Traits

Skeletal

Rarity: Legendary
Category: Markings


Info:  Skeletal is a legendary marking that mimics bones along the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Lighter than the base
Tones: Single Color
Shape: Bone-shaped

Holes: Holes-Yes Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Skeletal can touch the horns.

Beard: Skeletal cannot touch the beard.

Back: Skeletal can touch the back.

Belly: Skeletal can touch the belly.

Leg Fur: Skeletal can touch leg fur.

Body Protrusions: Skeletal can touch certain protrusions.

Fins: Skeletal can touch the fins.

Examples and Common Mistakes
Good Examples
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Markings do not have to be accurate to bone shape.
You are allowed to restrict it to one part of the body.
Skeletal may be naturally black if the spirit has the Black Bones mutation.

Common Mistakes
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Bone marks must not be out of natural placement.
Bones must be simple in shape and cannot be too high definition.
Skeletal cannot have broken, shattered, or fractured bones.
See it in Action
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Stained Marking

Rarity: Legendary
Category: Markings


Info:  Stained is a legendary marking that adds a color over the entire coat of the Kiji.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: Any color
Tones: Single color
Shape: Fullbody coverage

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Marking Interaction
Stained + Good and Bad Wolves
Restricts Stained to one half of the body.

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Stained can cover the horns.

Beard: Stained must cover the beard.

Back: Stained must cover the back.

Belly: Stained must cover the belly.

Leg Fur: Stained must cover leg fur.

Body Protrusions: Stained must cover certain protrusions.

Fins: Stained must cover the fins.

Examples and Common Mistakes
Good Examples
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Stained must cover the entire body, but the energy, eyes, and flesh is optional.
The markings underneath should still be told apart and their color differentiated.

Common Mistakes
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Stained cannot be so transparent that it is difficult to notice.
Do not leave this marking opaque.
See it in Action
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Tiger

Rarity: Legendary
Category: Markings


Info:  Tiger is a legendary marking that adds tiger stripes to the body with an optional light gradient underbelly.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Much darker (Much lighter for the belly) than but natural to the base
Tones: Single color, belly is optional
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Marking Interactions
Tiger + Highlight
Allows for having solely the soft edged underbelly.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Tiger cannot touch the horns.

Beard: Tiger can touch the beard.

Back: Tiger can touch the back.

Belly: Tiger can touch the belly.

Leg Fur: Tiger can touch leg fur.

Body Protrusions: Tiger can touch certain protrusions.

Fins: Tiger can touch the fins.

Examples and Common Mistakes
Good Examples
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The vertical stripes can be fairly sparse and spread out.
The softened white underbelly is completely optional.
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Tiger must have the stripes coming from top down.
Tiger may be horizontal on the legs below the knees and elbows.

Common Mistakes
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Do not crisscross the stripes.
Tiger may not have stripes disconnected from the spine.
See it in Action
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Gaia's Summoning

Rarity: Legendary
Category: Boosts
Species: Kijikaiaku

Gaia's Summoning is a stat boost that allows the Kijikaiaku to make summons without a Core Soul, though it adds a 33% chance of failing. If the summoning fails, it also consumes all items attached to the submission, as well as a monthly summoning use.

Tier I
Allows the Kijikaiaku to summon a new Kijikaiaku with another Kijikaiaku with Gaia's Summoning.

Tier II
Allows the Kijikaiaku to summon a new Kijikaiaku with another Kijikaiaku.

Tier III
Allows the Kijikaiaku to summon a new Kijikaiaku without any help.

Yile's Summoning

Rarity: Legendary
Category: Boosts
Species: Subtalleon

Yile's Summoning is a stat boost that allows the Subtalleon to make summons without an unhatched egg, though it adds a a 33% chance of failing. If the summoning fails, it also consumes all items attached to the submission, as well as a monthly summoning use.


Tier I
Allows the to Subtalleon summon a new Subtalleon with another Subtalleon with Yile's Summoning.


Tier II
Allows the Subtalleon to summon a new Subtalleon with another Subtalleon.


Tier III
Allows the Subtalleon to summon a new Subtalleon without any help.

Prestige

Rarity: Legendary
Category: Boosts

​Prestige is a stat boost that mostly affects the stats of the character for contests.

Tier I
Increases all stats by 8 for contests, lowers defense by 10.

Tier II
Increases all stats by 15 for contests, lowers defense by 20, and increases the chance of getting rarer traits by increasing the total luck of base summons by 10.

Star-Blessed

Rarity: Legendary
Category: Boosts

Star-Blessed is a stat boost that affects the energy and total stats of the character.

Tier I
+2 to all Stats. Chance of changes occuring during rebirthing doubled.

Tier II
Additional +10 spread randomly to all stats. Chance of changes occuring during rebirthing doubled.

Tier III
Additional +15 spread randomly to all stats. Chance of changes occuring during rebirthing doubled.

Elemental Boost

Rarity: Legendary
Category: Boosts

Elemental is a stat boost that Increases the chances of the character to find Elemental Packs.
15% chance to change any drop into an Elemental Pack.

Instant Famine

Rarity: Legendary
Category: Boosts

Opponent's health and your character's attack are halved.

Instant Pest

Rarity: Legendary
Category: Boosts

Has a 20% chance of applying poison, burning, freezing, paralyzation, petrification, blinding, bleeding, and/or stun each. Additionally, an extra 33% chance of corrupting items when enchanting.

Instant War

Rarity: Legendary
Category: Boosts

Increases all in the art's defense and strength by 20.

Instant Death

Rarity: Legendary
Category: Boosts

5% chance to do blanket damage equal to enemy's health, but removes familiars from rolls (except dungeon and world events)

Boss Dominator

Rarity: Legendary
Category: Boosts

All hits on BOSS NPCs do CRIT 100% of the time.

Immortality

Rarity: Legendary
Category: Boosts

Negates Cooldowns (But not limits) entirely for a character. Can't be listed as deceased or die in Lore. Does not effect Dungeons.

Keen Eye

Rarity: Legendary
Category: Boosts

Doubles most results from rolls while decreasing enemy spawn chance in dungeons by 10%. Cannot Stack with Fisherman II.
Additionally has a 50% chance of telling a major strength or weakness of enemy mobs.

235 results found.