Traits

Leopard

Rarity: Rare
Category: Markings


Info:  Leopard is a rare two-toned marking that puts large or small circular marks (rosettes) along the body of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Outer ring must be darker than the base, and inner color must be lighter than but similar hue as the base.
Tones: Must be two toned
Shape: Natural
Visibility: Can be partially hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Fizz + Leopard
Allows Fizz to have an inner color to their rings that's lighter than the rings, rings can be lighter or darker than the base. Must not look like rosettes and be somewhat dense with no minimum range.

Eye Spots + Leopard
Allows Eye Spots to be all over the character without a restriction on number of rings or color, but cannot be too dense and must be fairly spread out. Has Leopard's minimum range. Can have the occasional break in the rings as long as it's the minority.

Python + Leopard
Allows for splotches along the coat consisting of three tones, with the inner color being the lightest. Can also mimic clouded leopard markings. Has Leopard's minimum range.

Ocelli+ Leopard
Allows the marking to appear like those of the Ocelot. Will be Tier 3.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leather

Horns: Leopard cannot touch the horns.

Beard: Leopard can touch the beard.

Back: Leopard must touch the back.

Belly: Leopard must touch the belly.

Leg Fur: Leopard can touch leg fur.

Body Protrusions: Leopard can touch certain protrusions.

Fins: Leopard can touch the fins.

Examples and Common Mistakes
Good Examples
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Leopard can have open or closed rings.
Leopard does not have to be in the entirety of the required range, just the majority of it.
Small dots are allowed but must be the outer ring color.

Common Mistakes
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Leopard may not have the majority of the rings be closed and uniform.
Leopard must be rosettes and cannot be like clouded leopard spots.
See it in Action
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Masked

Rarity: Rare
Category: Markings


Info:  Masked is a rare facial marking that puts a mask on the face of your spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: White, slightly lighter than, or any shade darker than and natural to the base
Tones: Single color
Shape: Natural or unnatural
Visibility: Can be partially hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Bald + Masked
This combination makes a facial marking that can be any natural color to the base with no minimum range, and uses Masked's max range. Becomes Tier 2.

Masked + Hooded
Allows Hooded to extend the entire face, or for Masked to be the same color as Hooded.

Blush + Masked
Allows Masked to be any color with its same tier and range.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Masked cannot touch the wings.

Horns: Masked cannot touch the horns.

Beard: Masked can touch the beard.

Back: Masked cannot touch the back.

Belly: Masked cannot touch the belly.

Leg Fur: Masked cannot touch leg fur.

Body Protrusions: Masked cannot touch certain protrusions.

Fins: Masked cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Masked can have a few holes in the required range.
Masked can be lighter than if the base is black.

Common Mistakes
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Masked's designs may not be too intricate.
Masked may not look like a skull by itself.
See it in Action
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Okapi

Rarity: Rare
Category: Markings


Info:  Okapi is a rare multi-toned marking that puts large patches of stripes in certain areas along the body of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Stripes darker than the base, marking below stripes lighter than the base
Tones: One per marking part.
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Yes

Optional Marking Interactions

Okapi + Race
This combination allows for a 'dun' marking to replace the two, but must be a tier 3 marking darker than the base. This means that darker-than-the-base stripes are allowed around the ankles and lower legs, and a dorsal stripe is required (a long stripe down the spine). Additional minor, short striping is allowed around the shoulders and on the top of the head/forehead. This interaction, if used, does not allow for Okapi's lighter undermarking.

Appaloosa + Okapi
Restricts Okapi to Appaloosa's range with the lighter undermarking required and the top marking darking than the base, at Tier 3.

Okapi + Back Stock
Requires the undercolor of Okapi, which can be lighter or darker than the base, while the stripes are cut out from it as holes. Does not allow colored striping. Considered Tier 2 with Okapi's max range and Back Stock's minimum range.

Okapi + Front Stock
Allows Okapi on the front of the legs instead of the back, but otherwise has Okapi's rules.

