Traits

Crested

Rarity: Uncommon
Category: Markings


Info:  Crested is an uncommon marking that puts a patch or a few patches of certain precious gem colors on the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Must be commonly known gem or metal colored listed in the spoiler below:

Toggle Spoiler

(You do not have to use the sliders! As long as the colors are close!)
Please reference the mid section for the marking color. The dark colors on the left and light colors on the right are meant only for mock shadows and highlights.

Ruby:
Amber:
Emerald:
Ruby
Amber
Emerald

Turquoise:
Sapphire:
Amethyst:
Turquoise
Sapphire
Amethyst

Diamond:
Onyx:
Rose Quartz:
Diamond
Onyx
Rose Quartz

Iron:
Gold:
Copper:
Iron
Gold
Copper

Tones: Up to 4 tones of a single color/slider
Shape: Can be unnatural

Holes: Holes-YesTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Please note: Crested has a unique optional interaction with Shimmer. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Crested cannot touch the horns.

Beard: Crested can touch the beard.

Back: Crested can touch the back.

Belly: Crested can touch the belly.

Leg Fur: Crested can touch leg fur.

Body Protrusions: Crested can touch certain protrusions.

Fins: Crested can touch the fins.

Examples and Common Mistakes
Good Examples
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Crested can fake a shade and shine like metal or gems.
Must mimic the color of one of the gemstones listed above.

Common Mistakes
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Crested cannot have faceting.
Cannot mimic stickers.
See it in Action
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Eye Spots

Rarity: Uncommon
Category: Markings


Info:  Eye Spots is an uncommon marking that adds false large eye spots on the Kiji and Tally in places.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Any color natural to the base; ring/center must be lighter or darker
Tones: Two or three toned
Shape: Circular/oval/tear/eye shaped

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-Yes   soft%20edge%20no.png   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Please note: Eye Spots has a unique optional interaction with Spotted. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 1
Feathered 2
Leather

Horns: Eye Spots cannot touch the horns.

Beard: Eye Spots cannot touch the beard.

Back: Eye Spots can touch the back.

Belly: Eye Spots cannot touch the belly.

Leg Fur: Eye Spots cannot touch leg fur.

Body Protrusions: Eye Spots can touch certain protrusions.

Fins: Eye Spots can touch the fins.

Examples and Common Mistakes
Good Examples
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Only one eye spot needs to be on the design, but multiple are allowed so long as they don't stack in the same region.
Must have 2-3 rings.

Common Mistakes
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Multiple are NOT allowed in the same location, only one per spot.
May not have more than 3 rings.
See it in Action
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Fairy Points

Rarity: Uncommon
Category: Markings


Info:  Fairy Points is an uncommon marking that colors the tips of the body in bright colors. "Orbing," or the addition of soft-edged orbs, is required at the border of each color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Bright colors natural to the base, and must be lighter towards the extremities of the design. 
Tones: Must have multi-tones/gradients
Shape: Natural

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-No  Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Please note: Fairy Points has a unique optional interaction with Toasted. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Fairy Points can touch the horns.

Beard: Fairy Points must touch the beard.

Back: Fairy Points can touch the back.

Belly: Fairy Points cannot touch the belly.

Leg Fur: Fairy Points must touch leg fur.

Body Protrusions: Fairy Points can touch certain protrusions.

Fins: Fairy Points can touch the fins.

Examples and Common Mistakes
Good Examples
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Fairy Points is supposed to be fairly saturated, however the inner color can be less saturated to be brighter.
The 'firefly' spots must be minimally on the outside.
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Fairy Points only needs to be in at least 3 of the required ranges to pass.
Fairy points can have a suble gradient shift.

Common Mistakes
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If the 'firefly' spots are on the inside, they must be lighter to reflect lighter inner colors. 
The orbing must have lighter centers and cannot appear like tapering or holes.
See it in Action
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Roots

Rarity: Uncommon
Category: Markings


Info:  Roots is an uncommon leg marking that branches up from the feet in thick, vine-like tendrils.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker than the base of any color of equal or lower rarity.
Tones: Can have very subtle gradient of same color.
Shape: Must all connect and appear natural.

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Please note: Roots has a unique optional interaction with Crackle. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Roots cannot touch the horns.

