Traits

Sparkle Charm (Sub)

Sparkle Charm (Sub)

Rarity: Rare
Category: Charms
Species: Subtalleon

Subgroup: Surround and Aura

This trait is/can be an Add-on trait!

Sparkles that follow the character.

Custom Trait Information: Sparkles can be various shapes, sizes, and colors. Can come off of body or float around but must not appear attached to the body like spakly body.

Ribbon Charm (Kiji)

Ribbon Charm (Kiji)

Rarity: Rare
Category: Charms
Species: Kijikaiaku

Subgroup: Companion

A ghost ribbon that hovers near the spirit.

Custom Trait Information: Ribbon must be semi transparent, but can be more opaque or more invisible. Can have any pattern or color(s) to it. cannot have tassels or cutouts, but can have an angled end. Can be thicker or thinner, longer or shorter.

Ribbon Charm (Sub)

Ribbon Charm (Sub)

Rarity: Rare
Category: Charms
Species: Subtalleon

Subgroup: Companion

A ghost ribbon that hovers near.

Custom Trait Information: Ribbon must be semi transparent, but can be more opaque or more invisible. Can have any pattern or color(s) to it. cannot have tassels or cutouts, but can have an angled end. Can be thicker or thinner, longer or shorter.

Blue Fire

Blue Fire

Rarity: Rare
Category: Charms
Species: Kijikaiaku

Subgroup: Companion

Blue flames that hover around the character.

Custom Trait Information: Must be small fires, glow effect and transparency optional. Must be blue or teal. Can have light blue or white core.

Green Bubbles

Green Bubbles

Rarity: Rare
Category: Charms
Species: Subtalleon

Subgroup: Companion

Green bubbles that hover around the character.

Custom Trait Information: Must be single bubbles and not groups. Can be a variety of sizes or all the same. Cannot be too small or too big. Cannot have more than a few floating around at once. Can have a tiny bit of liquid in the bubble. Must be a shade of green, can be lighter or darker, cannot be lime or turquoise.

Dark Trail (Kiji)

Rarity: Rare
Category: Trail
Species: Kijikaiaku

A dark shadow following after the spirit.

Custom Trait Information: Must be soft edged and have no inner detail or gradient. Must be a very dull dark color.

Dark Trail (Sub)

Rarity: Rare
Category: Trail
Species: Subtalleon

A dark shadow following after the spirit.

Custom Trait Information: Must be soft edged and have no inner detail or gradient. Must be a very dull dark color.

Light Trail (Kiji)

Rarity: Rare
Category: Trail
Species: Kijikaiaku

A light glow following after the spirit.

Custom Trait Information: Must be soft edged and have no inner detail or gradient. Must be a very soft pale color.

Light Trail (Sub)

Rarity: Rare
Category: Trail
Species: Subtalleon

A light glow following after the spirit.

Custom Trait Information: Must be soft edged and have no inner detail or gradient. Must be a very soft pale color.

Energy Soul Mut (Kiji)

Energy Soul Mut (Kiji)

Rarity: Rare
Species: Kijikaiaku

Subgroup: Area

This mutation goes alongside the energy markings on the Kiji, having it spill from inside, making the eyes glow the color of the energy instead of red, and the inside of the mouth and any cuts glow with the energy. A halo effect the same color of the energy can also be made. This trait can be combined with others.

Split Energy (Kiji)

Split Energy (Kiji)

Rarity: Rare
Species: Kijikaiaku

Subgroup: Color

This trait is/can be an Add-on trait!

The energy colors on the design are restricted to specific ranges in the design (such as up and down one leg, but down and up on a different leg). Cannot mimic Static unless it's only 1-2 colors. Colors still move, just not through the entire energy design.

Split Energy (Sub)

Split Energy (Sub)

Rarity: Rare
Species: Subtalleon

Subgroup: Color

This trait is/can be an Add-on trait!

The colors or pattern on the wings and tail are different or contain different colors in total (However the wings and tail still must be symmetrical).

Energy Soul Mut (Sub)

Energy Soul Mut (Sub)

Rarity: Rare
Species: Subtalleon

Subgroup: Area

This mutation goes alongside the energy markings on the Tally, having it spill from inside, making the eyes glow the color of the energy instead of blue, and the inside of the mouth and any cuts glow with the energy. A halo effect the same color of the energy can also be made. This trait can be combined with others.

