Traits

Sonic Trail (Kiji)

Rarity: Legendary
Category: Trail
Species: Kijikaiaku

An afterimage follows after the movements of the spirit.

Custom Trait Information: Can appear as an afterimage or several, as long as they're semi-transparent or easy to distinguish from the base. Must be blurry. Cannot be a single color. Can simply contaim pallet colors in streaks.

Sonic Trail (Sub)

Rarity: Legendary
Category: Trail
Species: Subtalleon

An afterimage follows after the movements of the spirit.

Custom Trait Information: Can appear as an afterimage or several, as long as they're semi-transparent or easy to distinguish from the base. Must be blurry. Cannot be a single color. Can simply contaim pallet colors in streaks.

Asymmetrical Energy (Kiji)

Asymmetrical Energy (Kiji)

Rarity: Legendary
Species: Kijikaiaku

Subgroup: Area

Markings are asymmetrical in shape NOT color, regardless if Static Energy is present or not.

Energy Trail (Kiji)

Energy Trail (Kiji)

Rarity: Legendary
Species: Kijikaiaku

Subgroup: Modifier

Energy markings waft off the body, flowing after them with every movement.

Asymmetrical Energy (Sub)

Asymmetrical Energy (Sub)

Rarity: Legendary
Species: Subtalleon

Subgroup: Color

The colors on the wings and tail must still contain the same colors, however they do not need to be symmetrical.

Energy Trail (Sub)

Energy Trail (Sub)

Rarity: Legendary
Species: Subtalleon

Subgroup: Modifier

Energy markings waft off the body, flowing after them with every movement.

Mimic Energy

Mimic Energy

Rarity: Legendary
Species: Subtalleon

Subgroup: Area

Moves the energy off the wings and tail and onto the body, mimicking regular Kiji energy.

Maximum Energy Mut (Kiji)

Maximum Energy Mut (Kiji)

Rarity: Legendary
Species: Kijikaiaku

Subgroup: Color

Seven to ten distinct colors.

Sunset

Rarity: Legendary
Category: Markings


Info:  Sunset is a marking that puts a large patch of colorful gradients on the coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color:
Must be mostly darker, cooler colors, but can have a little bit of lighter and/or hotter colors as long as it's subtle
Tones: Must be at least three-toned
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-No Tapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Sunrise + Sunset
Allows a 50-50 split between the two within the ranges in regards to color requirements.

Sunset + Crested
Allows Crested to be any cool color, but any gradients applied have to be of similar hue(s).

Sunset + Shaded
Allows for a "moon rays" effect. This means moonlight-colored rays can streak down from along the topline.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Sunset cannot touch the horns.

Beard: Sunset can touch the beard.

Back: Sunset can touch the back.

Belly: Sunset can touch the belly.

Leg Fur: Sunset can touch leg fur.

Body Protrusions: Sunset can touch certain protrusions.

Fins: Sunset can touch the fins.

Examples and Common Mistakes
Good Examples
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Gradient inside must be blended.
Can be in small patches as long as they aren't smaller than 10% of the body.

Common Mistakes
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Can be large patches, but cannot cover too much.
Cannot have striping or marbling in the marking.
See it in Action
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Metallic Marking

Rarity: Legendary
Category: Markings


Info:  Metallic is a legendary modifier that gives any number of markings a metallic or reflective sheen.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Similar shades, tones, and tints to the marking it's affecting
Tones: Must be at least two-toned
Shape: Natural
Visibility: Cannot be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Metallic can touch the horns.

Beard: Metallic can touch the beard.

Back: Metallic can touch the back.

Belly: Metallic can touch the belly.

Leg Fur: Metallic can touch leg fur.

Body Protrusions: Metallic can touch certain protrusions.

Fins: Metallic can touch the fins.

Examples and Common Mistakes
Good Examples
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Must affect every instance of a marking.
Can be subtle.

Common Mistakes
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Cannot glow.
Cannot cover the entire marking.
See it in Action
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Sunrise

Rarity: Legendary
Category: Markings


Info:  Sunrise is a marking that puts a large patch of colorful gradients on the coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color:
Must be mostly lighter, hotter colors, but can have a little bit of darker and/or cooler colors as long as it's subtle
Tones: Must be at least three-toned
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-No Tapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Sunrise + Sunset
Allows a 50-50 split between the two within the ranges in regards to color requirements.

Sunrise + Crested
Allows Crested to be any warm/hot color, but any gradients applied have to be of similar hue(s).

Sunrise + Snowed
Allows for a "sunrays" effect. This means sunlight-colored rays can streak down from along the topline.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Sunrise cannot touch the horns.

Beard: Sunrise can touch the beard.

Back: Sunrise can touch the back.

Belly: Sunrise can touch the belly.

Leg Fur: Sunrise can touch leg fur.

Body Protrusions: Sunrise can touch certain protrusions.

Fins: Sunrise can touch the fins.

Examples and Common Mistakes
Good Examples
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Gradient inside must be blended.
Can be large patches, as long as they don't cover too much.

