Traits

Lightening

Rarity: Common
Category: Markings


Info:  Lightening is a free marking which lightens areas just a bit. It can be used for ear insides, paw pads, around eyes and mouth, etc.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: Lighter than the base or any base mods
Tones: Single color
Shape: Natural
Visibility: Can be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Kiji Range
Tally Range

Wings: Lightening cannot touch the wings.

Horns: Lightening cannot touch the horns.

Beard: Lightening cannot touch the beard.

Back: Lightening cannot touch the back.

Belly: Lightening cannot touch the belly.

Leg Fur: Lightening cannot touch leg fur.

Body Protrusions: Lightening cannot touch certain protrusions.

Fins: Lightening cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can be white.
Nuances must still be similar hue.

Common Mistakes
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Must be the similar hue as the base. Cannot be yellow or orange if the base is Crimson, etc.
Lightening should be subtle and not too obvious.
See it in Action
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Accents

Rarity: Uncommon
Category: Markings


Info:   Accents are uncommon small marks around the points of the body that give it small uniqueness, such as adding in spots around the muzzle, or adding small holes in a marking.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any color natural to the base
Tones: Multi-tones/gradients allowed
Shape: Circular or ovular
Visibility: Cannot be hidden

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes   Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Accents can cover the horns.

Beard: Accents can touch the beard.

Back: Accents can touch the back.

Belly: Accents can touch the belly.

Leg Fur: Accents can cover leg fur.

Body Protrusions: Accents can cover certain protrusions.

Fins: Accents can touch the fins.

Examples and Common Mistakes
Good Examples
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Accents can be in small clusters.
Accents can appear like holes.
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Accents can be a single spot.
Accents can layer over each other.

Common Mistakes
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Individual Accents cannot be bigger than the eye.
Accents must be blobby and can't have straight sides.
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Accents cannot appear as Spotted or Ticked.
Accent can't mimic Fizz or Leopard.
See it in Action
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Appaloosa Marking

Rarity: Uncommon
Category: Markings


Info:  Appaloosa is an uncommon marking that adds a light blanket along the back and/or rear of the spirit with holes in it.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
Lighter than the base
Tones: Subtle gradients of similar hues allowed
Shape: Natural, with some unnatural shaping allowed
Visibility: Can be mostly hidden

Holes: Holes-MustTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Snowed
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with the same color and tones as Appaloosa. 

Appaloosa + Frosted
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.

Appaloosa + Okapi
Restricts Okapi to Appaloosa's range with the lighter undermarking required and the top marking darking than the base, at Tier 3.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Appaloosa cannot touch the horns.

Beard: Appaloosa cannot touch the beard.

Back: Appaloosa can touch the back.

Belly: Appaloosa cannot touch the belly.

Leg Fur: Appaloosa cannot touch leg fur.

Body Protrusions: Appaloosa cannot touch certain protrusions.

Fins: Appaloosa cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Appaloosa can have any number of holes.
Can appear semi-unnatural as long as it's not too ornate.
Can have even rows.

Common Mistakes
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Cannot appear lacey or decorative.
Appaloosa must all be connected, it cannot have any spots disconnected from the pattern.
Cannot have few big holes to appear as a ring.
See it in Action
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Back Stock

Rarity: Uncommon
Category: Markings


Info:  Back Stock is an uncommon marking that traces along the back of the legs of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
Any color natural to the base
Tones: Single Color
Shape: Natural
Visibility: Can be hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-No

Optional Marking Interactions

Okapi + Back Stock
Requires the undercolor of Okapi, which can be lighter or darker than the base, while the stripes are cut out from it as holes. Does not allow colored striping. Considered Tier 2 with Okapi's max range and Back Stock's minimum range.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Back Stock cannot touch the horns.

Beard: Back Stock cannot touch the beard.

Back: Back Stock cannot touch the back.

Belly: Back Stock cannot touch the belly.

Leg Fur: Back Stock can touch leg fur.

Body Protrusions: Back Stock can touch certain protrusions.

Fins: Back Stock cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can have multiple breaks but must taper.
Can have choppy uneven edges.

Common Mistakes
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Cannot be too unnatural.
Can only have fur texture if on leg fur.
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Cannot have a rough solid break.
Must be on all four legs at minimum.
See it in Action
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Bald

Rarity: Uncommon
Category: Markings


Info:  Bald is an uncommon facial marking that puts a white mask on the face of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
White/Off-White
Tones: Single Color
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-No   Textured-Edges-No   Mixed-Edges-No

Optional Marking Interactions

Bald + Masked
This combination makes a facial marking that can be any natural color to the base with no minimum range, and uses Masked's max range. Becomes Tier 2.