Beard: Roots cannot touch the beard.

Back: Roots cannot touch the back.

Belly: Roots cannot touch the belly.

Leg Fur: Roots can touch leg fur.

Body Protrusions: Roots can touch certain protrusions.

Fins: Roots cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Roots must start at the feet and trail up the leg.
Roots can have 'thorns'.

Common Mistakes
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Roots may not have any tight lollipop curls.
Roots cannot appear as veins or lightning.
See it in Action
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Flicker

Rarity: Uncommon
Category: Markings


Info:  Flicker is an uncommon marking effect, that creates small-to-medium break effects around the points of the body that give it small uniqueness, allowing markings to have a break or tear in them. It functionally alters the original marking's range.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Same color as what it affects
Tones: Same tones as what it affects
Shape: Can be unnatural. Please see the spoiler below to see how it's allowed to affect specific markings.

Toggle Spoiler
Cannot Affect
(Not Allowed)
Cannot Affect (Can't do Anything) Can Only Reduce Min Required Can Only Increase Max Allowed Can Increase Max Allowed/Reduce Min Required Can Add Breaks/Tapering or Holes or Increase Max Allowed Can Add Breaks/Tapering or Increase Max Allowed Can Add Breaks/Tapering or Holes or Reduce Min Required Can Increase Max Allowed/Reduce Min Required or Add Holes Can Increase Max Allowed or Reduce Min Required or Add Breaks/Tapering Can Increase Max Allowed or Reduce Min Required or Add Holes or Breaks/Tapering Can Make Holes or Add Breaks/Tapering
Bi-Colored Accents Brindle Darkening Blush Roots Appaloosa Fizz Back Stock Hooded Boots Banded
Crested Arcane Canvas Eye Spots Dino Tips Peregrine Maned Bald Okapi Dipped Filigree
Dark Side of the Moon Barbaric Crackle Faun Fairy Points   Python   Front Stock Swipe Dunked Giraffe
Faceting Cloudy Leopard Lightening Masked   Slash   Panda Veins Faded Stickers
Filter Dusted Merle Songbird Orca   Tiger   Tabby   Fox Ziggy
Frosted Easter Painting Spotted   Toasted           Highlight  
Good and Bad Wolves Glazed Stone               Overlay  
Marbled Helix Striped               Parrot  
Mummified Inverted                 Race  
Ombre Iridescent                 Shaded  
Ornate Moonlight                 Shadow  
Patchwork Paint Dump                 Siamese  
Shimmer Pigeon                 Snowed  
Skeletal Pinto                 Underbelly  
Stained Pour                    
Starry Skew                    
Traced Sunny                    
Smokey Ticked                    

Holes: Holes-YesTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Flicker can touch the horns.

Beard: Flicker can touch the beard.

Back: Flicker can touch the back.

Belly: Flicker can touch the belly.

Leg Fur: Flicker can touch leg fur.

Body Protrusions: Flicker can touch certain protrusions.

Fins: Flicker can touch the fins.

Examples and Common Mistakes
Good Examples
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Flicker does not have to affect every instance of the marking it is affecting. 
Flicker can affect itself as well.

Common Mistakes
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If no other regular markings are present, it does not show. (Example with Bi-Colored)
Flicker should not mimic accents.
See it in Action
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Toasted

Rarity: Uncommon
Category: Markings


Info:  Toasted is an uncommon marking that adds a dark gradient to outer parts of the design.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than and more desaturated than the base.
Tones: Must be 2-3 toned.
Shape: Cannot be too unnatural

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-YesBlended-Edges-Yes  Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Please note: Toasted has a unique optional interaction with Fairy Points. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Toasted can touch the horns.

Beard: Toasted must touch the beard.

Back: Toasted can touch the back.

Belly: Toasted cannot touch the belly.

Leg Fur: Toasted can touch leg fur.

Body Protrusions: Toasted can touch certain protrusions.

Fins: Toasted can touch the fins.

Examples and Common Mistakes
Good Examples
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The 'firefly' spots are completely optional.
Toasted must be darker the further out it is from the body.
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Toasted only needs to be in at least 3 of the required ranges to pass.
If Toasted is on the feet, it must be on all four feet. This counts as one range.

