Traits

Merle

Rarity: Legendary
Category: Markings


Info:  Merle is a legendary multi-toned marking that puts large splotches along the coat of the Kiji or Tally. Each set of patches must have distinct edges and may not form a gradient.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Any color natural to the base
Tones: Can be multi-toned
Shape: Natural, must cover 50%+

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Please note: Merle has a unique optional interaction with Pinto and Skew. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Merle cannot touch the horns.

Beard: Merle can touch the beard.

Back: Merle can touch the back.

Belly: Merle can touch the belly.

Leg Fur: Merle can touch leg fur.

Body Protrusions: Merle can touch certain protrusions.

Fins: Merle can touch the fins.

Examples and Common Mistakes
Good Examples
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Must cumulatively cover approximately 50% or more of the body, but this doesn't mean the patches need to be terribly dense.
Merle is allowed to be a single color.

Common Mistakes
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Different colors can touch but cannot be blended together. They must be clearly their own patches.
Merle must be blobby patches and cannot be shaped or stripey.
See it in Action
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Moonlight (Kiji)

Rarity: Legendary
Category: Markings
Species: Kijikaiaku


Info:  Moonlight is a legendary marking that makes the base coat look shiny and glowing.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Desaturated blue grey
Tones: Can have blue/grey gradients
Shape: It's a sheen, so only has to show partly

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Please note: Moonlight has a unique optional interaction with Sunny. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Moonlight must cover the horns.

Beard: Moonlight must cover the beard.

Back: Moonlight must cover the back.

Belly: Moonlight must cover the belly.

Leg Fur: Moonlight must cover leg fur.

Body Protrusions: Moonlight must cover certain protrusions.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Moonlight can use certain filter layers as long as it's still blue/grey.

Common Mistakes
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Moonlight is a sheen, not patches, and should have transparency.
Moonlight may not be so light to appear as shiny.
See it in Action
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Sunny (Sub)

Rarity: Legendary
Category: Markings
Species: Subtalleon


Info:  Sunny is an uncommon marking that makes the base coat look shiny and bright.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Saturated orange-yellow
Tones: Can have subtle orange/yellow gradients
Shape: It's a sheen, so only has to show partly

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Please note: Sunny has a unique optional interaction with Moonlight. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Tally Full Required

Horns: Sunny must cover the horns.

Beard: Sunny must cover the beard.

Back: Sunny must cover the back.

Belly: Sunny must cover the belly.

Leg Fur: Sunny must cover leg fur.

Body Protrusions: Sunny must cover certain protrusions.

Fins: Sunny must cover the fins.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Sunny can use certain filter layers as long as it's still yellow/orange.

Common Mistakes
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Sunny is a sheen, not patches, and should have transparency.
Sunny may not be so light to appear as shiny.
See it in Action
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Orca

Rarity: Legendary
Category: Markings


Info:  Orca is a legendary marking that mimics the marking orcas have.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Drastically lighter (smaller range), drastically darker (larger range)
Tones: Single color
Shape: Natural. May be adjusted as long as it mimics orca markings

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Please note: Orca has a unique optional interaction with Panda and Parrot. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wing Ranges

Feathered Light
Feathered Dark
Leather Light
Leathered Dark

Horns: Orca can touch the horns.

Beard: Orca must touch the beard.

Back: Orca must touch the back.

Belly: Orca must touch the belly.

Leg Fur: Orca must touch leg fur.

Body Protrusions: Orca must touch certain protrusions.

Fins: Orca must touch the fins.

Examples and Common Mistakes
Good Examples
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The marking does not have to follow the range guides exact.
Orca is able to have different locations and shapes of the marks as long as each bit is there.
Orca must cover everything under it and cannot have transparency without Filter.

Common Mistakes
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You cannot use both the light and dark ranges, it's one or the other.
Nuances must be subtle and cannot be too obvious.
See it in Action
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Parrot

Rarity: Legendary
Category: Markings


Info:  Parrot is a legendary marking that mimics markings parrots have.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Lighter or darker but same color as the base on face, any bright color for back stripe, any natural color for blanket
Tones: Can have a slight gradients
Shape: Natural-ish

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-NoGradient-Edges-NoTextured-Edges-YesMixed-Edges-Must

Please note: Parrot has a unique optional interaction with Orca. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Parrot cannot touch the horns.

Beard: Parrot can touch the beard.

Back: Parrot can touch the back.

Belly: Parrot cannot touch the belly.

Leg Fur: Parrot cannot touch leg fur.

Body Protrusions: Parrot cannot touch certain protrusions.

Fins: Parrot cannot touch the fins.

Examples and Common Mistakes
Good Examples
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The stripe is allowed to be restricted to wings if they're present.
The blanket patch on the back is optional.
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The stripe does not have to be straight and can have varying width and sway to it.
The stripe can be moved around and doesn't have to be exactly where indicated in the range.

Common Mistakes
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The blanket cannot be tiny.
If affected by Filter, Filter can not effect the stripe, however filter must effect both face and blanket and can't just effect one.
See it in Action
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Skeletal

Rarity: Legendary
Category: Markings


Info:  Skeletal is a legendary marking that mimics bones along the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Lighter than the base
Tones: Single Color
Shape: Bone-shaped

Holes: Holes-Yes Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Skeletal can touch the horns.

Beard: Skeletal cannot touch the beard.

Back: Skeletal can touch the back.

Belly: Skeletal can touch the belly.

Leg Fur: Skeletal can touch leg fur.

Body Protrusions: Skeletal can touch certain protrusions.

Fins: Skeletal can touch the fins.

