Traits

Black Wisps (Kiji)

Black Wisps (Kiji)

Rarity: Legendary
Category: Charms
Species: Kijikaiaku

Glowing black orbs that hover around the character.

Custom Trait Information: Must at minimum be an orb, trail optional. Glow can be minor. Must be either black or a very dark grey. Can have light/mid grey interior and/or white shine to the orb.

Black Wisps (Sub)

Black Wisps (Sub)

Rarity: Legendary
Category: Charms
Species: Subtalleon

Glowing black orbs that hover around the character.

Custom Trait Information: Must at minimum be an orb, trail optional. Glow can be minor. Must be either black or a very dark grey. Can have light/mid grey interior and/or white shine to the orb.

White Wisps (Kiji)

White Wisps (Kiji)

Rarity: Legendary
Category: Charms
Species: Kijikaiaku

Glowing white orbs that hover around the character.

Custom Trait Information: Must at minimum be an orb, trail optional. Glow can be minor. Must be either white or light grey. Can have white interior when light grey. 

White Wisps (Sub)

White Wisps (Sub)

Rarity: Legendary
Category: Charms
Species: Subtalleon

Glowing white orbs that hover around the character.

Custom Trait Information: Must at minimum be an orb, trail optional. Glow can be minor. Must be either white or light grey. Can have white interior when light grey. 

Green Bubbles

Green Bubbles

Rarity: Legendary
Category: Charms
Species: Subtalleon

Green bubbles that hover around the character.

Custom Trait Information: Must be single bubbles and not groups. Can be a variety of sizes or all the same. Cannot be too small or too big. Cannot have more than a few floating around at once. Can have a tiny bit of liquid in the bubble. Must be a shade of green, can be lighter or darker, cannot be lime or turquoise.

Black Bubbles

Black Bubbles

Rarity: Legendary
Category: Charms
Species: Subtalleon

Black bubbles that hover around the character.

Custom Trait Information: Must be single bubbles and not groups. Can be a variety of sizes or all the same. Cannot be too small or too big. Cannot have more than a few floating around at once. Can have a tiny bit of liquid in the bubble. Must be a dark grey/brown or black in color.

Rainbow Bubbles

Rainbow Bubbles

Rarity: Legendary
Category: Charms
Species: Subtalleon

Rainbow bubbles that hover around the character.

Custom Trait Information: Must be single bubbles and not groups. Can be a variety of sizes or all the same. Cannot be too small or too big. Cannot have more than a few floating around at once. Can have a tiny bit of liquid in the bubble. Must at minimum have one bubble of each primary color or the primary colors in each bubble. Can be pastel rainbow or dark rainbow.

Spirit Bubbles

Spirit Bubbles

Rarity: Legendary
Category: Charms
Species: Subtalleon

Red and blue bubbles that hover around the character.

Custom Trait Information: Must be single bubbles and not groups. Can be a variety of sizes or all the same. Cannot be too small or too big. Cannot have more than a few floating around at once. Can have a tiny bit of liquid in the bubble. Can be purple with hints of red and blue, or have some red and some blue bubbles. Cannot be solely blue or solely red and must have a small hint of the other color at minimum.

Asymmetrical Energy (Kiji)

Asymmetrical Energy (Kiji)

Rarity: Legendary
Species: Kijikaiaku

Markings are asymmetrical in shape NOT color, regardless if Static Energy is present or not.

Energy Trail (Kiji)

Energy Trail (Kiji)

Rarity: Legendary
Species: Kijikaiaku

Energy markings waft off the body, flowing after them with every movement.

Asymmetrical Energy (Sub)

Asymmetrical Energy (Sub)

Rarity: Legendary
Species: Subtalleon

The colors on the wings and tail must still contain the same colors, however they do not need to be symmetrical.

Energy Trail (Sub)

Energy Trail (Sub)

Rarity: Legendary
Species: Subtalleon

Energy markings waft off the body, flowing after them with every movement.

Mimic Energy

Mimic Energy

Rarity: Legendary
Species: Subtalleon

Moves the energy off the wings and tail and onto the body, mimicking regular Kiji energy.

Maximum Energy Mut (Kiji)

Maximum Energy Mut (Kiji)

Rarity: Legendary
Species: Kijikaiaku

Seven to ten distinct colors.

Marbled

Rarity: Legendary
Category: Markings


Info:  Small or large circular splotches with a border. The splotches can be merged together.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color:
Border darker than and natural to the base, inner any color lighter than the base
Tones: Single color for border, can have gradient for inner
Shape: Circular blobs

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Marbled cannot touch the horns.

Beard: Marbled can touch the beard.

Back: Marbled can touch the back.

Belly: Marbled can touch the belly.

Leg Fur: Marbled can touch leg fur.

Body Protrusions: Marbled can touch certain protrusions.

Fins: Marbled can touch the fins.

Examples and Common Mistakes
Good Examples
Marbled%20G1.png
Marbled%20G2.png
The entirety of the inside must be filled.
Tapering must be the same color as the border.

Common Mistakes
Marbled Bad 1
Marbled%20B2.png
Gradients must come from the center of each blob.
Cannot be single circles spread apart and must have some blobbage.
See it in Action
1360_uwpggx72kL.png
1458_KgyBCklUPI.png
IMAGE
IMAGE

Traced

Rarity: Legendary
Category: Markings


Info:  Creates a solid outline around the entirety of the chosen marking. Can only affect hard-edged markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Lighter or Darker than the base
Tones: Single Color
Shape: Surrounds marking it's effecting

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Traced can touch the horns.

Beard: Traced can touch the beard.

Back: Traced can touch the back.

Belly: Traced can touch the belly.

