Info: Hooded is an uncommon solid marking that drapes down the head, neck and back.
Tier: Tier 2Color: Darker than but same hue as the baseTones: Single colorShape: Can be semi-unnaturalHoles: Tapering: Breaks:
Symmetry: Nuances: Edges:
Optional Marking Interactions
Masked + HoodedAllows Hooded to extend the entire face, or for Masked to be the same color as Hooded.
Wing Ranges
Horns: Hooded can touch the horns.
Beard: Hooded cannot touch the beard.
Back: Hooded can touch the back.
Belly: Hooded cannot touch the belly.
Leg Fur: Hooded cannot touch leg fur.
Body Protrusions: Hooded cannot touch certain protrusions.
Fins: Hooded cannot touch the fins.
Info: Ombre is an uncommon marking that adds a soft edge or gradient to the spirit's markings to fade the color into another.
Tier: Tier 1 ModifierColor: Any color of any base of equal or lower rarity to the baseTones: Different colors on seperate markings allowedShape: Around 30-60% coverage of each affected marking
Holes: Tapering: Breaks:
Optional Marking Interaction
Maned + OmbreAllows Ombre to have a unique blended effect coming from the roots of the fur out.Bi-colored + OmbreAllows for one or the other to be two colors instead of one without requiring the edge of the other.
Horns: Ombre can touch the horns.
Beard: Ombre can touch the beard.
Back: Ombre can touch the back.
Belly: Ombre can touch the belly.
Leg Fur: Ombre can touch leg fur.
Body Protrusions: Ombre can touch certain protrusions.
Fins: Ombre can touch the fins.
Info: Peregrine is an uncommon marking that makes a ticking or crescent-like pattern along the back facing backwards.
Tier: Tier 4Color: Darker or lighter than but same hue as the baseTones: Single colorShape: Thin U, V, or squiggly shapedHoles: Tapering: Breaks:
Peregrine + BrindleAllows for Brindle to be restricted to Peregrine's range, however requires the marking be under all tier 4 markings, and over all tier 5 markings.
Peregrine + FiligreeAllows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.
Peregrine + StickersAllows Cheverons along the coat with no min or max range. Can be any color.
Horns: Peregrine cannot touch the horns.
Beard: Peregrine cannot touch the beard.
Back: Peregrine can touch the back.
Belly: Peregrine cannot touch the belly.
Leg Fur: Peregrine cannot touch leg fur.
Body Protrusions: Peregrine cannot touch certain protrusions.
Fins: Peregrine cannot touch the fins.
Info: Filigree is a legendary marking that adds teardrop or petal-shaped patches to the body.
Tier: Tier 2Color: Border must be natural to the base, inner bits can be any color.Tones: Borders are a single color, inner bits can be different colors per spot and can have a gradientShape: Unnatural, must cover at least 25% of the design.Holes: Tapering: Breaks:
Filigree + MarbledAllows Filigree to be in patches or bunches. Can be any colors, but must have at least two tones. Tier 3.
Horns: Filigree can touch the horns.
Beard: Filigree can touch the beard.
Back: Filigree can touch the back.
Belly: Filigree can touch the belly.
Leg Fur: Filigree can touch leg fur.
Body Protrusions: Filigree can touch certain protrusions.
Fins: Filigree can touch the fins.
Info: Pinto is an uncommon white marking that covers patches of the body in white marks. The splotches should be organic in shape.
Tier: Tier 4Color: White/Off-whiteTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Merle + Pinto OR SkewAllows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.
Pinto + SkewAllows for grey or tinted grey Pinto/Skew instead.
Horns: Pinto can touch the horns.
Beard: Pinto can touch the beard.
Back: Pinto can touch the back.
Belly: Pinto can touch the belly.
Leg Fur: Pinto can touch leg fur.
Body Protrusions: Pinto can touch certain protrusions.
Fins: Pinto can touch the fins.
Info: Python is an uncommon marking that puts patches of multi-colors on the back of the spirit, much like on pythons.
Tier: Tier 3Color: Any color natural to the baseTones: Can be two toned, the inside color can have a subtle gradientShape: NaturalHoles: Tapering: Breaks:
Overlay + PythonAllows for patches or large spots to be cut out of Overlay.
Python + Eye SpotsAllows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.
Python + LeopardAllows for splotches along the coat consisting of three tones, with the inner color being the lightest. Can also mimic clouded leopard markings. Has Leopard's minimum range.
Horns: Python cannot touch the horns.
Beard: Python cannot touch the beard.
Back: Python can touch the back.
Belly: Python cannot touch the belly.
Leg Fur: Python cannot touch leg fur.
Body Protrusions: Python cannot touch certain protrusions.
Fins: Python cannot touch the fins.
Info: Shaded is an uncommon soft darkening on top of the back and head. It allows for soft-edged orbing along the borders of itself.
Tier: Tier 2Color: Darker than but same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Highlight + ShadedAllows for a gradual fade through the coat from top to bottom going from dark to light.
Shaded + SiameseAllows for a varigated coat similar to Snowshoe cats
Horns: Shaded can touch the horns.
Beard: Shaded cannot touch the beard.
Back: Shaded can touch the back.
Belly: Shaded cannot touch the belly.
Leg Fur: Shaded cannot touch leg fur.
Body Protrusions: Shaded cannot touch certain protrusions.
Fins: Shaded cannot touch the fins.
Info: Siamese is an uncommon marking that colors the tips of the body in a soft darker color.
Tier: Tier 4Color: Darker than but same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Siamese + TickedThis combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.