Bald + Blush
Allows Blush a larger range on the cheeks, but otherwise same rules as Blush.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Bald cannot touch the wings.

Horns: Bald can touch the horns.

Beard: Bald must touch the beard.

Back: Bald cannot touch the back.

Belly: Bald cannot touch the belly.

Leg Fur: Bald cannot touch leg fur.

Body Protrusions: Bald cannot touch certain protrusions.

Fins: Bald cannot touch the fins.

Examples and Common Mistakes
Good Examples
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If off-white can have a subtle color tint.
Tapering can only be on the top of the head.

Common Mistakes
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Must encircle the face.
Cannot be this drastic of a nuance.
See it in Action
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Bi-Colored

Rarity: Uncommon
Category: Markings


Info:  Bi-Colored is an uncommon marking that adds a hard edged other color to the spirit's markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Any color of any base of equal or lower rarity to the base
Tones: Different colors on seperate markings allowed
Shape: Around 30-60% coverage of each affected marking
Visibility: Cannot be completely hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Bi-colored + Ombre
Allows for one or the other to be two colors instead of one without requiring the edge of the other.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Bi-Colored can touch the horns.

Beard: Bi-Colored can touch the beard.

Back: Bi-Colored can touch the back.

Belly: Bi-Colored can touch the belly.

Leg Fur: Bi-Colored can touch leg fur.

Body Protrusions: Bi-Colored can touch certain protrusions.

Fins: Bi-Colored can touch the fins.

Examples and Common Mistakes
Good Examples
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Bi-Colored can affect the base coat ONLY if there are no regular markings.
Must affect every instance of the marking it's affecting.

Common Mistakes
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Can not be more than one extra color per marking used on.
Cannot appear on both sides of a marking it's affecting.
See it in Action
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Crested

Rarity: Uncommon
Category: Markings


Info:  Crested is an uncommon marking that puts a patch or a few patches of certain precious gem colors on the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Must be a single gem or metal listed in the spoiler below:

Toggle Spoiler

(You MUST use the sliders!)
Please reference the middle section for the main marking color. The dark colors on the left and light colors on the right are meant only for mock shadows and highlights, respectively, and should not obscure the main marking color.
Sparkles and faceting are not allowed.

Rose Quartz:
Ruby:
Garnet:
Rose Quartz
Ruby
Garnet

Jasper:
Amber:
Topaz:
Jasper
Amber
Topaz

Sunstone:
Gold:
Citrine:
Sunstone
Gold
Citrine

Peridot:
Tourmaline:
Emerald:
Peridot
Tourmaline
Emerald

Jade:
Turquoise:
Aquamarine:
Jade
Turquoise
Aquamarine

Moonstone:
Lapis Lazuli:
Sapphire:
Moonstone
Lapis Lazuli
Sapphire

Kunzite:
Amethyst:
Black Pearl:
Kunzite
Amethyst
Black Pearl

Pearl:
Diamond:
Silver:
Pearl
Diamond
Silver

Iron:
Platinum:
Hematite:
Iron
Platinum
Hematite

Lead:
Onyx:
Obsidian:
Lead
Onyx
Obsidian

Copper:
Bronze:
Rust:
Copper
Bronze
Rust

Tones: Up to 4 tones of a single color/slider
Shape: Can be unnatural, cannot cover more than 25% of the body
Visibility: Cannot be completely hidden

Holes: Holes-YesTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Crested + Shimmer
This combination allows for a fullbody crested effect that can be any tier from 2-5.

Crested + Faceting
Gives Crested some faceting, aka restricts Faceting to Crested and allows for any color.

Sunrise + Crested
Allows Crested to be any warm/hot color, but any gradients applied have to be of similar hue(s).

Sunset + Crested
Allows Crested to be any cool color, but any gradients applied have to be of similar hue(s).

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Crested cannot touch the horns.

Beard: Crested can touch the beard.

Back: Crested can touch the back.

Belly: Crested can touch the belly.

Leg Fur: Crested can touch leg fur.

Body Protrusions: Crested can touch certain protrusions.

Fins: Crested can touch the fins.

