Subgroup: Area
Streaks of energy that only shows through a marking.
Can only be shown on one marking, and must effect all instances of it. Must be a smaller marking if the spirit has Minimal energy, or a larger marking if they have Maximum. If they have no markings, energy acts as usual.
If the Tally has Mimic Energy: The energy marking is allowed to be on the entire tally, including the mane, tail, ears, horns, etc. This doesn't have to show!Otherwise: The energy is allowed to be on the mane, horns, hooves, inner ears, and cheeks, but doesn't have to!
This mutation goes alongside the energy markings on the Tally, having it spill from inside, making the eyes glow the color of the energy instead of blue, and the inside of the mouth and any cuts glow with the energy. A halo effect the same color of the energy can also be made. This trait can be combined with others.
Subgroup: Color
The colors on the wings and tail must still contain the same colors, however they do not need to be symmetrical.
Subgroup: Modifier
Energy markings waft off the body, flowing after them with every movement.
Three or four distinct colors.
This trait is an Add-on trait!Allows the energy on the wings and tail to have holes or make shapes, removing the full range required restriction.
Moves the energy off the wings and tail and onto the body, mimicking regular Kiji energy.
This trait is an Add-on trait!Makes the energy bleed off the wings and tail onto the body.
Seven to ten distinct colors.
Five or six distinct colors.
This trait is an Add-on trait!The Energy must be spread out in the areas it's located in.
This trait is an Add-on trait!The Energy must take up a large area in the areas it's located in.
The design must be fairly intricate.
The design must be fairly simple.
Info: Sunset is a marking that puts a large patch of colorful gradients on the coat.
Tier: Tier 4Color: Must be mostly darker, cooler colors, but can have a little bit of lighter and/or hotter colors as long as it's subtleTones: Must be at least three-tonedShape: NaturalHoles: Tapering: Breaks:
Symmetry: Nuances: Edges:
Wing Ranges
Horns: Sunset cannot touch the horns.
Beard: Sunset can touch the beard.
Back: Sunset can touch the back.
Belly: Sunset can touch the belly.
Leg Fur: Sunset can touch leg fur.
Body Protrusions: Sunset can touch certain protrusions.
Fins: Sunset can touch the fins.
Info: Metallic is a legendary modifier that gives a marking a metallic or reflective sheen.
Tier: Tier 1 ModifierColor: Similar shades, tones, and tints to the marking it's affectingTones: Must be at least two-tonedShape: NaturalHoles: Tapering: Breaks:
Horns: Metallic can touch the horns.
Beard: Metallic can touch the beard.
Back: Metallic can touch the back.
Belly: Metallic can touch the belly.
Leg Fur: Metallic can touch leg fur.
Body Protrusions: Metallic can touch certain protrusions.
Fins: Metallic can touch the fins.
Info: Sunrise is a marking that puts a large patch of colorful gradients on the coat.
Tier: Tier 4Color: Must be mostly lighter, hotter colors, but can have a little bit of darker and/or cooler colors as long as it's subtleTones: Must be at least three-tonedShape: NaturalHoles: Tapering: Breaks:
Horns: Sunrise cannot touch the horns.
Beard: Sunrise can touch the beard.
Back: Sunrise can touch the back.
Belly: Sunrise can touch the belly.
Leg Fur: Sunrise can touch leg fur.
Body Protrusions: Sunrise can touch certain protrusions.
Fins: Sunrise can touch the fins.
Info: Small or large circular splotches with a border. The splotches can be merged together.
Tier: Tier 4Color: Border darker than and natural to the base, inner any color lighter than the baseTones: Single color for border, can have gradient for innerShape: Circular blobsHoles: Tapering: Breaks:
Optional Marking Interactions
Brindle + MarbledAllows for patches with thin lines in a circular motion instead of circles or blobs, replicating cut tree trunks. Tier 4, marbled's range and any natural color.
Filigree + MarbledAllows Filigree to be in patches or bunches. Can be any colors, but must have at least two tones. Tier 3.
Stone + MarbledAllows Marbled to appear like marble or granite. Can be any color, Tier 4.
Horns: Marbled cannot touch the horns.
Beard: Marbled can touch the beard.
Back: Marbled can touch the back.
Belly: Marbled can touch the belly.
Leg Fur: Marbled can touch leg fur.
Body Protrusions: Marbled can touch certain protrusions.
Fins: Marbled can touch the fins.
Info: Creates a solid outline around the entirety of the chosen marking. Can only affect hard-edged markings.
Tier: Tier 1 ModifierColor: Lighter or Darker than the baseTones: Single ColorShape: Surrounds marking it's effectingHoles: Tapering: Breaks:
Horns: Traced can touch the horns.
Beard: Traced can touch the beard.
Back: Traced can touch the back.
Belly: Traced can touch the belly.
Leg Fur: Traced can touch leg fur.
Body Protrusions: Traced can touch certain protrusions.
Fins: Traced can touch the fins.