Common Mistakes
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Cannot be in patches smaller than 10% of the body.
Cannot have striping or marbling in the marking.
See it in Action
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Marbled Marking

Rarity: Legendary
Category: Markings


Info:  Small or large circular splotches with a border. The splotches can be merged together.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color:
Border darker than and natural to the base, inner any color lighter than the base
Tones: Single color for border, can have gradient for inner
Shape: Circular blobs
Visibility: Can be mostly hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Brindle + Marbled
Allows for patches with thin lines in a circular motion instead of circles or blobs, replicating cut tree trunks. Tier 4, marbled's range and any natural color.

Filigree + Marbled
Allows Filigree to be in patches or bunches. Can be any colors, but must have at least two tones. Tier 3.

Stone + Marbled
Allows Marbled to appear like marble or granite. Can be any color, Tier 4.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Marbled cannot touch the horns.

Beard: Marbled can touch the beard.

Back: Marbled can touch the back.

Belly: Marbled can touch the belly.

Leg Fur: Marbled can touch leg fur.

Body Protrusions: Marbled can touch certain protrusions.

Fins: Marbled can touch the fins.

Examples and Common Mistakes
Good Examples
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The entirety of the inside must be filled.
Tapering must be the same color as the border.

Common Mistakes
Marbled Bad 1
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Gradients must come from the center of each blob.
Cannot be single circles spread apart and must have some blobbage.
See it in Action
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Traced

Rarity: Legendary
Category: Markings


Info:  Creates a solid outline around the entirety of the chosen marking. Can only affect hard-edged markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Any color natural to the base
Tones: Single Color
Shape: Surrounds marking it's affecting
Visibility: Can be mostly hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Traced can touch the horns.

Beard: Traced can touch the beard.

Back: Traced can touch the back.

Belly: Traced can touch the belly.

Leg Fur: Traced can touch leg fur.

Body Protrusions: Traced can touch certain protrusions.

Fins: Traced can touch the fins.

Examples and Common Mistakes
Good Examples
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Traced must effect all instances of the marking it's affecting.
Traced can be thick or thin.
Traced must be a similar width through the entirety of the marking it's affecting.

Common Mistakes
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Traced cannot affect softer edged markings and can only be on hard edged markings.
Traced cannot vary in width along the marking (Unless tapering at the end).
Traced cannot affect semi transparent markings.
See it in Action
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Inverted

Rarity: Legendary
Category: Markings


Info:  Swaps the hue and value of a marking to its opposite or near opposite. Can only affect 1-2 markings. Cannot affect sheens. Cannot affect base. Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta. While value swaps are for lightness, just do dark to light. Saturation isn't impacted.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta, opposite light <-> dark
Tones: Same as markings affected
Shape: Same as markings affected
Visibility: Can be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-Yes  Blended-Edges-Yes  Gradient-Edges-Yes Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Inverted can touch the horns.

Beard: Inverted can touch the beard.

Back: Inverted can touch the back.

Belly: Inverted can touch the belly.

Leg Fur: Inverted can touch leg fur.

Body Protrusions: Inverted can touch certain protrusions.

Fins: Inverted can touch the fins.

Examples and Common Mistakes
Good Examples
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The marking affected by Inverted must be visible and cannot blend into surrounding markings.
Inverted must affect all instances of the marking.

Common Mistakes
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Inverted can only affect a max of two markings.
Inverted must have both the Hue and Lightness Value swapped.
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Inverted can't affect two markings of similar range and opposing values if it makes it appear as if it wasn't affecting anything.
Inverted does not touch the saturation value!
See it in Action
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Songbird

Rarity: Legendary
Category: Markings


Info:  Songbird is a legendary marking that trails along the face and side of the design, mimicking markings some birds have.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than the base for the lines, lighter than the base for the inner blend.
Tones: Single tone for each part.
Shape: Cannot be too unnatural.
Visibility: Can be partially hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-YesBlended-Edges-Yes  Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Optional Marking Interactions

Songbird + Mummified
This combination allows for mummified to have a border on its hard edge, and can be any shape/direction, however it must be Tier 2.

Skeletal + Songbird
Gives a fade of any color off the edges of skeletal.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Songbird cannot touch the wings.

Horns: Songbird cannot touch the horns.

Beard: Songbird cannot touch the beard.

Back: Songbird can touch the back.

Belly: Songbird can touch the belly.

Leg Fur: Songbird cannot touch leg fur.

Body Protrusions: Songbird cannot touch certain protrusions.

Fins: Songbird cannot touch the fins.

Examples and Common Mistakes
Good Examples
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If Songbird has a gradient, it must be noticeably lighter.
Gradients do not have to follow the entire length of the line, just most, and must taper if so.
Songbird can be varying sizes.

Common Mistakes
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The gradient on Songbird can only be on the one inner side of the lines.
If a gradient appears on the design, it must be on all instances of linework.
Songbird is not allowed to mimic other markings.
See it in Action
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Filigree

Rarity: Legendary
Category: Markings


Info:  Filigree is a legendary marking that adds teardrop or petal-shaped patches to the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Border must be natural to the base, inner bits can be any color.
Tones: Borders are a single color, inner bits can be different colors per spot and can have a gradient
Shape: Unnatural, must cover at least 25% of the design.
Visibility: Can be halfway hidden

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Filigree + Marbled
Allows Filigree to be in patches or bunches. Can be any colors, but must have at least two tones. Tier 3.

