Covers anywhere from 50-75% of the body.
This value is checked by eye so may vary depending on the approving admin.
Keratin energy will increase the needed amount on the body.
This marking will overwrite the energy markings on the Kiji, having it spill from inside, making the eyes glow the color of the energy instead of red, and the inside of the mouth and any cuts glow with the energy. A halo effect the same color of the energy can also be made.
Fullbody energy marking that allows any number of shifting shapes and colors.
Covers all markings since it's fullbody energy. Can still be effected by Stained.
If only on one side of a splice it can be restricted to certain areas and doesn't have to be fullbody. Flicker does not affect this as it's an energy type and not a marking.
Only 1-2 colors allowed.
Must have 3-4 distinct colors in the energy.
Must have 5-6 distinct colors in the energy.
Must have 7-10 distinct colors in the energy.
This marking will overwrite the energy markings on the Tally, having it spill from inside, making the eyes glow the color of the energy instead of blue, and the inside of the mouth and any cuts glow with the energy. A halo effect the same color of the energy can also be made.
Regular, thick, long ears.
Custom Trait Information: Cannot be shaped or stylized, must remain long and simple. Must have point. Can be longer, just not too long.
Thinner ears with an inwards curve at the top.
Custom Trait Information: Allowed to make stiffer, thinner, or more of an inwards curve. Cannot appear too S-shaped or be completely folded back on top.
Long ears with a downwards curve.
Custom Trait Information: Cannot flop or appear like Relaxed Ears. May have more of a curve to them or be more pointed.
Long ears that are partially floppy.
Custom Trait Information: Both ears must flop and cannot stant up. Cannot resemble Bunny or Airplane ears. May be more pointed or more rounded.
Very long thin, frilled ears with indents.
Custom Trait Information: Allowed to have more or less indents, allowed to have more of a curve to them or be more stylized. Indents must be obvious and cannot be subtle.
Forward facing ears that can bend and have a thick outer ridge.
Custom Trait Information: One ear must be bent a lot, though doesn't have to be completely bent. The other ear has to be up, and can be straight or slightly bent. Tips cannot be pointed.
Regular ears with small tufts on the end.
Custom Trait Information: Ears may be longer, fur may be shorter and less obvious. Can have more fur along the edge of the ear. Fur cannot be too long or fluffy.
Regular ears with fur on the insides.
Custom Trait Information: Fur can be along the edges of the ears but not the back or base of it. Fluff must be shorter but can be more stylized. Fluff does not have to be on the entirety of the inside of the ear.
Regular ears with fluffy tufts on the ends.
Custom Trait Information: Fur may be more stylized or fluffier. It may also be shaped. It cannot be too short or too long though. Ears can be longer.
Long, thin ears that airplane straight back.
Custom Trait Information: Can be more forward or to the side rather than back, but cannot be upright or floppy. Cannot have a bend to it. Can be more stiff and straight or more pointed, cannot be too rounded.
Long, narrow ears that plane out at a 90 degree angle.
Custom Trait Information: Must retain the 90 degree angle, but can be wider or stiffer or have a slight droop.
Short ears with long stiff tufts.
Custom Trait Information: Tufts can be longer, thinner, thicker, straighter, more stylized, but must remain ear shaped and stiff. Must blend into the ear.