Okapi + Banded
Allows for single toned dark striping and bands restricted to the legs and/or neck. Cannot have Banded's outline, nor Okapi's undermarking color. Considered Tier 3.

Okapi + Siamese
Allows for Okapi to have Siamese's min/max range with Okapi's rules for color. Lighter under color remains optional. Tier 3.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Okapi can touch the horns.

Beard: Okapi cannot touch the beard.

Back: Okapi cannot touch the back.

Belly: Okapi cannot touch the belly.

Leg Fur: Okapi must touch leg fur.

Body Protrusions: Okapi can touch certain protrusions.

Fins: Okapi cannot touch the fins.

Examples and Common Mistakes
Good Examples
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The light color under the stripes is optional.
Okapi stripes can be thick and/or thin.

Common Mistakes
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When on the legs, stripes must mostly come from the backs of the legs.
The light color must extend near the edges of the stripes.
See it in Action
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Panda

Rarity: Rare
Category: Markings


Info:  Panda is a rare marking that adds dark markings mimicking a panda's markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Drastically darker but similar hue as the base, greyscale darker than the base, or desaturated brown darker than the base
Tones: Single color
Shape: Natural
Visibility: Can be mostly hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Panda + Orca
This combination removes the required ranges and allows a freeform single large patch darker than the base.

Canvas + Panda
Allows for 'tattoos' up the arms and/or legs like sleeves. Must not have faces or motifs of modern day things, must be more akin to tribal tattoos or nature motifs.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Panda can touch the horns.

Beard: Panda can touch the beard.

Back: Panda can touch the back.

Belly: Panda can touch the belly.

Leg Fur: Panda must cover leg fur.

Body Protrusions: Panda can touch certain protrusions.

Fins: Panda can cover the fins.

Examples and Common Mistakes
Good Examples
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Panda is allowed some leniance around the edges and eyes/ears, but must be close to the required range.
If on a white base, Panda is allowed to be a lighter brown than normal.
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Panda must be in all required ranges.
Panda can be restricted to the fins instead of the back of Tallies, but must cover them.

Common Mistakes
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If on the chest, it must connect up the arms.
Panda must be clearly visible even if on a black base.
See it in Action
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Pigeon

Rarity: Rare
Category: Markings


Info:  Pigeon is a rare marking that adds a colorful gradient to the mane/neck.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Any colors
Tones: Must be multi-toned
Shape: Natural
Visibility: Cannot be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-No  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Pigeon + Maned
Gives Pigeon the Maned range.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Pigeon cannot touch the wings.

Horns: Pigeon cannot touch the horns.

Beard: Pigeon cannot touch the beard.

Back: Pigeon cannot touch the back.

Belly: Pigeon cannot touch the belly.

Leg Fur: Pigeon cannot touch leg fur.

Body Protrusions: Pigeon cannot touch certain protrusions.

Fins: Pigeon cannot touch the fins.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the neck.
There's no limit on number of colors, except you must have more than one.

Common Mistakes
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Should be an even blend between color borders.
Pigeon cannot have sparkles.
See it in Action
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Shimmer

Rarity: Rare
Category: Markings


Info:  Shimmer is a rare marking that adds a soft opaque gradient through the spirit's coat. It can be any color and does not have to be the color of the base, and can hide the base coat or additional base coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color: Any pair of complementary or analogous colors
Tones: Must be two toned
Shape: Must be very subtle color change
Visibility: Cannot be completely hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-No  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-Yes Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Shimmer + Helix
Allows Shimmer to have swirls in it, but otherwise same rules as Shimmer.

Shimmer + Faded
Allows Shimmer to have a less blended edge, but otherwise same rules as Shimmer.

Crested + Shimmer
This combination allows for a fullbody crested effect that can be any tier from 2-5.

Shimmer + Pour
Allows Pour to be blended, must cover most of the body. Requires the marking be under all tier 4 markings, and over all tier 5 markings.

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Shimmer can cover the horns.

Beard: Shimmer must cover the beard.

Back: Shimmer must cover the back.

Belly: Shimmer must cover the belly.

Leg Fur: Shimmer must cover leg fur.