Examples and Common Mistakes
Good Examples
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Crested can fake a shade and shine like metal or gems.
Must mimic the color of one of the gemstones listed above.

Common Mistakes
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Crested cannot have faceting.
Cannot mimic stickers.
See it in Action
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Eye Spots

Rarity: Uncommon
Category: Markings


Info:  Eye Spots is an uncommon marking that adds false large eye spots on the spirit in certain places.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: If two-toned, the center OR outer ring is any color natural to the base, while the other part must be darker or lighter than the base. If three-toned, then only the middle fill color can be natural to the base, while the inner dot and outer ring must be lighter or darker than the base. The inner dot and outer ring can either both be lighter, both be darker, or one lighter and one darker.
Tones: Two or three toned
Shape: Circular/oval/tear/eye shaped
Visibility: Cannot be hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-Yes   soft%20edge%20no.png   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Eye Spots + Spotted
Allows eye spots to be anywhere on the body.

Python + Eye Spots
Allows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.

Parrot + Eye Spots
A Lepidopteran marking that allows you to mimic a real life moth or butterfly coloration. Will be Tier 1.

Eye Spots + Leopard
Allows Eye Spots to be all over the character without a restriction on number of rings or color, but cannot be too dense and must be fairly spread out. Has Leopard's minimum range. Can have the occasional break in the rings as long as it's the minority.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 1
Feathered 2
Leather

Horns: Eye Spots cannot touch the horns.

Beard: Eye Spots cannot touch the beard.

Back: Eye Spots can touch the back.

Belly: Eye Spots cannot touch the belly.

Leg Fur: Eye Spots cannot touch leg fur.

Body Protrusions: Eye Spots can touch certain protrusions.

Fins: Eye Spots can touch the fins.

Examples and Common Mistakes
Good Examples
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Only one eye spot needs to be on the design, but multiple are allowed so long as they don't stack in the same region.
Must have 2-3 rings.

Common Mistakes
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Multiple are NOT allowed in the same location, only one per spot.
May not have more than 3 rings.
See it in Action
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Fairy Points

Rarity: Uncommon
Category: Markings


Info:  Fairy Points is an uncommon marking that colors the tips of the body in bright colors. "Orbing," or the addition of soft-edged orbs, is required at the border of each color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Saturated/vibrant colors natural to the base, and must be lighter towards the extremities of the design. 
Tones: Must have multi-tones/gradients of similar hue
Shape: Natural
Visibility: Can be partially hidden

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-No  Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Optional Marking Interactions

Fairy Points + Toasted
Allows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Fairy Points can touch the horns.

Beard: Fairy Points must touch the beard.

Back: Fairy Points can touch the back.

Belly: Fairy Points cannot touch the belly.

Leg Fur: Fairy Points must touch leg fur.

Body Protrusions: Fairy Points can touch certain protrusions.

Fins: Fairy Points can touch the fins.

Examples and Common Mistakes
Good Examples
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Fairy Points is supposed to be fairly saturated, however the inner color can be less saturated to be brighter.
The 'firefly' spots must be minimally on the outside.
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Fairy Points only needs to be in at least 3 of the required ranges to pass.
Fairy points can have a suble gradient shift.

Common Mistakes
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If the 'firefly' spots are on the inside, they must be lighter to reflect lighter inner colors. 
The orbing must have lighter centers and cannot appear like tapering or holes.
See it in Action
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Roots

Rarity: Uncommon
Category: Markings


Info:  Roots is an uncommon leg marking that branches up from the feet in thick, vine-like tendrils.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker than the base of any color of equal or lower rarity.
Tones: Can have very subtle gradient of same color.
Shape: Must all connect and appear natural.
Visibility: Can be partially hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Roots + Crackle
Allows for a fullbody allowed marking that's a combo between the two. May be any color natural to the base.

Ziggy + Roots
Allows roots to be lightning shaped, otherwise same rules as Roots.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Roots cannot touch the horns.

Beard: Roots cannot touch the beard.

Back: Roots cannot touch the back.

Belly: Roots cannot touch the belly.

Leg Fur: Roots can touch leg fur.

Body Protrusions: Roots can touch certain protrusions.

Fins: Roots cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Roots must start at the feet and trail up the leg.
Roots can have 'thorns'.

