This is a Kiji only skill. This is only available to Omegites.
Regular Version: Unleashes illusions and distractions on your opponent and gaining a 30% chance to evade hits. Evolved Version: This skill does not evolve.
Regular Version: Grants you a 12% chance to increase tiers of boosts owned by the character if others have a higher tier of the same boost. Evolved Version: Guarentees one random boost will increase in tier if others have the higher tier version.
This is a Kiji only skill. This is only available to Gaiakith.
Regular Version: Allows you to briefly manipulate small elements like wind, leaves, or flowers, which has a 15% chance to distract an enemy. Evolved Version: Changes to a 30% chance.
Regular Version: Increases your rewards (Lore item drops, PT, and REP) for lore prompts. Evolved Version: Expands to all rewards as long as the submission is lore related.
This is a Tally only skill. This is only available to Yilekith.
Regular Version: Grants 10 bonus damage when attacking alongside another Subtalleon, regardless of their generation. Evolved Version: This damage cannot be blocked or minimized.
This is a Tally only skill. This is only available to Revoleers.
Regular Version: Allows you to gain a small bonus of 5% to a random stat when working alongside other Subtalleons or even Kijikaiaku. Evolved Version: This bonus can go over the stat cap.
Regular Version: Grants your character a point or two of bonus reputation when interacting with Kijikaiaku and other species. Evolved Version: Will neutralize unfavorable actions for faction reputation.
Regular Version: Increases the chance of pulling off a Perfect Block by 5%, as well as increasing resistance to effects by 2%, allowing you to weather heavy blows and remain steadfast in the face of adversity.Evolved Version: This skill does not evolve.
Regular Version: Increases the reputation gained and lost with specific factions by a point or two.Evolved Version: This skill does not evolve.
Regular Version: Decreases the chance of enemy spawns in dungeons by 3% and increases your character’s speed and attack by 3 when fighting alone.Evolved Version: This skill does not evolve.
Regular Version: Draws a specific resource (like sticks, cloth, or reeds) towards you at random from the environment in every activity, making gathering specific materials far easier.Evolved Version: This skill does not evolve.
Regular Version: Grants both your character and a bonded one(s) a 10% experience bonus when completing activities together.Evolved Version: This skill does not evolve.
Regular Version: Reduces the track requirements for races by 5%.Evolved Version: This skill does not evolve.
Regular Version: Shares all buffs your character has with others in the submission.Evolved Version: This skill does not evolve.
Regular Version: Allows you to complete as many training images a day as you please.Evolved Version: Points gained during training images will go to others in the image instead, and you will get regular PT and exp instead.
Regular Version: Increases your faction reputation positively by an extra point or two whenever you show kindness and compassion in submissions.Evolved Version: This skill does not evolve.
Regular Version: Protects your allies with a 10% chance to deflect attacks and a 10% chance to share damage.Evolved Version: Increases it to a 25% chance for both.
Regular Version: Boosts your character's summons's exp gain by 10% when included in submissions with them.Evolved Version: Increases PT by 10% and training point gain by 1 of summons as well.
Regular Version: Grants you 10 bonus exp when alone in activities, and lowering damage taken by 10% when outnumbered.Evolved Version: Increases it to 20 bonus exp and lowering damage by 20%.
Regular Version: Grants enchanted objects a rudimentary consciousness, allowing the boosts a 10% chance each to increase in tier as their weilder levels.Evolved Version: Increases to a 20% chance