Traits

Iridescent (C)

Rarity: Uncommon
Category: Markings
Species: Centaurian

A rainbow or multicolored sheen throughout the coat or over the whole body.

Traced

Rarity: Legendary
Category: Markings


Info:  Creates a solid outline around the entirety of the chosen marking. Can only affect hard-edged markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Lighter or Darker than the base
Tones: Single Color
Shape: Surrounds marking it's effecting

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Traced can touch the horns.

Beard: Traced can touch the beard.

Back: Traced can touch the back.

Belly: Traced can touch the belly.

Leg Fur: Traced can touch leg fur.

Body Protrusions: Traced can touch certain protrusions.

Fins: Traced can touch the fins.

Examples and Common Mistakes
Good Examples
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Traced must effect all instances of the marking it's affecting.
Traced can be thick or thin.
Traced must be a similar width through the entirety of the marking it's effecting.

Common Mistakes
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Traced cannot effect softer edged markings and can only be on hard edged markings.
Traced cannot vary in width along the marking (Unless tapering at the end).
Traced cannot effect semi transparent markings.
See it in Action
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Stripes (C)

Rarity: Common
Category: Markings
Species: Centaurian

Streaks of color throughout the coat. Can be thin or thick, large or small, soft or hard edged. Can't replicate banded or brindle.

Canvas

Rarity: Unique
Category: Markings


Info:  Inspired by Japanese woodblock paintings, Canvas can range from simple to incredibly complex designs. Cannot include handmade structures or people in the image.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color:
Any Color
Tones: Any number of tones
Shape: Unnatural, man-made

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-No  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-Yes  Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Kiji Full Required
Tally Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Canvas must cover the horns.

Beard: Canvas must cover the beard.

Back: Canvas must cover the back.

Belly: Canvas must cover the belly.

Leg Fur: Canvas must cover leg fur.

Body Protrusions: Canvas must cover certain protrusions.

Fins: Canvas must cover the fins.

Examples and Common Mistakes
Good Examples
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Canvas can use unrealistic colors.
Must appear fullbody.

Common Mistakes
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Canvas cannot have any man-made structures such as buildings.
Cannot be lacking in design elements.
See it in Action
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Splotches (C)

Rarity: Common
Category: Markings
Species: Centaurian

Medium sized, hard edged patches of color, can be same color or multiple colors. Cannot be so large to resemble Paint.

Paint Dump

Rarity: Unique
Category: Markings


Info:  Adds anywhere from one or several sections of multi-layered splatters, with each layer being a different color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Any Color
Tones: Multiple Colors
Shape: Paint Splatter drips

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-NoAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Please note: Paint Dump has a unique optional interaction with Pour. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Paint Dump can touch the horns.

Beard: Paint Dump can touch the beard.

Back: Paint Dump can touch the back.

Belly: Paint Dump can touch the belly.

Leg Fur: Paint Dump can touch leg fur.

Body Protrusions: Paint Dump can touch certain protrusions.

Fins: Paint Dump can touch the fins.

Examples and Common Mistakes
Good Examples
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Paint Dump can be different shades of the same color.
It is allowed to appear as different kinds of splatters but must have a central large patch.

Common Mistakes
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Paint Dump must be splatters or drips and cannot mimic Pour.
Paint Dump cannot just be two colors and must be at least 3.
See it in Action
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Points (C)

Rarity: Common
Category: Markings
Species: Centaurian

A different soft or blended edged color on the points of the centaurian, much like siamese.

Smokey

Rarity: Rare
Category: Markings


Info:  Adds soft swirling patterns on the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 5
Color:
Lighter or Darker than the base
Tones: Multiple similar tones of single color
Shape: Loose or tight swirls

Holes: Holes-Yes Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-Yes  Textured-Edges-No  Mixed-Edges-Must

Please note: Smokey has a unique optional interaction with Mummified. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Smokey can touch the horns.

Beard: Smokey can touch the beard.

Back: Smokey can touch the back.

Belly: Smokey can touch the belly.

Leg Fur: Smokey can touch leg fur.

Body Protrusions: Smokey can touch certain protrusions.

Fins: Smokey can touch the fins.