Common Mistakes
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Roots may not have any tight lollipop curls.
Roots cannot appear as veins or lightning.
See it in Action
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Flicker

Rarity: Uncommon
Category: Markings


Info:  Flicker is an uncommon marking effect, that creates small-to-medium break effects around the points of the body that give it small uniqueness, allowing markings to have a break or tear in them. It functionally alters the original marking's range.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Same color as what it affects
Tones: Same tones as what it affects
Shape: Can be unnatural. Please see the spoiler below to see how it's allowed to affect specific markings.
Visibility: Can allow a marking to be hidden

Toggle Spoiler
Cannot Affect
(Not Allowed)
Cannot Affect (Can't do Anything) Can Only Reduce Min Required Can Only Increase Max Allowed Can Increase Max Allowed/Reduce Min Required Can Add Breaks/Tapering or Holes or Increase Max Allowed Can Add Breaks/Tapering or Increase Max Allowed Can Add Breaks/Tapering or Holes or Reduce Min Required Can Increase Max Allowed/Reduce Min Required or Add Holes Can Increase Max Allowed or Reduce Min Required or Add Breaks/Tapering Can Increase Max Allowed or Reduce Min Required or Add Holes or Breaks/Tapering Can Make Holes or Add Breaks/Tapering
Bi-Colored Accents Brindle Darkening Blush Roots Appaloosa Fizz Back Stock Hooded Boots Banded
Crested Arcane Canvas Eye Spots Dino Tips Peregrine Maned Bald Okapi Dipped Filigree
Dark Side of the Moon Barbaric Crackle Faun Fairy Points   Python   Front Stock Swipe Dunked Giraffe
Faceting Cloudy Leopard Lightening Masked   Slash   Panda Veins Faded Stickers
Filter Dusted Merle Songbird Orca   Tiger   Tabby   Fox Ziggy
Frosted Easter Painting Spotted   Toasted           Highlight  
Good and Bad Wolves Glazed Stone               Overlay  
Marbled Helix Striped               Parrot  
Mummified Inverted                 Race  
Ombre Iridescent                 Shaded  
Ornate Moonlight                 Shadow  
Patchwork Paint Dump                 Siamese  
Shimmer Pigeon                 Snowed  
Skeletal Pinto                 Underbelly  
Stained Pour                 Traced  
Starry Skew                    
Smokey Sunny                    
  Ticked                    

Holes: Holes-YesTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Flicker can touch the horns.

Beard: Flicker can touch the beard.

Back: Flicker can touch the back.

Belly: Flicker can touch the belly.

Leg Fur: Flicker can touch leg fur.

Body Protrusions: Flicker can touch certain protrusions.

Fins: Flicker can touch the fins.

Examples and Common Mistakes
Good Examples
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Flicker does not have to affect every instance of the marking it is affecting. 
Flicker can affect itself as well.

Common Mistakes
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If no other regular markings are present, it does not show. (Example with Bi-Colored)
Flicker should not mimic accents.
See it in Action
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Toasted

Rarity: Uncommon
Category: Markings


Info:  Toasted is an uncommon marking that adds a dark gradient to outer parts of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than and less saturated than the base.
Tones: Must be 2-3 toned.
Shape: Cannot be too unnatural
Visibility: Can be partially hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-YesBlended-Edges-Yes  Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Fairy Points + Toasted
Allows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Toasted can touch the horns.

Beard: Toasted must touch the beard.

Back: Toasted can touch the back.

Belly: Toasted cannot touch the belly.

Leg Fur: Toasted can touch leg fur.

Body Protrusions: Toasted can touch certain protrusions.

Fins: Toasted can touch the fins.

Examples and Common Mistakes
Good Examples
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The 'firefly' spots are completely optional.
Toasted must be darker the further out it is from the body.
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Toasted only needs to be in at least 3 of the required ranges to pass.
If Toasted is on the feet, it must be on all four feet. This counts as one range.

Common Mistakes
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The orbing must have lighter centers and cannot appear like tapering or holes.
If the 'firefly' spots are on the inside, they must be darker to reflect darker inner colors. 
See it in Action
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Front Stock

Rarity: Uncommon
Category: Markings


Info:  Front Stock is an uncommon marking that traces along the front of the legs and chest of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural
Visibility: Can be hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-No

 

Optional Marking Interactions

Okapi + Front Stock
Allows Okapi on the front of the legs instead of the back, but otherwise has Okapi's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Front Stock cannot touch the horns.

Beard: Front Stock cannot touch the beard.

