Traits

Good and Bad Wolves

Rarity: Unique
Category: Markings


Info:  Good and Bad Wolves is a marking that inverts one side of the character's body, like a reflection in negative.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: One side normal, other inverted
Tones: Varies based on geno
Shape: Varies based on geno, must be half and half though

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-NoAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Please note: Good and Bad Wolves has a unique optional interaction with Stained. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Good and Bad Wolves must touch the horns.

Beard: Good and Bad Wolves must touch the beard.

Back: Good and Bad Wolves must touch the back.

Belly: Good and Bad Wolves must touch the belly.

Leg Fur: Good and Bad Wolves must touch leg fur.

Body Protrusions: Good and Bad Wolves must touch certain protrusions.

Fins: Good and Bad Wolves must touch the fins.

Examples and Common Mistakes
Good Examples
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The Good and Bad Wolves inverts one half, or puts a negative filter over the one half. It's not just opposite colors or complimentary.
Good and Bad Wolves can be on either side of the spirit.

Common Mistakes
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It does not mirror things, only changes the color.
Good and Bad Wolves affects energy colors as well!!
See it in Action
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