Examples and Common Mistakes
Good Examples
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Markings do not have to be accurate to bone shape.
You are allowed to restrict it to one part of the body.
Skeletal may be naturally black if the spirit has the Black Bones mutation.

Common Mistakes
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Bone marks must not be out of natural placement.
Bones must be simple in shape and cannot be too high definition.
Skeletal cannot have broken, shattered, or fractured bones.
See it in Action
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Stained

Rarity: Legendary
Category: Markings


Info:  Stained is a legendary marking that adds a color over the entire coat of the Kiji.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: Any color
Tones: Single color
Shape: Fullbody coverage

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Please note: Stained has a unique optional interaction with Good and Bad Wolves. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Stained can cover the horns.

Beard: Stained must cover the beard.

Back: Stained must cover the back.

Belly: Stained must cover the belly.

Leg Fur: Stained must cover leg fur.

Body Protrusions: Stained must cover certain protrusions.

Fins: Stained must cover the fins.

Examples and Common Mistakes
Good Examples
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Stained must cover the entire body, but the energy, eyes, and flesh is optional.
The markings underneath should still be told apart and their color differentiated.

Common Mistakes
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Stained cannot be so transparent that it is difficult to notice.
Do not leave this marking opaque.
See it in Action
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Tiger

Rarity: Legendary
Category: Markings


Info:  Tiger is a legendary marking that adds tiger stripes to the body with an optional light gradient underbelly.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Much darker (Much lighter for the belly) than but natural to the base
Tones: Single color, belly is optional
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Please note: Tiger has a unique optional interaction with Highlight. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Tiger cannot touch the horns.

Beard: Tiger can touch the beard.

Back: Tiger can touch the back.

Belly: Tiger can touch the belly.

Leg Fur: Tiger can touch leg fur.

Body Protrusions: Tiger can touch certain protrusions.

Fins: Tiger can touch the fins.

Examples and Common Mistakes
Good Examples
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The vertical stripes can be fairly sparse and spread out.
The softened white underbelly is completely optional.
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Tiger must have the stripes coming from top down.
Tiger may be horizontal on the legs below the knees and elbows.

Common Mistakes
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Do not crisscross the stripes.
Tiger may not have stripes disconnected from the spine.
See it in Action
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Gaia's Summoning

Rarity: Legendary
Category: Boosts
Species: Kijikaiaku

Gaia's Summoning is a stat boost that allows the Kijikaiaku to make summons without a Core Soul, though it adds a 33% chance of failing. If the summoning fails, it also consumes all items attached to the submission, as well as a monthly summoning use.

Tier I
Allows the Kijikaiaku to summon a new Kijikaiaku with another Kijikaiaku with Gaia's Summoning.

Tier II
Allows the Kijikaiaku to summon a new Kijikaiaku with another Kijikaiaku.

Tier III
Allows the Kijikaiaku to summon a new Kijikaiaku without any help.

Yile's Summoning

Rarity: Legendary
Category: Boosts
Species: Subtalleon

Yile's Summoning is a stat boost that allows the Subtalleon to make summons without an unhatched egg, though it adds a a 33% chance of failing. If the summoning fails, it also consumes all items attached to the submission, as well as a monthly summoning use.


Tier I
Allows the to Subtalleon summon a new Subtalleon with another Subtalleon with Yile's Summoning.


Tier II
Allows the Subtalleon to summon a new Subtalleon with another Subtalleon.


Tier III
Allows the Subtalleon to summon a new Subtalleon without any help.

Prestige

Rarity: Legendary
Category: Boosts

​Prestige is a stat boost that mostly affects the stats of the character for contests.

Tier I
Increases all stats by 8 for contests, lowers defense by 10.

Tier II
Increases all stats by 15 for contests, lowers defense by 20, and increases the chance of getting rarer traits by increasing the total luck of base summons by 10.

Star-Blessed

Rarity: Legendary
Category: Boosts

Star-Blessed is a stat boost that affects the energy and total stats of the character.

Tier I
+2 to all Stats. Chance of changes occuring during rebirthing doubled.

Tier II
Additional +10 spread randomly to all stats. Chance of changes occuring during rebirthing doubled.

Tier III
Additional +15 spread randomly to all stats. Chance of changes occuring during rebirthing doubled.

Elemental

Rarity: Legendary
Category: Boosts

Elemental is a stat boost that Increases the chances of the character to find Elemental Packs.
15% chance to change any drop into an Elemental Pack.

Instant Famine

Rarity: Legendary
Category: Boosts

Opponent's health and your character's attack are halved.

Instant Pest

Rarity: Legendary
Category: Boosts

Has a 20% chance of applying poison, burning, freezing, paralyzation, petrification, blinding, bleeding, and/or stun each. Additionally, an extra 33% chance of corrupting items when enchanting.

Instant War

Rarity: Legendary
Category: Boosts

Increases all in the art's defense and strength by 20.

Instant Death

Rarity: Legendary
Category: Boosts

5% chance to do blanket damage equal to enemy's health, but removes familiars from rolls (except dungeon and world events)

Boss Dominator

Rarity: Legendary
Category: Boosts

All hits on BOSS NPCs do CRIT 100% of the time.

Immortality

Rarity: Legendary
Category: Boosts

Negates Cooldowns (But not limits) entirely for a character. Can't be listed as deceased or die in Lore. Does not effect Dungeons.

Keen Eye

Rarity: Legendary
Category: Boosts

Doubles most results from rolls while decreasing enemy spawn chance in dungeons by 10%. Cannot Stack with Fisherman II.
Additionally has a 50% chance of telling a major strength or weakness of enemy mobs.

220 results found.