Back: Front Stock cannot touch the back.

Belly: Front Stock cannot touch the belly.

Leg Fur: Front Stock can touch leg fur.

Body Protrusions: Front Stock can touch certain protrusions.

Fins: Front Stock cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can have multiple breaks but must taper.
Can have choppy uneven edges.

Common Mistakes
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Cannot be too unnatural.
Can only have fur texture if on leg fur.
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Cannot have a rough solid break.
Must be on all four legs at minimum.
See it in Action
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Crackle

Rarity: Rare
Category: Markings


Info:  Crackle is an uncommon marking that covers at least 50% of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Natural to the base.
Tones: Up to three tones.
Shape: Thin and branching.
Visibility: Cannot be completely hidden

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Roots + Crackle
Allows for a fullbody allowed marking that's a combo between the two. May be any color natural to the base.

Veins + Crackle
Allows for full body allowed veins coverage that otherwise follows Veins's rules.

Ziggy + Crackle
Allows thick lightning bolt shapes anywhere. Color must be single-toned and natural to the base.

Crackle + Helix
Can make a thicker, swaying Crackle marking. Tier 4.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Crackle can touch the horns.

Beard: Crackle can touch the beard.

Back: Crackle can touch the back.

Belly: Crackle can touch the belly.

Leg Fur: Crackle can touch leg fur.

Body Protrusions: Crackle can touch certain protrusions.

Fins: Crackle can touch the fins.

Examples and Common Mistakes
Good Examples
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Crackle must appear to cover 50% range.
Crackle can appear as lightning.
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Crackle can appear as shattered glass.
Crackle must be fairly straight.

Common Mistakes
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Crackle cannot appear as Striped or Ziggy.
Crackle cannot mimic veins.
See it in Action
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Frosted Marking

Rarity: Uncommon
Category: Markings


Info:  Frosted is an uncommon marking that resembles the powdered sugar on powdered donuts.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: White or off-white
Tones: Single color
Shape: Natural
Visibility: Cannot be hidden

Holes: Holes-NoTapering: Tapering-MustBreaks: Breaks-Must

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Frosted
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.

Frosted + Snowed
Allows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Frosted must touch the horns.

Beard: Frosted cannot touch the beard.

Back: Frosted must touch the back.

Belly: Frosted cannot touch the belly.

Leg Fur: Frosted can touch leg fur.

Body Protrusions: Frosted can touch certain protrusions.

Fins: Frosted can touch the fins.

Examples and Common Mistakes
Good Examples
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Frosted must be small dots, not a soft edge.
Frosted can be more spread out throughout, or more condensed closer to the spine.

Common Mistakes
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The flecks along the edge must be fairly tiny, no bigger than a few pixels each.
Cannot be too spread out.
See it in Action
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Songbird

Rarity: Legendary
Category: Markings


Info:  Songbird is a legendary marking that trails along the face and side of the design, mimicking markings some birds have.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than the base for the lines, lighter than the base for the inner blend.
Tones: Single tone for each part.
Shape: Cannot be too unnatural.
Visibility: Can be partially hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-YesBlended-Edges-Yes  Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Optional Marking Interactions

Songbird + Mummified
This combination allows for mummified to have a border on its hard edge, and can be any shape/direction, however it must be Tier 2.

Skeletal + Songbird
Gives a fade of any color off the edges of skeletal.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Songbird cannot touch the wings.

Horns: Songbird cannot touch the horns.

Beard: Songbird cannot touch the beard.

Back: Songbird can touch the back.

Belly: Songbird can touch the belly.

Leg Fur: Songbird cannot touch leg fur.

Body Protrusions: Songbird cannot touch certain protrusions.

Fins: Songbird cannot touch the fins.

Examples and Common Mistakes
Good Examples
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If Songbird has a gradient, it must be noticeably lighter.
Gradients do not have to follow the entire length of the line, just most, and must taper if so.
Songbird can be varying sizes.

Common Mistakes
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The gradient on Songbird can only be on the one inner side of the lines.
If a gradient appears on the design, it must be on all instances of linework.
Songbird is not allowed to mimic other markings.
See it in Action
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Hooded

Rarity: Uncommon
Category: Markings


Info:  Hooded is an uncommon solid marking that drapes down the head, neck and back.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than but similar hue to the base or base mod(s)
Tones: Single color
Shape: Can be semi-unnatural
Visibility: Can be partially hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Masked + Hooded
Allows Hooded to extend the entire face, or for Masked to be the same color as Hooded.

