Info: Inspired by Japanese woodblock paintings, Canvas can range from simple to incredibly complex designs. Cannot include handmade structures or people in the image.
Tier: Tier 1Color: Any ColorTones: Any number of tonesShape: Unnatural, man-madeHoles: Tapering: Breaks:
Symmetry: Nuances: Edges:
Optional Marking Interactions
Canvas + PandaAllows for 'tattoos' up the arms and/or legs like sleeves. Must not have faces or motifs of modern day things, must be more akin to tribal tattoos or nature motifs.
Wing Ranges
Horns: Canvas must cover the horns.
Beard: Canvas must cover the beard.
Back: Canvas must cover the back.
Belly: Canvas must cover the belly.
Leg Fur: Canvas must cover leg fur.
Body Protrusions: Canvas must cover certain protrusions.
Fins: Canvas must cover the fins.
Info: Adds anywhere from one or several sections of multi-layered splatters, with each layer being a different color.
Tier: Tier 2Color: Any ColorTones: Multiple ColorsShape: Paint Splatter dripsHoles: Tapering: Breaks:
Paint Dump + PourThis combination allows for Paint Dump's marking shape with Pour's color mixing, however it must be Tier 2.
Horns: Paint Dump can touch the horns.
Beard: Paint Dump can touch the beard.
Back: Paint Dump can touch the back.
Belly: Paint Dump can touch the belly.
Leg Fur: Paint Dump can touch leg fur.
Body Protrusions: Paint Dump can touch certain protrusions.
Fins: Paint Dump can touch the fins.
Info: Adds soft swirling patterns on the spirit's body.
Tier: Tier 5Color: Lighter or Darker than the baseTones: Multiple similar tones of single colorShape: Loose or tight swirlsHoles: Tapering: Breaks:
Smokey + MummifiedThis combination allows for mummified's marking shape with smokey's edging, however it must be Tier 5.
Cloudy + SmokeyAllows Cloudy to have swirls and more mixed edges, otherwise same as cloudy.
Horns: Smokey can touch the horns.
Beard: Smokey can touch the beard.
Back: Smokey can touch the back.
Belly: Smokey can touch the belly.
Leg Fur: Smokey can touch leg fur.
Body Protrusions: Smokey can touch certain protrusions.
Fins: Smokey can touch the fins.
Info: Allows for intricate lacework or filigree patterns along the edge of a marking. Can only affect hard-edged markings.
Tier: Tier 1 ModifierColor: Same color as the marking it's affecting, black, or white.Tones: Single ColorShape: Intricate and unnaturalHoles: Tapering: Breaks:
Patchwork + OrnateAllows Embroidery along the edge of a marking instead of lace of any color.
Horns: Ornate can touch the horns.
Beard: Ornate can touch the beard.
Back: Ornate can touch the back.
Belly: Ornate can touch the belly.
Leg Fur: Ornate can touch leg fur.
Body Protrusions: Ornate can touch certain protrusions.
Fins: Ornate can touch the fins.
Info: A small mark on a particular part of the body.
Tier: Tier 2Color: Lighter or Darker than the baseTones: Single ColorShape: Stripe or V shape, can be an X, heart, or circle in certain areas as wellHoles: Tapering: Breaks:
Slash + StickersAllows Slash to be full body allowed range.
Horns: Slash cannot touch the horns.
Beard: Slash cannot touch the beard.
Back: Slash cannot touch the back.
Belly: Slash can touch the belly.
Leg Fur: Slash cannot touch leg fur.
Body Protrusions: Slash can touch certain protrusions.
Fins: Slash cannot touch the fins.
Info: Creates a long, singular stripe on both sides of the spirit's body. Cannot touch the back or belly without Flicker. Must be in one of three ranges at minimum: The neck to the shoulder; the front arm to the hip/back leg; or the entire length of the tail.
Tier: Tier 2Color: Natural to the baseTones: Single ColorShape: NaturalHoles: Tapering: Breaks:
Race + SwipeAllows Race to have multiple 'fingers' where it branches off, otherwise has the same rules as Race.
Horns: Swipe cannot touch the horns.
Beard: Swipe cannot touch the beard.
Back: Swipe cannot touch the back.
Belly: Swipe cannot touch the belly.
Leg Fur: Swipe cannot touch leg fur.
Body Protrusions: Swipe cannot touch certain protrusions.
Fins: Swipe cannot touch the fins.
Info: Swaps the hue and value of a marking to its opposite or near opposite. Can only affect 1-2 markings. Cannot affect sheens. Cannot affect base. Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta. While value swaps are for lightness, just do dark to light. Saturation isn't impacted.