Examples and Common Mistakes
Good Examples
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Smokey can solidly go all the way to the edges of the spirit without blending it out.
The smoke side is soft or hard edges, the other side is blended or gradient edges.
Smokey can appear either as swirls or natural smoke.

Common Mistakes
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The smoke side must be hard or soft edged and cannot be blended.
The non smoke side cannot have smoke shapes and must blend out.
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Smokey cannot have instances overlapping.
It cannot be uniform.
See it in Action
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Roan (C)

Rarity: Common
Category: Markings
Species: Centaurian

Mimics roan markings as seen in horses, gives the main body a silvery desaturated look.

Ornate

Rarity: Unique
Category: Markings


Info:  Allows for intricate lacework or filigree patterns along the edge of a marking. Can only affect hard-edged markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Same color as the marking it's effecting, black, or white.
Tones: Single Color
Shape: Intricate and unnatural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ornate can touch the horns.

Beard: Ornate can touch the beard.

Back: Ornate can touch the back.

Belly: Ornate can touch the belly.

Leg Fur: Ornate can touch leg fur.

Body Protrusions: Ornate can touch certain protrusions.

Fins: Ornate can touch the fins.

Examples and Common Mistakes
Good Examples
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Can appear as lacework.
Can appear as filigree.
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Must be thin and intricate.
Filigree-style Ornate can have breaks, but must be the same color as the marking it's effecting.

Common Mistakes
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Cannot be both lacework and filligree.
Cannot have breaks in the strands if lacework.
See it in Action
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Boots (C)

Rarity: Common
Category: Markings
Species: Centaurian

One or more legs has some color trailing up the leg, darker or lighter than the base. Can be a softer or harder edge.

Slash

Rarity: Common
Category: Markings


Info:  A small mark on a particular part of the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Lighter or Darker than the base
Tones: Single Color
Shape: Stripe or V shape, can be an X, heart, or circle in certain areas as well

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Please note: Slash has a unique optional interaction with Stickers. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally%20Slash.png

Wing Ranges

Feather
Leather

Horns: Slash cannot touch the horns.

Beard: Slash cannot touch the beard.

Back: Slash cannot touch the back.

Belly: Slash can touch the belly.

Leg Fur: Slash cannot touch leg fur.

Body Protrusions: Slash can touch certain protrusions.

Fins: Slash cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Slash can make an X shape or have two-three slashes in the same area.
Slash can make a heart shape, but it must be on the chest.
It is not allowed to zig-zag and must be straight.

Common Mistakes
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Slash cannot be in multiple places at once.
Slash can only make a circle when on the cheeks, chest, front of legs, and top of tail.
Slash can only make a V when on the back of the neck or throat.
See it in Action
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Snowflake (C)

Rarity: Common
Category: Markings
Species: Centaurian

Small soft or hard spotting along the back of the centaurian; generally close to white in color or similar to the base, can appear in other areas too. Cannot be too large to resemble Spotted.

Swipe

Rarity: Common
Category: Markings


Info:  Creates a long, singular stripe on both sides of the character's body. Cannot touch the back or belly without Flicker. Must be in one of three ranges at minimum: The neck to the shoulder; the front arm to the hip/back leg; or the entire length of the tail.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Natural to the base
Tones: Single Color
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feather Range
Leather Range

Horns: Swipe cannot touch the horns.

Beard: Swipe cannot touch the beard.

Back: Swipe cannot touch the back.

Belly: Swipe cannot touch the belly.

Leg Fur: Swipe cannot touch leg fur.

Body Protrusions: Swipe cannot touch certain protrusions.

Fins: Swipe cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Swipe can sway and curve a bit.
Swipe can change width a bit.

Common Mistakes
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Swipe should not be close to or connected on the spine without Flicker.
Swipe cannot change width or direction too drastically.
See it in Action
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Splash (C)

Rarity: Common
Category: Markings
Species: Centaurian

Splash is a color blanketting the underside of the centaurian; must compliment the base, cannot appear as boots, trails up all four legs. Mimicks splash marking in horses. Does not have to be white.

Inverted

Rarity: Legendary
Category: Markings


Info:  Swaps the hue and value of a marking to its opposite or near opposite. Can only affect 1-2 markings. Cannot affect sheens. Cannot affect base. Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta. While value swaps are for lightness, just do dark to light. Saturation isn't impacted.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta, opposite light <-> dark
Tones: Same as markings affected
Shape: Same as markings affected

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-Yes  Blended-Edges-Yes  Gradient-Edges-Yes Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Inverted can touch the horns.