Hooded + Skew
Allows for Hooded to be fullbody. Counts as Tier 2.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wing Ranges

Feathered
Leather

Horns: Hooded can touch the horns.

Beard: Hooded cannot touch the beard.

Back: Hooded can touch the back.

Belly: Hooded cannot touch the belly.

Leg Fur: Hooded cannot touch leg fur.

Body Protrusions: Hooded cannot touch certain protrusions.

Fins: Hooded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Edges can appear tattered.
Hooded can be heavily textured on the mane.
Common Mistakes
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Tapering is not allowed around the face.
Cannot be too inorganic.
See it in Action
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Ombre

Rarity: Uncommon
Category: Markings


Info:  Ombre is an uncommon marking that adds a soft edge or gradient to the spirit's markings to fade the color into another.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any color of any base of equal or lower rarity to the base
Tones: Different colors on seperate markings allowed
Shape: Around 30-60% coverage of each affected marking
Visibility: Cannot be completely hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-No  Soft-Edges-No   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interaction

Maned + Ombre
Allows Ombre to have a unique blended effect coming from the roots of the fur out.

Bi-colored + Ombre
Allows for one or the other to be two colors instead of one without requiring the edge of the other.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ombre can touch the horns.

Beard: Ombre can touch the beard.

Back: Ombre can touch the back.

Belly: Ombre can touch the belly.

Leg Fur: Ombre can touch leg fur.

Body Protrusions: Ombre can touch certain protrusions.

Fins: Ombre can touch the fins.

Examples and Common Mistakes
Good Examples
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Ombre can affect the base coat ONLY if there are no regular markings.
Must affect every instance of the marking it's affecting.

Common Mistakes
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Can not be more than one extra color per marking used on.
Cannot appear on both sides of a marking it's affecting.
See it in Action
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Peregrine

Rarity: Uncommon
Category: Markings


Info:  Peregrine is an uncommon marking that makes a ticking or crescent-like pattern along the back facing backwards.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Darker or lighter than the base
Tones: Single color
Shape: Thin U, V, or squiggly shaped
Visibility: Can be hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Peregrine + Brindle
Allows for Brindle to be restricted to Peregrine's range, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Peregrine + Filigree
Allows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.

Peregrine + Stickers
Allows Cheverons along the coat with no min or max range. Can be any color.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leather

Horns: Peregrine cannot touch the horns.

Beard: Peregrine cannot touch the beard.

Back: Peregrine can touch the back.

Belly: Peregrine cannot touch the belly.

Leg Fur: Peregrine cannot touch leg fur.

Body Protrusions: Peregrine cannot touch certain protrusions.

Fins: Peregrine cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Peregrine can be uniform.
It may have bits outside the lines.
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It can have a large break between patches.
It can be either dense and/or sparce.

Common Mistakes
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Peregrine must not look like lace or scales.
It cannot be scattered.
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Peregrine must not appear like stripes.
Line may not branch off.
See it in Action
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Filigree

Rarity: Legendary
Category: Markings


Info:  Filigree is a legendary marking that adds teardrop or petal-shaped patches to the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Border must be natural to the base, inner bits can be any color.
Tones: Borders are a single color, inner bits can be different colors per spot and can have a gradient
Shape: Unnatural, must cover at least 25% of the design.
Visibility: Can be halfway hidden

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Filigree + Marbled
Allows Filigree to be in patches or bunches. Can be any colors, but must have at least two tones. Tier 3.

Peregrine + Filigree
Allows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.

Ocelli+ Filigree
Allows the marking to mimic Paisley and can be any colors. Will be Tier 2.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Filigree can touch the horns.

Beard: Filigree can touch the beard.

Back: Filigree can touch the back.

Belly: Filigree can touch the belly.

Leg Fur: Filigree can touch leg fur.

Body Protrusions: Filigree can touch certain protrusions.

Fins: Filigree can touch the fins.

Examples and Common Mistakes
Good Examples
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All drops/petals must connect to the patch either by a string or from the side of a previous drop/petal.
Tapering is allowed, however it must only be a couple and can only come off the end of the string.

Common Mistakes
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Filigree may not appear like scales.
Filigree cannot connect from tip to end like a chain and may not mimic vines.
See it in Action
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1317 results found.