Traits

Stone Marking

Rarity: Rare
Category: Markings


Info:  Stone is a rare stone textured marking that puts small, rock-like splotches and texturing all over the coat of the Kiji.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color: Lighter or darker than but similar hue to the base
Tones: Can be two or three toned
Shape: Natural stony/rocky appearance

Holes: Holes-Yes Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-NoTextured-Edges-YesMixed-Edges-No

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Stone can touch the horns.

Beard: Stone must touch the beard.

Back: Stone must touch the back.

Belly: Stone must touch the belly.

Leg Fur: Stone must touch leg fur.

Body Protrusions: Stone must touch certain protrusions.

Fins: Stone must touch the fins.

Examples and Common Mistakes
Good Examples
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Stone can appear as any stone-like texture, but must be the same texture throughout.
Stone can appear as cobblestone or marble only if it has inner texturing appearance.

Common Mistakes
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Stone cannot appear as cracks.
Stone cannot appear like crystal.
See it in Action
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Striped

Rarity: Rare
Category: Markings


Info:  Striped is a rare fullbody marking that puts stripes along the coat of the Kiji.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural, must cover 25%+

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Marking Interactions
Helix + Striped

This combination allows for a more traditional marbled tabby look, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Banded + Striped
Allows for outlining the stripes fully or partially, or having the insides of the bands bleed out.

Dino + Striped
Allows for full body allowed dino coverage.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Striped can touch the horns.

Beard: Striped can touch the beard.

Back: Striped can touch the back.

Belly: Striped can touch the belly.

Leg Fur: Striped can touch leg fur.

Body Protrusions: Striped can touch certain protrusions.

Fins: Striped can touch the fins.

Examples and Common Mistakes
Good Examples
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While it can go horizontally, should not be able to be mistaken for Dino.
You can have Striped sway.
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Must cumulatively cover approximately 25% or more of the body, but this doesn't mean the stripes need to be terribly dense.
Striped can come from any initial starting point as long as they are generally the same direction.

Common Mistakes
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Striped can't suddenly change direction or crisscross.
The ends should be sharply tapered, and never blunt.
See it in Action
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Ticked

Rarity: Rare
Category: Markings


Info:  Ticked is a small rare marking where small flecking marks are present over the body like peppering or salting.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker or lighter than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-NoGradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Marking Interaction
Siamese + Ticked
This combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ticked cannot touch the horns.

Beard: Ticked can touch the beard.

Back: Ticked can touch the back.

Belly: Ticked can touch the belly.

Leg Fur: Ticked can touch leg fur.

Body Protrusions: Ticked can touch certain protrusions.

Fins: Ticked can touch the fins.

Examples and Common Mistakes
Good Examples
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Ticked can be sparse or dense, but if sparse must still be visible.
Ticked can be either spots or small lines.

Common Mistakes
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Ticked cannot be super dense.
Ticked may be made with a spray texture brush, however it may not look like sparkles.
See it in Action
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Tainted Boost

Rarity: Rare
Category: Boosts

Tainted is a stat boost that lowers all stats and/or rates of the character in return for no failed summons via Gaia's/Yile's Summoning.
​This is a blanketed boost.

Tier I
Lowers all stats by -1 in return for a 25% of failed summons via Gaia's/Yile's Summoning instead of 33%.

Tier II
Lowers all stats by -2 and perma-stat increase rates by half in return for 10% failed summons via Gaia's/Yile's Summoning instead of 33%.

Tier III
Lowers all stats -5 and perma-stat increase rates as well as experience gained by half in return for 0% failed summons via Gaia's/Yile's Summoning.

Moon-Kissed (Kiji)

Rarity: Rare
Category: Boosts
Species: Kijikaiaku

Moon-Kissed is a stat boost that affects the luck of the Kijikaiaku in artwork of it if it is nighttime, and also decreases luck during daytime.

Tier 1
+15 Luck in artwork depicting nighttime, and -5 Luck during daytime.

Tier 2
In artwork depicting nighttime, +20 Luck, and -10 Luck during daytime.

Tier 3
In artwork depicting nighttime, +20 Luck, plus doubles most individual items found, and -10 Luck during daytime.

Upgrade

Rarity: Rare
Category: Boosts

Upgrade is a stat boost that effects the Stat Rate of the character. 

Tier I
Doubles the increase of Perma Stats via levelling. Decreases stat gain from Training by 1 point.

Tier II
2.5 times Increase of stats for rebirths. Does not Stack with Tier 1. Decreases stat gain from Training by 1 point.

Tier III
2.5 times Increase of stats for rebirths, Doubles the increase of Perma Stats via levelling, and double experience. Decreases stat gain from Training by 2 points.

Tier IV
3 times Increase of stats for rebirths, Doubles the increase of Perma Stats via levelling, and 2.5x experience. Decreases stat gain from Training by 2 points.

Silvery

Rarity: Rare
Category: Boosts

Silvery is a stat boost that adds stats based on the equipment on the character that you show on the design.

Tier I
+2 Random Stat if wearing equipment that shows on the design.

Tier II
All equipment that shows on the design adds +1 Random Stat each.