Body Protrusions: Shimmer must cover certain protrusions.

Fins: Shimmer must cover the fins.

Examples and Common Mistakes
Good Examples
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Shimmer must be opaque.
Shimmer must be so blended it's hard to find the point the color swaps.

Common Mistakes
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Shimmer cannot hide any markings under it except the base itself.
Shimmer cannot contour the body.
Shimmer cannot be two colors that don't blend easily.
See it in Action
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Starry Marking

Rarity: Rare
Category: Markings


Info:  Starry is a rare marking that puts a multi toned soft gradient through the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color: Any color natural to the base
Tones: Must be multi-toned
Shape: Must appear like a galaxy or sky, stars optional
Visibility: Cannot be completely hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Starry + Cloudy
This combination allows Starry to be Tier 4 and more scattered but doesn't allow for the star flecks.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Starry can touch the horns.

Beard: Starry can touch the beard.

Back: Starry can touch the back.

Belly: Starry can touch the belly.

Leg Fur: Starry can touch leg fur.

Body Protrusions: Starry can touch certain protrusions.

Fins: Starry can touch the fins.

Examples and Common Mistakes
Good Examples
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The marking must be custom-made. You may not use stock photos.
The stars are optional.

Common Mistakes
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Shifts of color cannot be stripes or too soft.
Starry must appear similar to sunsets/sunrises or galactic.
See it in Action
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Stickers

Rarity: Rare
Category: Markings


Info:  Stickers is a small rare marking where unique shapes appear on the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Any color natural to the base
Tones: Single color
Shape: Unnatural
Visibility: Cannot be hidden

Holes: Holes-Yes Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Slash + Stickers
Allows Slash to be full body allowed range.

Peregrine + Stickers
Allows Cheverons along the coat with no min or max range. Can be any color.

Fizz + Stickers
Allows for Stickers to have hollow interiors, but otherwise same rules as Stickers.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Stickers cannot touch the horns.

Beard: Stickers can touch the beard.

Back: Stickers can touch the back.

Belly: Stickers can touch the belly.

Leg Fur: Stickers can touch leg fur.

Body Protrusions: Stickers can touch certain protrusions.

Fins: Stickers can touch the fins.

Examples and Common Mistakes
Good Examples
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Stickers can be almost any solid shape.
Each mark is allowed to be a different color.

Common Mistakes
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Stickers cannot be blobby.
Instances of Stickers cannot merge or overlap with others.
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Stickers cannot cover the design.
Stickers cannot be mostly if not entirely hidden under other markings (unless effected by filter).
See it in Action
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Stone Marking

Rarity: Rare
Category: Markings


Info:  Stone is a rare stone textured marking that puts small, rock-like splotches and texturing all over the body of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color: Lighter or darker than but similar hue to the base
Tones: Can be two or three toned
Shape: Natural stony/rocky appearance
Visibility: Cannot be completely hidden

Holes: Holes-Yes Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-NoTextured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Stone + Marbled
Allows Marbled to appear like marble or granite. Can be any color, Tier 4.

Dusted + Stone
Allows Dusted to be present with smaller spots, varying shades, and be more dense. Can be lighter or darker than the base. Tier 4.

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Stone can touch the horns.

Beard: Stone must touch the beard.

Back: Stone must touch the back.

Belly: Stone must touch the belly.

Leg Fur: Stone must touch leg fur.

Body Protrusions: Stone must touch certain protrusions.

Fins: Stone must touch the fins.

Examples and Common Mistakes
Good Examples
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Stone can appear as any stone-like texture, but must be the same texture throughout.
Stone can appear as cobblestone or marble only if it has inner texturing appearance.

Common Mistakes
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Stone cannot appear as cracks.
Stone cannot appear like crystal.
See it in Action
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Striped

Rarity: Rare
Category: Markings


Info:  Striped is a rare fullbody marking that puts stripes along the coat of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural, must cover 25%+
Visibility: Can be halfway hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Marking Interactions
Helix + Striped

This combination allows for a more traditional marbled tabby look, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Banded + Striped
Allows for outlining the stripes fully or partially, or having the insides of the bands bleed out. Same tier and range as either, and may be any color natural to the base as long as the outline is darker than the inside.

