamina 50+: Discovery Cove is allowed two rolls per day
PVP/PVE Effects:
-Boss Dominator: All hits on BOSS NPCs do CRIT 100% of the time.
-Blinding: 80% chance
-Burning: 80% chance
-Freezing: 80% chance
-Paralyzation: 80% chance
-Petrification: 80% chance
-Poisonous: 80% chance
-Stun Force: 80% chance
-Enhanced Bleeding: 80% chance
-Counter Control: 80% chance to hit back when hit
-Resist Blind: 95% chance
-Resist Burn: 80% chance
-Resist Freeze: 95% chance
-Resist Paralyze: 80% chance
-Resist Petrify: 85% chance
-Resist Poison: 90% chance
-Resist Stun: 80% chance
-Weak Burn: 75% chance
-Weak Freeze: 95% chance
-Weak Paralyze: 70% chance
-Weak Petrify: 70% chance
-Weak Poison: 45% chance
-Instant Pest: Has a 20% chance of applying poison, burning, freezing, paralyzation, petrification, blinding, bleeding, and/or stun each.
-Keen Eye: Decreases enemy spawn chance in dungeons by 10%. Additionally has a 50% chance of telling a major strength or weakness of enemy mobs.
-Instant Death: 5% chance to do blanket damage equal to enemy's health, removes familiars from drops, doesn't affect dungeons or World Events.
-Battery Pack: Has a 60% chance of negating all status effects on the Kiji. Lowers by 10% each time it activates.
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Planet Breaker: Increases your character's attack output to the nearest multiple of 10, then doubles it. Cannot stack with Instant Death if Wrath is present.
-Silvery: All equipment that shows on the design adds +4 Luck each.
-Warrior: +15 Luck from PVP and battle art. Doubles Trash mobs in dungeons.
-Wrath: CRIT is 80%
- Golden: Only if wearing equipment. 20% chance to take a hit for an ally.
-Core-Blessed: -4 Luck and -8 Speed if Tallies are in the image/lit
-Catty: 10% chance for all items to become feathers.
-Invisibility Spell: Moves this character to always be first in each turn order, ignoring speed. Prevents Charity effecting them or Envy pulling from them.
-Stat Indicator: Displays 50% of the enemy's stats and/or boosts.
-Health 26+: 15% chance to take 10% less damage.
-Health 250+: 15% chance to avoid flinching. 10% reduction to status effect damage.
-Health 300+: Status effect durations reduced by 2 turns if more than 2, else 1 if more than 1.
-Health 125+: Waning only affects you for 1 turn not 2.
-Speed 90+: 10% chance to dodge attacks
-Speed 80+: 10% chance to hit first.
-Speed 95+: 12% chance to act again after a surprise attack.
-Speed 33+: If character's speed stat is the same as the enemy's, a coin flip determines who goes first instead of enemy taking priority in PvE
-Speed 45+: Surprise Attacks always hit.
-Defense 15+: Reduce all incoming damage by flat 2 points
-Luck 88+: 25% chance Status Effects duration on opponants increased by an extra +1 turn.
-Luck 120+: 50% chance to avoid Surprise Attacks.
-Strength 150+: 20% chance critical hits stun enemy
-Stamina 75+: Minimum Damage on an enemy is increased from 0 to 1
-Stamina 101+: When landing critical hits, 20% chance to intimidate enemy
-Attack 11+: +1% chance to attack first if speed total is 11 or higher
-Attack 50+: If character has any kind of weapon-like tool equipment attached, +5 attack (+10 with crit)
-Attack 66+: Surprise attacks deal 2x damage
Summoning/Rebirthing Effects:
-Gaia's Summoning: Allows the Kijikaiaku to summon by itself without any items.
-Negate Beard: Summons from this character will not have beards.
-Cloning Technique: Changes all R. traits/markings to D. in summons.
-Core-Blessed: -4 Luck if Tallies are in the summon
-Star-Blessed: Chance of changes occuring during rebirthing doubled.
Enchanting Effects:
-Instant Pest: 33% chance of corrupting items when enchanting.
Race Effects:
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Silvery: All equipment that shows on the design adds +4 Luck each.
-Runner: +5 Luck from race art.
-Charity: Shares a max of 8 of the following boosts at random with allies in the image/lit, Chastity, Core-Blessed III, Diligence, Elemental IV, Farmer III, Fisherman III, Golden III, Heart of the Core, Humility, Keen Eye, Kindred, Lucky III, Mercury III, Moderation, Moon-Kissed III, Runner IV, Silvery III, Star-Blessed III, Sun-Kissed III
-Core-Blessed: -4 Luck and -8 Speed if Tallies are in the image/lit
-Catty: 10% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
-Speed 20+: Race Events will give a starting bonus.
-Speed 50+: Race Events give a halfway distance bonus.
-Speed 101+: Distance in Race Events increases by 2x
-Speed 75+: Race Events give a final stretch bonus.
-Stamina 200+: Guarantees your character finishes Race Events
Contest Effects:
-Farmer: Charisma is lowered 45% for contests.
-Prestige: Increases all stats by 15 for contests.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
-Core-Blessed: -4 Luck if Tallies are in the image/lit
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Silvery: All equipment that shows on the design adds +4 Luck each.
-Charisma 20+: Guarantees your character passes contests with more than 1 stage.
Lore Effects:
-Catty: 10% chance for all items to become feathers.
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
-Core-Blessed: -4 Luck if Tallies are in the image/lit
-Heart of the Core: Charisma is lowered 20% in solo images/lit.
-Silvery: All equipment that shows on the design adds +4 Luck each.
Den Effects:
-Invisibility Spell: Prevents Charity effecting them or Envy pulling from them.
-Core-Blessed: -4 Luck if Tallies are in the image/lit
-Silvery: All equipment that shows on the design adds +4 Luck each.
Other Effects:
-Charity: Shares a max of 8 of the following boosts at random with allies in the image/lit, Battery Pack, Blinding IV, Boss Dominator, Burning IV, Catty IV, Chastity, Core-Blessed III {Sp}{Sp}{L}, Counter Control IV, Diligence, Elemental, Enhanced Bleeding IV, Farmer III, Fisherman II, Freezing IV, Golden III, Heart of the Core, Humility, Instant Death, Instant Pest, Invisibility Spell, Keen Eye, Kindred, Lovely, Lucky III, Lust, Mercury III {A}, Moderation, Moon-Kissed III, Paralyzation IV, Petrification IV, Planet Breaker, Poisonous IV, Resist Blinding IV, Resist Burn IV, Resist Freeze IV, Resist Paralyze IV, Resist Petrify IV, Resist Poison IV, Resist Stun IV, Runner III, Silvery III {L}, Star-Blessed III {1H, 2Sp, 5Stam, 4Str, 5A, 3L, 1D, 4C}, Stoneskin, Stun Force IV, Sun-Kissed III, Warrior III, Weak Burn III, Weak Freeze III, Weak Paralyze II, Weak Petrify II, Weak Poison, Wrath, Explorer, Prestige, Stat Indicator; has a 5% chance to effect enemies too.
-Health 222+: Training results increased by 1 point.
-Health 500+: Beneficial Status Effects increased by +2 turns.
-Charisma 90+: Stats increased by +2 at random per familiar affecting the submission.
After Roll Effects:
-Tainted: Perma-stat increase rates halved