Traits

Gentle Restoration

Rarity: Common
Category: Skills

Regular Version: Increases the effectiveness of healing abilities.
Evolved Version: This skill does not evolve.

Resurgent Will

Rarity: Common
Category: Skills

Regular Version: Gain a temporary boost to stats for 2 turns after recieving major damage.
Evolved Version: Changes to 5 turns.

Steadfast Courage

Rarity: Common
Category: Skills

Regular Version: Gain temporary resistance at the beginning of battles towards flinching.
Evolved Version: Changes to total resistance.

Ancestral Infusion

Rarity: Common
Category: Skills

Regular Version: Allows traits from the character's summoners to appear during rebirthing.
Evolved Version: This skill does not evolve.

Guided Evolution

Rarity: Common
Category: Skills

Regular Version: Guarenteeing any changes to your character's traits are a higher rarity during rebirthing.
Evolved Version: This skill does not evolve.

Transcendent Summoning

Rarity: Common
Category: Skills

Regular Version: Allows traits, markings, and boosts that have been removed or replaced on your character via rebirthing from the point of gaining this skill on to have a chance of still appearing in summons.
Evolved Version: This skill does not evolve.

Adrenaline Rush

Rarity: Common
Category: Skills

Regular Version: Boosts your health by 50 points for the first 3 turns of battle.
Evolved Version: Boosts your health by 55 points for the first 5 turns of battle.

Second Wind

Rarity: Common
Category: Skills

Regular Version: Grants a burst of 25% extra speed and stamina once when you're falling behind in races.
Evolved Version: Grants a burst of 33% extra speed and stamina twice when you're falling behind in races.

Spectral Touch

Rarity: Common
Category: Skills

Regular Version: Turns 20% of your hit damage on enemies into health points, can't go over original health value.
Evolved Version: Turns 33% of your hit damage on enemies into health points, can't go over stat cap.

Vulnerability Sense

Rarity: Common
Category: Skills

Regular Version: Identifies all weaknesses enemies possess.
Evolved Version: This skill does not evolve.

Learned Caution

Rarity: Common
Category: Skills

Regular Version: Grants you a bonus to success in rolls related to survival, risk assessment, and avoiding dangerous situations.
Evolved Version: This skill does not evolve.

Premonition

Rarity: Common
Category: Skills

Regular Version: Shows you what is likely to occur on the next floor of a dungeon, whether it is too dangerous for your current stats, or the likely enemies to spawn. Does not guarentee the next floor, only the most likely outcome.
Evolved Version: This skill does not evolve.

Security

Rarity: Common
Category: Den Stats
Species: Den

Security is a big factor that helps both in defending and attacking in raids. The higher the number is, the more likely you are to successfully raid a den and stop people from raiding you.

Integrity

Rarity: Common
Category: Den Stats
Species: Den

Integrity is mainly your Den's internal safety. It doesn't prevent raids, like security, but it does add a small defensive bonus. Other than that, integrity increases rewards in other den activities.

Functionality

Rarity: Common
Category: Den Stats
Species: Den

Functionality is the last stat, and it ties into all the other stats. The higher functionality is, the better everything else works. (Multiplies other's stats by [it times .1])

Morale

Rarity: Common
Category: Den Stats
Species: Den

Morale is a stat that simply helps with other den activities, increasing EXP gotten. It can also increase your odds of winning in a close raid.

Range

Rarity: Common
Category: Den Stats
Species: Den

Range is another important factor in raids. Range is considered the 'speed' for raids. The higher the range is, the quicker you will attack or defend in raids, and the greater your success rate is. If your range is greater than the one you're raiding or defending against, it can give you a boost to your security.

Appeal

Rarity: Common
Category: Den Stats
Species: Den

Appeal helps with most holiday den events and activities based around decoration. It improves the chances of winning those events.

Comfort

Rarity: Common
Category: Den Stats
Species: Den

Comfort also helps a lot with holiday den events and activities. It helps increase PT gotten.

Status Points

Rarity: Common
Category: Den Special
Species: Den

The amount of status points the den holds, or rather how famous it is/how much reputation it holds.

241 results found.