Beard: Inverted can touch the beard.

Back: Inverted can touch the back.

Belly: Inverted can touch the belly.

Leg Fur: Inverted can touch leg fur.

Body Protrusions: Inverted can touch certain protrusions.

Fins: Inverted can touch the fins.

Examples and Common Mistakes
Good Examples
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The marking affected by Inverted must be visible and cannot blend into surrounding markings.
Inverted must affect all instances of the marking.

Common Mistakes
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Inverted can only affect a max of two markings.
Inverted must have both the Hue and Lightness Value swapped.
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Inverted can't affect two markings of similar range and opposing values if it makes it appear as if it wasn't affecting anything.
Inverted does not touch the saturation value!
See it in Action
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Paint (C)

Rarity: Common
Category: Markings
Species: Centaurian

Paint is a marking that mimicks paint horse markings. It can be up to two colors that compliment the base that throw very large hard or textured edged patches on the design. Can appear like Pinto/Piebald or Skewbald.

Dunked

Rarity: Common
Category: Markings


Info:   Dunked is a hard edged marking that either covers the back end or front end of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base.
Tones: No gradients/multi-tones
Shape: No unnatural shapes/designs

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wings: Dunked cannot touch the wings.

Horns: Dunked must cover the horns if in range.

Beard: Dunked must touch the beard if in area.

Back: Dunked can touch the back if in area.

Belly: Dunked cannot touch the belly.

Leg Fur: Dunked can touch leg fur if in area.

Body Protrusions: Dunked can touch certain protrusions if in area.

Fins: Dunked can touch the fins if in area.

Examples and Common Mistakes
Good Examples
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If on the front half, must expand from the nose out like a sheet.
The farther Dunked is down the chest, the father up the legs it must be and vice versa.
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Dunked can be on head or tail and not the feet.
Dunked can be on feet and not connect to tail or chest.

Common Mistakes
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Dunked cannot have both head and tail ranges.
Cannot have long dips.
The whiskers must all be colored if the chest is close to full range.
See it in Action
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Cloudy

Rarity: Rare
Category: Markings


Info: This marking adds soft lighter horizontal cloud-like marks along the coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Lighter than but similar hue to the base
Tones: Multi-tones/gradients allowed
Shape: Natural

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes   Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-No   Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Please note: Cloudy has a unique optional interaction with Starry. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Cloudy can touch the horns.

Beard: Cloudy can touch the beard.

Back: Cloudy can touch the back.

Belly: Cloudy can touch the belly.

Leg Fur: Cloudy can touch leg fur.

Body Protrusions: Cloudy can touch certain protrusions.

Fins: Cloudy can touch the fins.

Examples and Common Mistakes
Good Examples
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Can be a single streak, but must cover a large area if so.
Cloudy must be horizontal in shape.
Cloudy cannot be fully blended, and if blended edged must have bits of soft edges too.

Common Mistakes
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Nuances and gradients must be of similar hue.
Cloudy cannot mimic merle or smokey.
See it in Action
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Arcane

Rarity: Unique
Category: Markings


Info: Arcane is a modifier that allows you to manipulate the marking by adding runes, glowing effects, or extra colors. Cannot affect the entirety of the marking. Can only affect 1-2 markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any color
Tones: Multi-tones/gradients allowed
Shape: Natural/Unnatural

Holes: Holes-Yes Tapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes   Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Arcane can touch the horns.

Beard: Arcane can touch the beard.

Back: Arcane can touch the back.

Belly: Arcane can touch the belly.

Leg Fur: Arcane can touch leg fur.

Body Protrusions: Arcane can touch certain protrusions.

Fins: Arcane can touch the fins.

Examples and Common Mistakes
Good Examples
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Glowing effects must be distinct from energy.
Runes must blend into the marking being effected.
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Arcane doesn't have to effect the entirety of the edge of a marking.
Arcane must effect every instance of the marking in the same way.

Common Mistakes
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You are not allowed to have too much going on.
Arcane cannot appear like Barbaric.
See it in Action
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