Cut Energy

Cut Energy

Rarity: Rare
Species: Subtalleon

Subgroup: Area

This trait is an Add-on trait!
Allows the energy on the wings and tail to have holes or make shapes, removing the full range required restriction.

Bloated Energy (Kiji)

Bloated Energy (Kiji)

Rarity: Rare
Species: Kijikaiaku

Subgroup: Color

Five or six distinct colors.

Thin Energy

Rarity: Rare
Species: Kijikaiaku

Subgroup: Area

This trait is an Add-on trait!
The Energy must be spread out in the areas it's located in.

Intricate Energy

Rarity: Rare
Species: Subtalleon

Subgroup: Color

The design must be fairly intricate.

Smokey Marking

Rarity: Rare
Category: Markings


Info:  Adds soft swirling patterns on the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color:
Lighter or Darker than the base
Tones: Multiple similar tones of single color
Shape: Loose or tight swirls

Holes: Holes-Yes Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-Yes  Textured-Edges-No  Mixed-Edges-Must

Marking Interaction
Smokey + Mummified
This combination allows for mummified's marking shape with smokey's edging, however it must be Tier 5.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Smokey can touch the horns.

Beard: Smokey can touch the beard.

Back: Smokey can touch the back.

Belly: Smokey can touch the belly.

Leg Fur: Smokey can touch leg fur.

Body Protrusions: Smokey can touch certain protrusions.

Fins: Smokey can touch the fins.

Examples and Common Mistakes
Good Examples
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Smokey can solidly go all the way to the edges of the spirit without blending it out.
The smoke side is soft or hard edges, the other side is blended or gradient edges.
Smokey can appear either as swirls or natural smoke.

Common Mistakes
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The smoke side must be hard or soft edged and cannot be blended.
The non smoke side cannot have smoke shapes and must blend out.
smokey%20B2.png
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Smokey cannot have instances overlapping.
It cannot be uniform.
See it in Action
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Cloudy Marking

Rarity: Rare
Category: Markings


Info: This marking adds soft lighter horizontal cloud-like marks along the coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Lighter than but similar hue to the base
Tones: Multi-tones/gradients allowed
Shape: Natural

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes   Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-No   Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Marking Interactions
Cloudy + Dusted
This combination combines the two markings into one and allows Dusted to be more blobby instead of circular, or for Cloudy to be in any direction.

Starry + Cloudy
This combination allows Starry to be Tier 4 and more scattered but doesn't allow for the star flecks.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Cloudy can touch the horns.

Beard: Cloudy can touch the beard.

Back: Cloudy can touch the back.

Belly: Cloudy can touch the belly.

Leg Fur: Cloudy can touch leg fur.

Body Protrusions: Cloudy can touch certain protrusions.

Fins: Cloudy can touch the fins.

Examples and Common Mistakes
Good Examples
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Cloudy%20Good%201.png
Can be a single streak, but must cover a large area if so.
Cloudy must be horizontal in shape.
Cloudy cannot be fully blended, and if blended edged must have bits of soft edges too.

Common Mistakes
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Nuances and gradients must be of similar hue.
Cloudy cannot mimic merle or smokey.
See it in Action
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Filter

Rarity: Rare
Category: Markings


Info:  Filter is a rare marking that puts a filter or transparency on one or more markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Anything close to the marking it is affecting
Tones: Single tone
Shape: Natural

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-Yes  Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Filter can touch the horns.

Beard: Filter can touch the beard.

Back: Filter can touch the back.

Belly: Filter can touch the belly.

Leg Fur: Filter can touch leg fur.

Body Protrusions: Filter can touch certain protrusions.

Fins: Filter can touch the fins.

Examples and Common Mistakes
Good Examples
Filter%20G1.png
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Filter can affect markings that overlap.
(Example using Pinto and Skew, Skew being effected)
Filter can affect all markings.

Common Mistakes
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Filter must effect the entire marking it is effecting and cannot effect it partially.
If the filter effect chosen hides the marking or causes it to show in a way that's illegal it will be sent to corrections.
See it in Action
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