Common Mistakes
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The orbing must have lighter centers and cannot appear like tapering or holes.
If the 'firefly' spots are on the inside, they must be darker to reflect darker inner colors. 
See it in Action
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Front Stock

Rarity: Uncommon
Category: Markings


Info:  Front Stock is an uncommon marking that traces along the front legs and chest of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-No

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Front Stock cannot touch the horns.

Beard: Front Stock cannot touch the beard.

Back: Front Stock cannot touch the back.

Belly: Front Stock cannot touch the belly.

Leg Fur: Front Stock can touch leg fur.

Body Protrusions: Front Stock can touch certain protrusions.

Fins: Front Stock cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can have multiple breaks but must taper.
Can have choppy uneven edges.

Common Mistakes
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Cannot be too unnatural.
Can only have fur texture if on leg fur.
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Cannot have a rough solid break.
Must be on all four legs at minimum.
See it in Action
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Crackle

Rarity: Rare
Category: Markings


Info:  Crackle is an uncommon marking that covers at least 50% of the design.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Natural to the base.
Tones: Up to three tones.
Shape: Thin and branching.

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Please note: Crackle has a unique optional interaction with Veins and Roots. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Crackle can touch the horns.

Beard: Crackle can touch the beard.

Back: Crackle can touch the back.

Belly: Crackle can touch the belly.

Leg Fur: Crackle can touch leg fur.

Body Protrusions: Crackle can touch certain protrusions.

Fins: Crackle can touch the fins.

Examples and Common Mistakes
Good Examples
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Crackle must appear to cover 50% range.
Crackle can appear as lightning.
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Crackle can appear as shattered glass.
Crackle must be fairly straight.

Common Mistakes
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Crackle cannot appear as Striped or Ziggy.
Crackle cannot mimic veins.
See it in Action
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Frosted Marking

Rarity: Uncommon
Category: Markings


Info:  Frosted is an uncommon marking that resembles the powdered sugar on powdered donuts.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: White or off-white
Tones: Single color
Shape: Natural

Holes: Holes-NoTapering: Tapering-MustBreaks: Breaks-Must

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Please note: Frosted has a unique optional interaction with Appaloosa. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Frosted must touch the horns.

Beard: Frosted cannot touch the beard.

Back: Frosted must touch the back.

Belly: Frosted cannot touch the belly.

Leg Fur: Frosted can touch leg fur.

Body Protrusions: Frosted can touch certain protrusions.

Fins: Frosted can touch the fins.

Examples and Common Mistakes
Good Examples
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Frosted must be small dots, not a soft edge.
Frosted can be more spread out throughout, or more condensed closer to the spine.

Common Mistakes
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The flecks along the edge must be fairly tiny, no bigger than a few pixels each.
Cannot be too spread out.
See it in Action
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Songbird

Rarity: Legendary
Category: Markings


Info:  Songbird is a legendary marking that trails along the face and side of the design, mimicking markings some birds have.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than the base for the lines, lighter than the base for the inner blend.
Tones: Single tone for each part.
Shape: Cannot be too unnatural.

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-YesBlended-Edges-Yes  Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Please note: Songbird has a unique optional interaction with Mummified. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Songbird cannot touch the wings.

Horns: Songbird cannot touch the horns.

Beard: Songbird cannot touch the beard.

Back: Songbird can touch the back.

Belly: Songbird can touch the belly.

Leg Fur: Songbird cannot touch leg fur.

Body Protrusions: Songbird cannot touch certain protrusions.

Fins: Songbird cannot touch the fins.

Examples and Common Mistakes
Good Examples
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If Songbird has a gradient, it must be noticeably lighter.
Gradients do not have to follow the entire length of the line, just most, and must taper if so.
Songbird can be varying sizes.

Common Mistakes
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The gradient on Songbird can only be on the one inner side of the lines.
If a gradient appears on the design, it must be on all instances of linework.
Songbird is not allowed to mimic other markings.
See it in Action
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Hooded

Rarity: Uncommon
Category: Markings


Info:  Hooded is an uncommon solid marking that drapes down the head, neck and back.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than but same hue as the base
Tones: Single color
Shape: Can be semi-unnatural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Please note: Hooded has a unique optional interaction with Masked. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wing Ranges

Feathered
Leather

Horns: Hooded can touch the horns.

