Marking Interaction Guide

Please note that light orange ranges in the marking guides indicate minimum required range, and dark blue indicates maximum allowed range.

Markings have a layering categorization that must be adhered to in order to pass approvals. Each marking has its order mentioned in its guide. Here is a visualization of the marking order, as well links to each marking, to assist you:

Tier 1
Must layer above ALL OTHER TIERS

Accents -- Modifier
Arcane -- Modifier 
Barbaric -- Modifier 
Bi-Color -- Modifier 
Canvas
Dark Side of the Moon 
Darkening/Lightening -- Layers over everything except Energy 
Easter Painting -- Can be a Sheen or a modifier, must layer under Energy, must be over everything else 
Energy -- layers over everything else
Filter -- Modifier 
Flicker -- Modifier 
Frosted 
Glazed -- Sheen, must layer under Energy, must be over everything else 
Good and Bad Wolves -- Modifier 
Inverted -- Modifier
Moonlight -- Sheen, must layer under energy, must be over everything else 
Ombre -- Modifier 
Stained -- may optionally layer over energy, eyes, flesh, and bones, but MUST layer over everything else 
Sunny -- Sheen, must layer under Energy, must be over everything else 
Traced -- Modifier

Tier 5
Must layer below everything else

Brindle
Helix
Mummified
Pour
Shimmer
Smokey
Starry
Stone

 


Some markings have interactions that can be done between them for some interesting effects that deviate from the regular marking rules. The following is a list of these interactions:

Toggle Interactions

Helix + Striped
This combination allows for a more traditional marbled tabby look, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Brindle + Helix
This combination allows for a broader brindle, resembling that of camoflague-wear patterns.

Sunny + Moonlight
This combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange

Banded + Striped
Allows for outlining the stripes fully or partially, or having the insides of the bands bleed out.

Veins + Crackle
Allows for full body allowed veins coverage.

Panda + Orca
This combination removes the required ranges and allows a freeform large patch design of a darker than the base overlay.

Dino + Striped
Allows for full body allowed dino coverage.

Roots + Crackle
Allows for a fullbody allowed marking that's a combo between the two.

Peregrine + Brindle
Allows for brindle to be restricted to peregrine's range, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Crested + Shimmer
This combination allows for a fullbody crested effect that can be any tier from 2-5.

Paint Dump + Pour
This combination allows for Paint Dump's marking shape with Pour's color mixing, however it must be Tier 2.

Merle + Pinto or Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Songbird + Mummified
This combination allows for mummified to have a border on its hard edge, and can be any shape/direction, however it must be Tier 2.

Fizz + Leopard
Allows Fizz to have an inner color to their rings.

Fizz + Giraffe
Allows for Giraffe to have hollow interiors, making hexagonal rings.

Smokey + Mummified
This combination allows for mummified's marking shape with smokey's edging, however it must be Tier 5.

Fairy Points + Toasted
Allows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.

Parrot + Orca
Allows Orca to be any color.

Tiger + Highlight
Allows for having solely the soft edged underbelly.

Eye Spots + Spotted
Allows eye spots to be anywhere on the body.

Okapi + Race
This combination allows for a 'dun' marking to replace the two, but must be a tier 3 marking.

Slash + Stickers
Allows Slash to be full body allowed range.

Siamese + Ticked
This combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.

Appaloosa + Snowed or Frosted
Allows for a larger appaloosa range and for it to have the same edge as snowed or frosted.

Pigeon + Maned
Gives Pigeon the Maned range.

Bald + Masked
This combination makes a facial marking that can be any natural color to the base with no required range.

Shimmer + Helix
Allows Shimmer to have swirls in it.

Starry + Cloudy
This combination allows Starry to be Tier 4 and more scattered but doesn't allow for the star flecks.

Bi-colored + Ombre
Allows for one or the other to be two colors instead of one without requiring the edge of the other.

Stained + Good and Bad Wolves
Restricts Stained to one half of the body.

Cloudy + Dusted
This combination combines the two markings into one and allows Dusted to be more blobby instead of circular, or for Cloudy to be in any direction.

Shimmer + Faded
Allows Shimmer to have a less blended edge.

Masked + Hooded
Allows Hooded to extend the entire face, or for Masked to be the same color as Hooded.

Maned + Ombre
Allows Ombre to have a unique blended effect coming from the roots of the fur out.