Traits

Greater Mass

Rarity: Common
Category: Mass Class

Spirits in this mass class have a greater amount of mass and will interract physically with the physical plane unless they focus/will it to not, but generally do in a minor scale. Kiji are generally invisible to the naked eye, but can be seen by others with magic. Tallies can be seen, unless they will themselves not to, but will still be sensed.

Superior Mass

Rarity: Common
Category: Mass Class

Spirits in this mass class have a massive amount of mass and will always interract physically with the physical plane unless they focus. Kiji are usually invisible to the naked eye, but will be seen by others with magic. Tallies will be seen by all but can will themselves to hide from those without perception of magic.

Maximum Mass

Rarity: Common
Category: Mass Class

Spirits in this mass class have the most mass they can and will always interract physically with the physical plane. Kiji are usually invisible to the naked eye, and will be seen by others with magic easily. Tallies are generally seen by all but can sometimes hide their form from those unable to sense or see spirits or magic.

Skinned (Kiji)

Skinned (Kiji)

Rarity: Rare
Species: Kijikaiaku

A modifier, not a base coat by itself.

The coat must be a light shade, meaning it falls somewhere on the top half of the chart(s), or the middle region for Nighted.

Bloodstained and Skinned can appear in Nighted and Albino, however Bloodstained does not affect Nighted, and Skinned does not affect Albino. Bloodstained on Albino and Skinned on Nighted will make it a grey.

A marking or two may be outside the range of skinned as long as they don't dominate the design.

Bloodstained (Kiji)

Bloodstained (Kiji)

Rarity: Rare
Species: Kijikaiaku

A modifier, not a base coat by itself.

The coat must be a dark shade, meaning it falls somewhere on the bottom half of the chart(s), or the middle region for Nighted.

Bloodstained and Skinned can appear in Nighted and Albino, however Bloodstained does not affect Nighted, and Skinned does not affect Albino. Bloodstained on Albino and Skinned on Nighted will make it a grey.

A marking or two may be outside the range of bloodstained as long as they don't dominate the design.

Bloodstained (Sub)

Bloodstained (Sub)

Rarity: Rare
Species: Subtalleon

A modifier, not a base coat by itself.

The coat must be a dark shade, meaning it falls somewhere on the bottom half of the chart(s), or the middle region for Nighted.

Bloodstained and Skinned can appear in Nighted and Albino, however Bloodstained does not affect Nighted, and Skinned does not affect Albino. Bloodstained on Albino and Skinned on Nighted will make it a grey.

A marking or two may be outside the range of bloodstained as long as they don't dominate the design.

Skinned (Sub)

Skinned (Sub)

Rarity: Rare
Species: Subtalleon

A modifier, not a base coat by itself.

The coat must be a light shade, meaning it falls somewhere on the top half of the chart(s), or the middle region for Nighted.

Bloodstained and Skinned can appear in Nighted and Albino, however Bloodstained does not affect Nighted, and Skinned does not affect Albino. Bloodstained on Albino and Skinned on Nighted will make it a grey.

A marking or two may be outside the range of skinned as long as they don't dominate the design.

Silver (Kiji)

Silver (Kiji)

Rarity: Rare
Species: Kijikaiaku

A modifier, not a base coat by itself.

The coat must be a desaturated shade, meaning it falls somewhere on the left half of the chart(s).

Silver and Neon can appear in Nighted and Albino, however they do not affect them.

A marking or two may be outside the range of silver as long as they don't dominate the design.

Silver (Sub)

Silver (Sub)

Rarity: Rare
Species: Subtalleon

A modifier, not a base coat by itself.

The coat must be a desaturated shade, meaning it falls somewhere on the left half of the chart(s).

Silver and Neon can appear in Nighted and Albino, however they do not affect them.

A marking or two may be outside the range of silver as long as they don't dominate the design.

Neon (Sub)

Neon (Sub)

Rarity: Rare
Species: Subtalleon

A modifier, not a base coat by itself.

The coat must be a saturated shade, meaning it falls somewhere on the right half of the chart(s).

Silver and Neon can appear in Nighted and Albino, however they do not affect them.

A marking or two may be outside the range of neon as long as they don't dominate the design.