Dino + Striped
Allows for full body allowed Dino coverage.

Ziggy + Striped
Allows Striped/Ziggy to have drastic swaying instead of being straight/sharp. Can be either Striped or Ziggy's rules otherwise, but not a combination.

Overlay + Striped
Allows for stripes to be cut out from Overlay.

Striped + Tiger
Allows for fullbody freeform striping, but must cover 50% or more of the body. Can be lighter or darker than the base. Counts as Tier 3.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Striped can touch the horns.

Beard: Striped can touch the beard.

Back: Striped can touch the back.

Belly: Striped can touch the belly.

Leg Fur: Striped can touch leg fur.

Body Protrusions: Striped can touch certain protrusions.

Fins: Striped can touch the fins.

Examples and Common Mistakes
Good Examples
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While it can go horizontally, should not be able to be mistaken for Dino.
You can have Striped sway.
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Must cumulatively cover approximately 25% or more of the body, but this doesn't mean the stripes need to be terribly dense.
Striped can come from any initial starting point as long as they are generally the same direction.

Common Mistakes
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Striped can't suddenly change direction or crisscross.
The ends should be sharply tapered, and never blunt.
See it in Action
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Ticked

Rarity: Rare
Category: Markings


Info:  Ticked is a small rare marking where small flecking marks are present over the body like peppering or salting.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker or lighter than but similar hue as the base
Tones: Single color
Shape: Natural
Visibility: Can be hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-NoGradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Siamese + Ticked
This combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ticked cannot touch the horns.

Beard: Ticked can touch the beard.

Back: Ticked can touch the back.

Belly: Ticked can touch the belly.

Leg Fur: Ticked can touch leg fur.

Body Protrusions: Ticked can touch certain protrusions.

Fins: Ticked can touch the fins.

Examples and Common Mistakes
Good Examples
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Ticked can be sparse or dense, but if sparse must still be visible.
Ticked can be either spots or small lines.

Common Mistakes
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Ticked cannot be super dense.
Ticked may be made with a spray texture brush, however it may not look like sparkles.
See it in Action
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Tainted Boost

Rarity: Rare
Category: Boosts

Tainted is a stat boost that lowers all stats and/or rates of the character in return for no failed summons via Gaia's/Yile's Summoning.
​This is a blanketed boost.

Tier I
Lowers all stats by -1 in return for a 25% of failed summons via Gaia's/Yile's Summoning instead of 33%.

Tier II
Lowers all stats by -2 and perma-stat increase rates by half in return for 10% failed summons via Gaia's/Yile's Summoning instead of 33%.

Tier III
Lowers all stats -5 and perma-stat increase rates as well as experience gained by half in return for 0% failed summons via Gaia's/Yile's Summoning.

Moon-Kissed (Kiji)

Rarity: Rare
Category: Boosts
Species: Kijikaiaku

Moon-Kissed is a stat boost that affects the luck of the Kijikaiaku in artwork of it if it is nighttime, and also decreases luck during daytime.

Tier 1
+15 Luck in artwork depicting nighttime, and -5 Luck during daytime.

Tier 2
In artwork depicting nighttime, +20 Luck, and -10 Luck during daytime.

Tier 3
In artwork depicting nighttime, +20 Luck, plus doubles most individual items found, and -10 Luck during daytime.

Upgrade

Rarity: Rare
Category: Boosts

Upgrade is a stat boost that effects the Stat Rate of the character. 

Tier I
Doubles the increase of Perma Stats via levelling. Decreases stat gain from Training by 1 point.

Tier II
2.5 times Increase of stats for rebirths. Does not Stack with Tier 1. Decreases stat gain from Training by 1 point.

Tier III
2.5 times Increase of stats for rebirths, Doubles the increase of Perma Stats via levelling, and double experience. Decreases stat gain from Training by 2 points.