Beard: Hooded cannot touch the beard.

Back: Hooded can touch the back.

Belly: Hooded cannot touch the belly.

Leg Fur: Hooded cannot touch leg fur.

Body Protrusions: Hooded cannot touch certain protrusions.

Fins: Hooded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Edges can appear tattered.
Hooded can be heavily textured on the mane.
Common Mistakes
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Tapering is not allowed around the face.
Cannot be too inorganic.
See it in Action
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Ombre

Rarity: Uncommon
Category: Markings


Info:  Ombre is an uncommon marking that adds a soft edge or gradient to your Kiji's markings to fade the color into another.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any color of any base of equal or lower rarity to the base
Tones: Different colors on seperate markings allowed
Shape: Around 30-60% coverage of each affected marking

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-No  Soft-Edges-No   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Please note: Ombre has a unique optional interaction with Bi-Colored and Maned. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ombre can touch the horns.

Beard: Ombre can touch the beard.

Back: Ombre can touch the back.

Belly: Ombre can touch the belly.

Leg Fur: Ombre can touch leg fur.

Body Protrusions: Ombre can touch certain protrusions.

Fins: Ombre can touch the fins.

Examples and Common Mistakes
Good Examples
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Ombre can effect the base coat ONLY if there are no regular markings.
Must affect every instance of the marking it's affecting.

Common Mistakes
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Can not be more than one extra color per marking used on.
Cannot appear on both sides of a marking it's affecting.
See it in Action
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Peregrine

Rarity: Uncommon
Category: Markings


Info:  Peregrine is an uncommon marking that makes a ticking or crescent-like pattern along the back facing backwards.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker or lighter than but same hue as the base
Tones: Single color
Shape: Thin U, V, or squiggly shaped

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Please note: Peregrine has a unique optional interaction with Brindle. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leather

Horns: Peregrine cannot touch the horns.

Beard: Peregrine cannot touch the beard.

Back: Peregrine can touch the back.

Belly: Peregrine cannot touch the belly.

Leg Fur: Peregrine cannot touch leg fur.

Body Protrusions: Peregrine cannot touch certain protrusions.

Fins: Peregrine cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Peregrine can be uniform.
It may have bits outside the lines.
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It can have a large break between patches.
It can be either dense and/or sparce.

Common Mistakes
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Peregrine must not look like lace or scales.
It cannot be scattered.
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Peregrine must not appear like stripes.
Line may not branch off.
See it in Action
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Filigree

Rarity: Legendary
Category: Markings


Info:  Filigree is a legendary marking that adds teardrop or petal-shaped patches to the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Border must be natural to the base, inner bits can be any color.
Tones: Borders are a single color, inner bits can be different colors per spot and can have a gradient
Shape: Unnatural, must cover at least 25% of the design.

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Filigree can touch the horns.

Beard: Filigree can touch the beard.

Back: Filigree can touch the back.

Belly: Filigree can touch the belly.

Leg Fur: Filigree can touch leg fur.

Body Protrusions: Filigree can touch certain protrusions.

Fins: Filigree can touch the fins.

Examples and Common Mistakes
Good Examples
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All drops/petals must connect to the patch either by a string or from the side of a previous drop/petal.
Tapering is allowed, however it must only be a couple and can only come off the end of the string.

Common Mistakes
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Filigree may not appear like scales.
Filigree cannot connect from tip to end like a chain and may not mimic vines.
See it in Action
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Pinto

Rarity: Uncommon
Category: Markings


Info:  Pinto is an uncommon white marking that covers patches of the body in white marks. The splotches should be organic in shape.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: White/Off-white
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Please note: Pinto has a unique optional interaction with Merle. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Pinto can touch the horns.

Beard: Pinto can touch the beard.

Back: Pinto can touch the back.

Belly: Pinto can touch the belly.

Leg Fur: Pinto can touch leg fur.

Body Protrusions: Pinto can touch certain protrusions.