Neon (Kiji)

Neon (Kiji)

Rarity: Rare
Species: Kijikaiaku

A modifier, not a base coat by itself.

The coat must be a saturated shade, meaning it falls somewhere on the right half of the chart(s).

Silver and Neon can appear in Nighted and Albino, however they do not affect them.

A marking or two may be outside the range of neon as long as they don't dominate the design.

Calico (Kiji)

Rarity: Legendary
Species: Kijikaiaku

A modifier, not a base coat itself.

The design has two other colors of your choice as modifiers, similar to the other legendary bases. Must be same or lower rarity than the base coat it comes with.

Calico must show all three colors on the Kiji in some way and cannot have extra colors that are rarer than the base coat. Thus, a Calico Golden, Fruity, or Crimson would show all three in some way, a Calico Albino can show effects of those or Nighted and vice versa, and a Calico Waterlogged, Raven, or Tainted can show two more of any color. (Skinned/Bloodstained and Neon/Silver can still affect this, meaning all three colors would have to be light/dark or saturated/desaturated respecively.)

Tainted Mod (Kiji)

Tainted Mod (Kiji)

Rarity: Legendary
Species: Kijikaiaku

A modifier that adds green to the coat.

Can't be considered greyscale, but otherwise can be any shade of green.

Cannot be considered yellow or blue.

Yellow-green and Turquoise are allowed, however is up to the approving admin whether they are too yellow or blue.

Waterlogged Mod (Kiji)

Waterlogged Mod (Kiji)

Rarity: Legendary
Species: Kijikaiaku

A modifier that adds blue to the coat.

Can't be considered greyscale, but otherwise can be any shade of blue.

Cannot be considered purple or green.

Turquoise/Teal and indigo are allowed, however is up to the approving admin whether they are too purple or green.

Raven Mod (Kiji)

Raven Mod (Kiji)

Rarity: Legendary
Species: Kijikaiaku

A modifier that adds purple to the coat.

Can't be considered greyscale, but otherwise can be any shade of purple.

Cannot be considered blue, red, or pink.

Maroon and indigo are allowed, however is up to the approving admin whether they are too blue or red.

Calico (Sub)

Rarity: Legendary
Species: Subtalleon

A modifier, not a base coat itself.

The design has two other colors of your choice as modifiers, similar to the other legendary bases. Must be same or lower rarity than the base coat it comes with.

Calico must show all three colors on the Tally in some way and cannot have extra colors that are rarer than the base coat. Thus, a Calico Raven, Waterlogged, or Tainted would show all three in some way, a Calico Albino can show effects of those or Nighted and vice versa, and a Calico Crimson, Fruity, or Golden can show two more of any color. (Skinned/Bloodstained and Neon/Silver can still affect this, meaning all three colors would have to be light/dark or saturated/desaturated respecively.)

Crimson Mod (Sub)

Crimson Mod (Sub)

Rarity: Legendary
Species: Subtalleon

A modifier that adds red or pink to the coat.

Has to be obviously a reddish hue and can't be mistaken for greyscale, but otherwise can be any shade of red or pink.

Cannot be considered orange, brown, or purple.

Maroon hues are allowed in most cases, however it is up to the approval admin if it's too purple to them it may be denied.

Fruity Mod (Sub)

Fruity Mod (Sub)

Rarity: Legendary
Species: Subtalleon

A modifier that adds orange or brown to the coat.

Has to be obviously an orange hue and can't be mistaken for greyscale, but otherwise can be any shade of orange or brown.

Cannot be considered red or yellow.

Golden Mod (Sub)

Golden Mod (Sub)

Rarity: Legendary
Species: Subtalleon

A modifier that adds yellow to the coat.

Has to be obviously a yellow hue and can't be mistaken for greyscale, but otherwise can be any shade of yellow.

Cannot be considered green or orange.

Yellow-greens are permitted, however it's up to the approval admin whether it's too green or not.

Technicolor (Kiji)

Rarity: Unique
Species: Kijikaiaku

A modifier that makes it so each marking on the design must be a different color.

Markings can be similar hues but must be different shades to make each marking clearly different than each other in color.

Allows you to ignore the lighter than/darker than and color rules for markings.

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