Tier IV
3 times Increase of stats for rebirths, Doubles the increase of Perma Stats via levelling, and 2.5x experience. Decreases stat gain from Training by 2 points.

Silvery

Rarity: Rare
Category: Boosts

Silvery is a stat boost that adds stats based on the equipment on the character that you show on the design.

Tier I
+2 Random Stat if wearing equipment that shows on the design.

Tier II
All equipment that shows on the design adds +1 Random Stat each.

Tier III
All equipment that shows on the design adds +2 Random Stat each.

Golden (Boost)

Rarity: Rare
Category: Boosts

Golden is a stat boost that adds the chance of finding more items depending on the equipment of the character, as well as drawing enemy attention. Negates the boost Headless.

Tier I
33% chance of finding an extra item per equipment worn. Additionally, a 10% chance to take a hit for an ally.

Tier II
In addition to a 33% chance of finding an extra item per equipment worn, a 33% chance of doubling a random item per equipment worn. Additionally, a 15% chance to take a hit for an ally.

Tier III
Doubles all found items and increases the chance of rare items by increasing the total luck of the roll if wearing equipment. Does not stack with Lucky III. Additionally, a 20% chance to take a hit for an ally.

Ultra-Violet

Rarity: Rare
Category: Boosts

Ultra-Violet is a stat boost that adds resistance and radiation to the character.

Tier I
Adds a 20% chance of resisting Bleeding as well as putting a Radiation effect on everyone else in the image. Lowers Radiation effect on spirit by a tier.

Tier II
Adds a 50% chance of resisting bleeding and 20% chance of resisting confusion, as well as putting a large Radiation effect on everyone else in the image. Lowers Radiation effect on spirit by two tiers.

Tier III
Adds a 75% chance to resisting bleeding and 50% chance of resisting confusion, as well as putting a max Radiation effect on everyone else in the image. Resists Radiation effect on spirit.

Stat Indicator

Rarity: Rare
Category: Boosts

Displays 25% of the enemies's stats and/or boosts, as well as dungeon spawnrate.

Cloning Technique

Rarity: Rare
Category: Boosts

Allows recessive traits to pass in summoning.

Tier I
Recessive traits have the same chance to pass as Occult traits.

Tier II
Recessive traits have the same chance to pass as Dominant traits.

Greed

Rarity: Rare
Category: Boosts

Your character is unaffected by most stat boosts that impact things other than your ability to find more items, in return all effects are doubled. Does not affect boosts outside of art.

Greed will double the following boosts:

  • Sun/Moon-Kissed (Only Tier 3)
  • Lucky (Only Tier 3)
  • Fisherman
  • Keen Eye
  • Kindred
  • Golden
  • The North Star
  • Mineral Collection
  • The Same Difference

Greed will negate the following boosts:

  • Warrior (Unless Pride is present)
  • Runner (Unless Pride is present)
  • Catty (Unless Pride is present)
  • Core-Blessed (Unless Pride is present)
  • Star-Blessed (Unless Pride is present)
  • Effect Boosts
  • Enhanced Bleeding
  • Stoneskin (Unless Pride is present)
  • Resist Boosts
  • Boss Dominator (Unless Pride is present)
  • Magical Energy (Unless Pride is present)
  • Counter Control (Unless Pride is present)
  • Instant War (Unless Pride is present)
  • Waning Boosts
  • Silvery (Unless Pride is present)
  • Lust (Unless Pride is present)
  • Wrath (Unless Pride is present)
  • Gluttony
  • Chastity (Unless Pride is present)
  • Lovely (Unless Pride is present)
  • Instant Famine (Unless Pride is present)
  • Instant Pest
  • Instant Death (Unless Pride is present)
  • Negate Boosts
  • Weak Boosts
  • Naughty or Nice (Unless Pride is present)
  • Solar Flare (Unless Pride is present)
  • Intimidation
  • Thorns (Unless Pride is present)
  • Invisibility Spell
  • Life's Blessing
  • Death's Curse (Unless Pride is present)
  • Planet Breaker (Unless Pride is present)
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