Fins: Pinto can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Pinto.
Pinto can be incredibly minimal.
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Pinto can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Pinto cannot make shapes to appear like stickers.
Pinto cannot be as small as Ticked.
See it in Action
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Python

Rarity: Uncommon
Category: Markings


Info:  Python is an uncommon marking that puts patches of multi-colors on the upper part of the Kiji much like on pythons.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Can be two toned, the inside color can have a subtle gradient
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Python cannot touch the horns.

Beard: Python cannot touch the beard.

Back: Python can touch the back.

Belly: Python cannot touch the belly.

Leg Fur: Python cannot touch leg fur.

Body Protrusions: Python cannot touch certain protrusions.

Fins: Python cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tapering must be the same color as the outer edge if it has it.
Only the inner color may have nuances.

Common Mistakes
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Python must mostly come from the spine.
While Python can appear similarly to poison dart frog markings, it cannot resemble Giraffe or Spotted too much.
See it in Action
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Shaded

Rarity: Uncommon
Category: Markings


Info:  Shaded is an uncommon soft darkening on top of the back and head. It allows for soft-edged orbing along the borders of itself.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 2
Feathered 1
Leather 2
Leather 1

Horns: Shaded can touch the horns.

Beard: Shaded cannot touch the beard.

Back: Shaded can touch the back.

Belly: Shaded cannot touch the belly.

Leg Fur: Shaded cannot touch leg fur.

Body Protrusions: Shaded cannot touch certain protrusions.

Fins: Shaded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tail range is allowed to be extended for sphynx tails.
Shaded can be on the wings instead of the body.
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It is allowed to be a smallish patch.
Holes can only be along the edge of the marking.

Common Mistakes
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Shaded comes from top down.
It cannot have any large dips in it.
See it in Action
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Siamese

Rarity: Uncommon
Category: Markings


Info:  Siamese is an uncommon marking that colors the tips of the body in a soft darker color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Darker than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Please note: Siamese has a unique optional interaction with Ticked. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Siamese can touch the horns.

Beard: Siamese must touch the beard.

Back: Siamese cannot touch the back.

Belly: Siamese cannot touch the belly.

Leg Fur: Siamese must touch leg fur if in area.

Body Protrusions: Siamese can touch certain protrusions.

Fins: Siamese can touch the fins.

Examples and Common Mistakes
Good Examples
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Siamese needs to be in all the required ranges to pass.
Siamese can only be soft edged on the face and ears.

Common Mistakes
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It cannot have a band around the head or on the whiskers between ranges.
Siamese cannot be the same color as other markings under it if said markings extend over Siamese's range.
See it in Action
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Skew

Rarity: Uncommon
Category: Markings


Info:  Skew is an uncommon black marking that covers patches of the body in black marks. All patches must be organically shaped.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Very dark grey/desaturated brown or black
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Please note: Skew has a unique optional interaction with Merle. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Skew can touch the horns.

Beard: Skew can touch the beard.

Back: Skew can touch the back.

Belly: Skew can touch the belly.

Leg Fur: Skew can touch leg fur.

Body Protrusions: Skew can touch certain protrusions.

Fins: Skew can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Skew.
Skew may be incredibly minimal.
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Skew can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Skew cannot make shapes to appear like stickers.
Skew cannot be as small as Ticked.
See it in Action
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Pour

Rarity: Unique
Category: Markings


Info:  Pour is a unique marking that resembles poured paint, and creates colorful swirled designs on the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2 or 5
Color: Any color (if Tier 5) or on a filter such as overlay, multiply, or color dodge (if Tier 2)
Tones: Must be multi-toned
Shape: Should be natural-looking and swirly, not blended. Cannot be geometric shaped.

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-NoGradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Please note: Pour has a unique optional interaction with Paint Dump. Please see the Marking Interaction Guide for more info.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Pour can touch the horns.

Beard: Pour can touch the beard.

Back: Pour can touch the back.

Belly: Pour can touch the belly.

Leg Fur: Pour can touch leg fur.

Body Protrusions: Pour can touch certain protrusions.

Fins: Pour can touch the fins.

Examples and Common Mistakes
Good Examples
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You can have the marking be either Tier 2 or Tier 5, but not both.
If Tier 2 and over a marking, should not be so dark or bright as to completely obscure the marking(s) below.

Common Mistakes
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Pour cannot appear like splatters.
Pour may not have too many holes or tapering.
See it in Action
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