Tier: Tier 1 ModifierColor: Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta, opposite light <-> darkTones: Same as markings affectedShape: Same as markings affected
Holes: Tapering: Breaks:
Horns: Inverted can touch the horns.
Beard: Inverted can touch the beard.
Back: Inverted can touch the back.
Belly: Inverted can touch the belly.
Leg Fur: Inverted can touch leg fur.
Body Protrusions: Inverted can touch certain protrusions.
Fins: Inverted can touch the fins.
Info: Dunked is a hard edged marking that either covers the back end or front end of the spirit.
Tier: Tier 3Color: Any color natural to the base.Tones: No gradients/multi-tonesShape: No unnatural shapes/designs
Dunked + FadedAllows for a soft edged Dunked, with Faded's colors, otherwise the same rules as Dunked.
Wings: Dunked cannot touch the wings.
Horns: Dunked must cover the horns if in range.
Beard: Dunked must touch the beard if in area.
Back: Dunked can touch the back if in area.
Belly: Dunked cannot touch the belly.
Leg Fur: Dunked can touch leg fur if in area.
Body Protrusions: Dunked can touch certain protrusions if in area.
Fins: Dunked can touch the fins if in area.
Info: This marking adds soft lighter horizontal cloud-like marks along the coat.
Tier: Tier 4Color: Lighter than but similar hue to the baseTones: Multi-tones/gradients allowedShape: NaturalHoles: Tapering: Breaks:
Cloudy + DustedThis combination combines the two markings into one and allows Dusted to be more blobby instead of circular, or for Cloudy to be in any direction.Starry + CloudyThis combination allows Starry to be Tier 4 and more scattered but doesn't allow for the star flecks.
Horns: Cloudy can touch the horns.
Beard: Cloudy can touch the beard.
Back: Cloudy can touch the back.
Belly: Cloudy can touch the belly.
Leg Fur: Cloudy can touch leg fur.
Body Protrusions: Cloudy can touch certain protrusions.
Fins: Cloudy can touch the fins.
Info: Arcane is a modifier that allows you to manipulate the marking by adding runes, glowing effects, or extra colors. Cannot affect the entirety of the marking. Can only affect 1-2 markings.
Tier: Tier 1 ModifierColor: Any colorTones: Multi-tones/gradients allowedShape: Natural/UnnaturalHoles: Tapering: Breaks:
Horns: Arcane can touch the horns.
Beard: Arcane can touch the beard.
Back: Arcane can touch the back.
Belly: Arcane can touch the belly.
Leg Fur: Arcane can touch leg fur.
Body Protrusions: Arcane can touch certain protrusions.
Fins: Arcane can touch the fins.
Info: Barbaric is a modifier that affects all markings on the spirit. It creates jagged, messy edges, but won't create furlike texture. Barbaric should be choppy and uneven, and should look mostly unnatural.
Tier: Tier 1 ModifierColor: Same color as marking it's effectingTones: Single ColorShape: Natural/UnnaturalHoles: Tapering: Breaks:
Horns: Barbaric can touch the horns.
Beard: Barbaric can touch the beard.
Back: Barbaric can touch the back.
Belly: Barbaric can touch the belly.
Leg Fur: Barbaric can touch leg fur.
Body Protrusions: Barbaric can touch certain protrusions.
Fins: Barbaric can touch the fins.
Info: Faceting is a unique marking that puts a gemstone-like surface on parts of the coat. It may not restrict to markings.
Tier: Tier 3Color: Any colorTones: Multiple tonesShape: Natural or unnaturalHoles: Tapering: Breaks:
Crested + FacetingGives Crested some faceting, aka restricts Faceting to Crested and allows for any color.
Horns: Faceting can touch the horns.
Beard: Faceting can touch the beard.
Back: Faceting can touch the back.
Belly: Faceting can touch the belly.
Leg Fur: Faceting can touch leg fur.
Body Protrusions: Faceting can touch certain protrusions.
Fins: Faceting can touch the fins.
Info: Filter is a rare marking that puts a filter or transparency on one or more markings.
Tier: Tier 1 ModifierColor: Anything close to the marking it is affectingTones: Single toneShape: NaturalHoles: Tapering: Breaks:
Horns: Filter can touch the horns.
Beard: Filter can touch the beard.
Back: Filter can touch the back.
Belly: Filter can touch the belly.
Leg Fur: Filter can touch leg fur.
Body Protrusions: Filter can touch certain protrusions.
Fins: Filter can touch the fins.
Info: Darkening is a free marking which darkens small areas. It can be used for ear insides, paw pads, around eyes and mouth, etc.
Tier: Tier 1Color: Darker than but same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Wings: Darkening cannot touch the wings.
Horns: Darkening cannot touch the horns.
Beard: Darkening cannot touch the beard.