Tier III
All equipment that shows on the design adds +2 Random Stat each.

Golden (Boost)

Rarity: Rare
Category: Boosts

Golden is a stat boost that adds the chance of finding more items depending on the equipment of the character, as well as drawing enemy attention. Negates the boost Headless.

Tier I
33% chance of finding an extra item per equipment worn. Additionally, a 10% chance to take a hit for an ally.

Tier II
In addition to a 33% chance of finding an extra item per equipment worn, a 33% chance of doubling a random item per equipment worn. Additionally, a 15% chance to take a hit for an ally.

Tier III
Doubles all found items and increases the chance of rare items by increasing the total luck of the roll if wearing equipment. Does not stack with Lucky III. Additionally, a 20% chance to take a hit for an ally.

Ultra-Violet

Rarity: Rare
Category: Boosts

Ultra-Violet is a stat boost that adds resistance and radiation to the character.

Tier I
Adds a 20% chance of resisting Bleeding as well as putting a Radiation effect on everyone else in the image. Lowers Radiation effect on spirit by a tier.

Tier II
Adds a 50% chance of resisting bleeding and 20% chance of resisting confusion, as well as putting a large Radiation effect on everyone else in the image. Lowers Radiation effect on spirit by two tiers.

Tier III
Adds a 75% chance to resisting bleeding and 50% chance of resisting confusion, as well as putting a max Radiation effect on everyone else in the image. Resists Radiation effect on spirit.

Stat Indicator

Rarity: Rare
Category: Boosts

Displays 25% of the enemies's stats and/or boosts, as well as dungeon spawnrate.

Cloning Technique

Rarity: Rare
Category: Boosts

Allows recessive traits to pass in summoning.

Tier I
Recessive traits have the same chance to pass as Occult traits.

Tier II
Recessive traits have the same chance to pass as Dominant traits.

Greed

Rarity: Rare
Category: Boosts

Your character is unaffected by most stat boosts that impact things other than your ability to find more items, in return all effects are doubled. Does not affect boosts outside of art.

Greed will double the following boosts:

  • Sun/Moon-Kissed (Only Tier 3)
  • Lucky (Only Tier 3)
  • Fisherman
  • Keen Eye
  • Kindred
  • Golden
  • The North Star
  • Mineral Collection
  • The Same Difference

Greed will negate the following boosts:

  • Warrior (Unless Pride is present)
  • Runner (Unless Pride is present)
  • Catty (Unless Pride is present)
  • Core-Blessed (Unless Pride is present)
  • Star-Blessed (Unless Pride is present)
  • Effect Boosts
  • Enhanced Bleeding
  • Stoneskin (Unless Pride is present)
  • Resist Boosts
  • Boss Dominator (Unless Pride is present)
  • Magical Energy (Unless Pride is present)
  • Counter Control (Unless Pride is present)
  • Instant War (Unless Pride is present)
  • Waning Boosts
  • Silvery (Unless Pride is present)
  • Lust (Unless Pride is present)
  • Wrath (Unless Pride is present)
  • Gluttony
  • Chastity (Unless Pride is present)
  • Lovely (Unless Pride is present)
  • Instant Famine (Unless Pride is present)
  • Instant Pest
  • Instant Death (Unless Pride is present)
  • Negate Boosts
  • Weak Boosts
  • Naughty or Nice (Unless Pride is present)
  • Solar Flare (Unless Pride is present)
  • Intimidation
  • Thorns (Unless Pride is present)
  • Invisibility Spell
  • Life's Blessing
  • Death's Curse (Unless Pride is present)
  • Planet Breaker (Unless Pride is present)

Moderation

Rarity: Rare
Category: Boosts

A 50% chance to have an equal chance to find anything that can drop on any roll. Does not impact location specifics for Cove.

Lovely

Rarity: Rare
Category: Boosts

Adds 10 Charisma and decreases 10 attack.

Diligence

Rarity: Rare
Category: Boosts

Negates the part of boosts that lower stats by a difinitive number (NOT a percentage!). Diligence won't stop familiars or items being applied that reduce stats, and won't effect corruption. Diligence will also not effect boots from opponants that effect your stats, such as if you incur waning or bleeding.

Diligence will also not negate the following boosts: Weak Boosts, Negate Boosts, Greed, Pride, Gluttony, Instant Famine, You Shall Not Pass.

Diligence also negates Sloth.

Kindred

Rarity: Rare
Category: Boosts

Increases other Kiji's drop rates by 1. Lowers attack by 25%.

Charity

Rarity: Rare
Category: Boosts

Shares up to 8 random on-geno boosts with others in the image; this is rolled and applied to everyone once per image, not per character. 5% chance to effect enemies as well. Does not affect blanketed boosts or most summoning specific boosts or boosts that affect things outside of art/lit rolls.

Chastity

Rarity: Rare
Category: Boosts

Decrease charisma by 20 & adds 10 stamina & luck.

Humility

Rarity: Rare
Category: Boosts

All stats except speed are brought down 25%, but most boosts do twice the effect.

Lust Boost

Rarity: Rare
Category: Boosts

Adds 20 Charisma but reduces all other stats except Luck and Health by 10.

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