Leg Fur: Traced can touch leg fur.

Body Protrusions: Traced can touch certain protrusions.

Fins: Traced can touch the fins.

Examples and Common Mistakes
Good Examples
Traced%20G2.png
IMAGE
Traced%20G1.png
Traced must effect all instances of the marking it's affecting.
Traced can be thick or thin.
Traced must be a similar width through the entirety of the marking it's effecting.

Common Mistakes
Traced%20B1.png
IMAGE
IMAGE
Traced cannot effect softer edged markings and can only be on hard edged markings.
Traced cannot vary in width along the marking (Unless tapering at the end).
Traced cannot effect semi transparent markings.
See it in Action
1316_p8TZu6GVvM.png
IMAGE
IMAGE
IMAGE

Inverted

Rarity: Legendary
Category: Markings


Info:  Swaps the hue and value of a marking to its opposite or near opposite. Can only affect 1-2 markings. Cannot affect sheens. Cannot affect base. Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta. While value swaps are for lightness, just do dark to light. Saturation isn't impacted.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta, opposite light <-> dark
Tones: Same as markings affected
Shape: Same as markings affected

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-Yes  Blended-Edges-Yes  Gradient-Edges-Yes Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Inverted can touch the horns.

Beard: Inverted can touch the beard.

Back: Inverted can touch the back.

Belly: Inverted can touch the belly.

Leg Fur: Inverted can touch leg fur.

Body Protrusions: Inverted can touch certain protrusions.

Fins: Inverted can touch the fins.

Examples and Common Mistakes
Good Examples
IMAGE
IMAGE
The marking affected by Inverted must be visible and cannot blend into surrounding markings.
Inverted must affect all instances of the marking.

Common Mistakes
IMAGE
IMAGE
Inverted can only affect a max of two markings.
Inverted must have both the Hue and Lightness Value swapped.
IMAGE
IMAGE
Inverted can't affect two markings of similar range and opposing values if it makes it appear as if it wasn't affecting anything.
Inverted does not touch the saturation value!
See it in Action
IMAGE
IMAGE
IMAGE
IMAGE

Songbird

Rarity: Legendary
Category: Markings


Info:  Songbird is a legendary marking that trails along the face and side of the design, mimicking markings some birds have.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than the base for the lines, lighter than the base for the inner blend.
Tones: Single tone for each part.
Shape: Cannot be too unnatural.

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-YesBlended-Edges-Yes  Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Please note: Songbird has a unique optional interaction with Mummified. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Songbird cannot touch the wings.

Horns: Songbird cannot touch the horns.

Beard: Songbird cannot touch the beard.

Back: Songbird can touch the back.

Belly: Songbird can touch the belly.

Leg Fur: Songbird cannot touch leg fur.

Body Protrusions: Songbird cannot touch certain protrusions.

Fins: Songbird cannot touch the fins.

Examples and Common Mistakes
Good Examples
Songbird%20G1.png
Songbird%20G2.png
Songbird%20G3.png
If Songbird has a gradient, it must be noticeably lighter.
Gradients do not have to follow the entire length of the line, just most, and must taper if so.
Songbird can be varying sizes.

Common Mistakes
Songbird%20B1.png
Songbird%20B2.png
IMAGE
The gradient on Songbird can only be on the one inner side of the lines.
If a gradient appears on the design, it must be on all instances of linework.
Songbird is not allowed to mimic other markings.
See it in Action
IMAGE
IMAGE
IMAGE
IMAGE

Filigree

Rarity: Legendary
Category: Markings


Info:  Filigree is a legendary marking that adds teardrop or petal-shaped patches to the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Border must be natural to the base, inner bits can be any color.
Tones: Borders are a single color, inner bits can be different colors per spot and can have a gradient
Shape: Unnatural, must cover at least 25% of the design.

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Filigree can touch the horns.

Beard: Filigree can touch the beard.

Back: Filigree can touch the back.

Belly: Filigree can touch the belly.

Leg Fur: Filigree can touch leg fur.

Body Protrusions: Filigree can touch certain protrusions.

Fins: Filigree can touch the fins.

Examples and Common Mistakes
Good Examples
IMAGE
IMAGE
All drops/petals must connect to the patch either by a string or from the side of a previous drop/petal.
Tapering is allowed, however it must only be a couple and can only come off the end of the string.

Common Mistakes
IMAGE
IMAGE
Filigree may not appear like scales.
Filigree cannot connect from tip to end like a chain and may not mimic vines.
See it in Action
IMAGE
IMAGE
IMAGE
IMAGE

Brindle

Rarity: Legendary
Category: Markings


Info:  Brindle is a legendary striped marking that clashes a lighter and darker hue of the base coat along the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color:
Lighter and Darker than, but similar hue to the base
Tones: Must be two-toned
Shape: Natural

Holes: Holes-MustTapering: Tapering-YesBreaks: Breaks-Must

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Please note: Brindle has a unique optional interaction with Helix and Peregrine. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Brindle cannot touch the horns.

Beard: Brindle can touch the beard.

Back: Brindle must touch the back.

Belly: Brindle must touch the belly.

Leg Fur: Brindle must touch leg fur.

Body Protrusions: Brindle must touch certain protrusions.

Fins: Brindle must touch the fins.

Examples and Common Mistakes
Good Examples
IMAGE
IMAGE
Must cover nearly whole body.
Can be subtle stiping.
IMAGE
IMAGE
Can appear almost like camo.
Can be dense.

Common Mistakes
IMAGE
IMAGE
Cannot appear like stripes.
Cannot be horizontal.
See it in Action
IMAGE
IMAGE
IMAGE
IMAGE
220 results found.