Back: Darkening cannot touch the back.
Belly: Darkening cannot touch the belly.
Leg Fur: Darkening cannot touch leg fur.
Body Protrusions: Darkening cannot touch certain protrusions.
Fins: Darkening cannot touch the fins.
Info: Boots are a common foot marking that stretches up past the ankles. They can be on one foot or all feet.
Tier: Tier 3Color: Any color natural to the base, black, or whiteTones: Can have a subtle gradient of same colorShape: Cannot be too unnaturalHoles: Tapering: Breaks:
Boots + TipsAllows Tips to be cut out of boots, and restricts Tips to the feet.
Wings: Boots cannot touch the wings.
Horns: Boots cannot touch the horns.
Beard: Boots cannot touch the beard.
Back: Boots cannot touch the back.
Belly: Boots cannot touch the belly.
Leg Fur: Boots must touch leg fur if in the area.
Body Protrusions: Boots must touch certain protrusions if in the area.
Fins: Boots cannot touch the fins.
Info: Dipped is a common, solid marking blanketing along the underside of the spirit.
Tier: Tier 2Color: Any color natural to the base.Tones: No gradients/multi-tonesShape: No unnatural shapes/designsHoles: Tapering: Breaks:
Dipped + UnderbellyAllows Dipped/Underbelly to be restricted to the belly/insides of the legs, and on the face/farther down the legs. Tier 3.
Horns: Dipped cannot touch the horns.
Beard: Dipped can touch the beard.
Back: Dipped cannot touch the back.
Belly: Dipped must touch the belly if in area.
Leg Fur: Dipped must touch leg fur if in area.
Body Protrusions: Dipped can touch certain protrusions.
Fins: Dipped can touch the fins.
Info: Fox is a common marking that puts fox-like markings on the coat of the spirit.
Tier: Tier 3Color: Must appear white, off-white, or silver on the face, neck, and belly (with no color tinting allowed), however the legs, ears, and tail are allowed to be darker than the base instead.Tones: Can't be multi-toned in same areasShape: No unnatural shapes/designsHoles: Tapering: Breaks:
Fox + TabbyAllows for Tabby to be a very desaturated lighter or darker than the base color, but otherwise has Tabby's rules.
Horns: Fox cannot touch the horns.
Beard: Fox must cover the beard.
Back: Fox cannot touch the back.
Belly: Fox must touch the belly.
Leg Fur: Fox must touch leg fur if in area.
Body Protrusions: Fox can touch certain protrusions.
Fins: Fox cannot touch the fins.
Info: Highlight is a soft toned belly marking that adds a bit of variation to the coat.
Tier: Tier 4Color: Must be lighter than but the same hue as the baseTones: Single color, no gradientsShape: NaturalHoles: Tapering: Breaks:
Tiger + HighlightAllows for having solely the soft edged underbelly.
Highlight + ShadedAllows for a gradual fade through the coat from top to bottom going from dark to light.
Horns: Highlight cannot touch the horns.
Beard: Highlight can touch the beard.
Back: Highlight cannot touch the back.
Belly: Highlight must touch the belly if in area.
Leg Fur: Highlight must cover leg fur if in area.
Body Protrusions: Highlight can touch certain protrusions.
Fins: Highlight can touch the fins.
Info: Maned is a common, solid marking that shows off the longer furred areas of your spirit with a different color. On tallies, this can cover half or all of the mane, as well as the longer furred traits if they have them. You need Cut Energy to put Maned on the wings and tail fin.
Tier: Tier 4Color: Any color of any base of same or lower rarityTones: Can be different colored in separate rangesShape: NaturalHoles: Tapering: Breaks:
Pigeon + ManedGives Pigeon the Maned range.Maned + OmbreAllows Ombre to have a unique blended effect coming from the roots of the fur out.
Wings: Maned cannot touch the wings.
Horns: Maned cannot touch the horns.
Beard: Maned can touch the beard.
Back: Maned can touch the back.
Belly: Maned can touch the belly.
Leg Fur: Maned can touch leg fur.
Body Protrusions: Maned can touch certain protrusions.
Fins: Maned can touch the fins.
Info: Overlay is a common, solid marking blanketing along the back of the spirit.
Tier: Tier 2Color: Lighter or darker than but the same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Overlay + StripedAllows for stripes to be cut out from Overlay.
Overlay + PythonAllows for patches or large spots to be cut out of Overlay.
Horns: Overlay cannot touch the horns.
Beard: Overlay cannot touch the beard.
Back: Overlay can touch the back.
Belly: Overlay cannot touch the belly.
Leg Fur: Overlay cannot touch leg fur.
Body Protrusions: Overlay cannot touch certain protrusions.
Fins: Overlay cannot touch the fins.