Peregrine + Filigree
Allows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.

Ocelli+ Filigree
Allows the marking to mimic Paisley and can be any colors. Will be Tier 2.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Filigree can touch the horns.

Beard: Filigree can touch the beard.

Back: Filigree can touch the back.

Belly: Filigree can touch the belly.

Leg Fur: Filigree can touch leg fur.

Body Protrusions: Filigree can touch certain protrusions.

Fins: Filigree can touch the fins.

Examples and Common Mistakes
Good Examples
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All drops/petals must connect to the patch either by a string or from the side of a previous drop/petal.
Tapering is allowed, however it must only be a couple and can only come off the end of the string.

Common Mistakes
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Filigree may not appear like scales.
Filigree cannot connect from tip to end like a chain and may not mimic vines.
See it in Action
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Brindle Marking

Rarity: Legendary
Category: Markings


Info:  Brindle is a legendary striped marking that clashes lighter and darker hued streaks of the base coat along the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color:
Lighter and Darker than, but similar hues to the base
Tones: Must be two-toned
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-MustTapering: Tapering-YesBreaks: Breaks-Must

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Peregrine + Brindle
Allows for brindle to be restricted to peregrine's range, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Helix + Brindle
Allows for Brindle to appear like fingerprinting along the coat, otherwise same rules as Brindle.

Brindle + Marbled
Allows for patches with thin lines in a circular motion instead of circles or blobs, replicating cut tree trunks. Tier 4, marbled's range and any natural color.

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Brindle cannot touch the horns.

Beard: Brindle can touch the beard.

Back: Brindle must touch the back.

Belly: Brindle must touch the belly.

Leg Fur: Brindle must touch leg fur.

Body Protrusions: Brindle must touch certain protrusions.

Fins: Brindle must touch the fins.

Examples and Common Mistakes
Good Examples
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Must cover nearly whole body.
Can be subtle striping.
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Can appear almost like camo.
Can be dense.

Common Mistakes
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Cannot appear like stripes.
Cannot be horizontal.
See it in Action
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Merle

Rarity: Legendary
Category: Markings


Info:  Merle is a legendary multi-toned marking that puts large splotches along the body of the spirit. Each set of patches must have distinct edges and may not form a gradient.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Any color natural to the base
Tones: Can be multi-toned
Shape: Natural, must cover 25% or more of the body
Visibility: Can be halfway hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Merle + Pinto OR Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Merle cannot touch the horns.

Beard: Merle can touch the beard.

Back: Merle can touch the back.

Belly: Merle can touch the belly.

Leg Fur: Merle can touch leg fur.

Body Protrusions: Merle can touch certain protrusions.

Fins: Merle can touch the fins.

Examples and Common Mistakes
Good Examples
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Must cumulatively cover approximately 25% or more of the body, but this doesn't mean the patches need to be terribly dense.
Merle is allowed to be a single color.

Common Mistakes
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Different colors can touch but cannot be blended together. They must be clearly their own patches.
Merle must be blobby patches and cannot be shaped or stripey.
See it in Action
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Moonlight (Kiji)

Rarity: Legendary
Category: Markings
Species: Kijikaiaku


Info:  Moonlight is a legendary marking that makes the base coat look shiny and glowing.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Desaturated blue grey
Tones: Can have blue/grey gradients
Shape: It's a sheen, so only has to show partly
Visibility: Cannot be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Sunny + Moonlight
This combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange

Ranges and Coverage
Kiji Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Moonlight must cover the horns.

Beard: Moonlight must cover the beard.

Back: Moonlight must cover the back.

Belly: Moonlight must cover the belly.

Leg Fur: Moonlight must cover leg fur.

Body Protrusions: Moonlight must cover certain protrusions.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Moonlight can use certain filter layers as long as it's still blue/grey.

Common Mistakes
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Moonlight is a sheen, not patches, and should have transparency.
Moonlight may not be so light to appear as shiny.
See it in Action
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Sunny (Sub)

Rarity: Legendary
Category: Markings
Species: Subtalleon


Info:  Sunny is an uncommon marking that makes the base coat look shiny and bright.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Saturated orange-yellow
Tones: Can have subtle orange/yellow gradients
Shape: It's a sheen, so only has to show partly
Visibility: Cannot be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Sunny + Moonlight
This combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange

Ranges and Coverage
Tally Full Required

Horns: Sunny must cover the horns.

Beard: Sunny must cover the beard.

Back: Sunny must cover the back.

Belly: Sunny must cover the belly.

Leg Fur: Sunny must cover leg fur.

Body Protrusions: Sunny must cover certain protrusions.

Fins: Sunny must cover the fins.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Sunny can use certain filter layers as long as it's still yellow/orange.

Common Mistakes
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Sunny is a sheen, not patches, and should have transparency.
Sunny may not be so light to appear as shiny.
See it in Action
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