Shaded + SiameseAllows for a varigated coat similar to Snowshoe cats.
Horns: Siamese can touch the horns.
Beard: Siamese must touch the beard.
Back: Siamese cannot touch the back.
Belly: Siamese cannot touch the belly.
Leg Fur: Siamese must touch leg fur if in area.
Body Protrusions: Siamese can touch certain protrusions.
Fins: Siamese can touch the fins.
Info: Skew is an uncommon black marking that covers patches of the body in black marks. All patches must be organically shaped.
Tier: Tier 4Color: Very dark grey/desaturated brown or blackTones: Single colorShape: Natural
Horns: Skew can touch the horns.
Beard: Skew can touch the beard.
Back: Skew can touch the back.
Belly: Skew can touch the belly.
Leg Fur: Skew can touch leg fur.
Body Protrusions: Skew can touch certain protrusions.
Fins: Skew can touch the fins.
Info: Pour is a unique marking that resembles poured paint, and creates colorful swirled designs on the spirit's body.
Tier: Tier 2 or 5Color: Any color (if Tier 5) or on a filter such as overlay, multiply, or color dodge (if Tier 2)Tones: Must be multi-tonedShape: Should be natural-looking and swirly, not blended. Cannot be geometric shaped.Holes: Tapering: Breaks:
Paint Dump + PourThis combination allows for Paint Dump's marking shape with Pour's color mixing, however it must be Tier 2.
Shimmer + PourAllows Pour to be blended, must cover most of the body. Requires the marking be under all tier 4 markings, and over all tier 5 markings.
Horns: Pour can touch the horns.
Beard: Pour can touch the beard.
Back: Pour can touch the back.
Belly: Pour can touch the belly.
Leg Fur: Pour can touch leg fur.
Body Protrusions: Pour can touch certain protrusions.
Fins: Pour can touch the fins.
Info: Snowed is an uncommon soft light marking on top of the back and head. Soft "orbs" may present along the border.
Tier: Tier 2Color: Lighter than but same hue as the baseTones: Single colorShape: Natural
Appaloosa + SnowedAllows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with thes same color and tones as Appaloosa.
Shadow + SnowedAllows for a gradual fade through the coat from top to bottom, going from light to dark.
Frosted + SnowedAllows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.
Horns: Snowed cannot touch the horns.
Beard: Snowed cannot touch the beard.
Back: Snowed can touch the back.
Belly: Snowed cannot touch the belly.
Leg Fur: Snowed cannot touch leg fur.
Body Protrusions: Snowed cannot touch certain protrusions.
Fins: Snowed cannot touch the fins.
Info: Mummified is a unique marking that resembles the shadow of body wrappings. They create one-sided shaded bands along the spirit's body.
Tier: Tier 2 or 5Color: Darker than the base (if Tier 5) or on a darker filter such as overlay, multiply, or color dodge (if Tier 2)Tones: Single toneShape: Must be a band, one side hard edged, the other soft or blended.Holes: Tapering: Breaks:
Songbird + MummifiedThis combination allows for mummified to have a border on its hard edge, and can be any shape/direction, however it must be Tier 2.Smokey + MummifiedThis combination allows for mummified's marking shape with smokey's edging, however it must be Tier 5.
Mummified + PatchworkAllows mummified to be along the outer edge of a hard edged marking to make it appear like it has a shadow. Acts as a Tier 1 modifier with Mummified's Tier 2 color rules.
Mummified + Dark Side of the MoonAllows for Dark Side of the Moon to be soft edged, but otherwise it uses the same rules.
Skeletal + MummifiedAdds false soft edged shading off the edges of skeletal.
Horns: Mummified can touch the horns.
Beard: Mummified can touch the beard.
Back: Mummified can touch the back.
Belly: Mummified can touch the belly.
Leg Fur: Mummified can touch leg fur.
Body Protrusions: Mummified can touch certain protrusions.
Fins: Mummified can touch the fins.
Info: Spotted is an uncommon marking that puts small spots all over the coat of the spirit.
Tier: Tier 3Color: Any color natural to the baseTones: Single colorShape: Natural, must cover 25%+Holes: Tapering: Breaks:
Eye Spots + SpottedAllows eye spots to be anywhere on the body.
Horns: Spotted can touch the horns.
Beard: Spotted can touch the beard.
Back: Spotted can touch the back.
Belly: Spotted can touch the belly.
Leg Fur: Spotted can touch leg fur.
Body Protrusions: Spotted can touch certain protrusions.
Fins: Spotted can touch the fins.
Info: Ziggy is a rare marking that puts zig-zagging stripes along the spirit's body.
Tier: Tier 3Color: Lighter or Darker than the baseTones: Single colorShape: Must be sharp and zig-zagged, and must taper out from the thickest point.Holes: Tapering: Breaks:
Ziggy + StripedAllows Striped/Ziggy to have drastic swaying instead of being straight/sharp. Can be either Striped or Ziggy's rules otherwise, but not a combination.
Ziggy + CrackleAllows thick lightning bolt shapes anywhere. Color must be single-toned and natural to the base.
Ziggy + RootsAllows roots to be lightning shaped, otherwise same rules as Roots.
Horns: Ziggy can touch the horns.
Beard: Ziggy can touch the beard.
Back: Ziggy can touch the back.
Belly: Ziggy can touch the belly.
Leg Fur: Ziggy can touch leg fur.
Body Protrusions: Ziggy can touch certain protrusions.
Fins: Ziggy can touch the fins.
Info: Sunny is an uncommon marking that makes the base coat look shiny and bright.
Tier: Tier 1 SheenColor: Saturated orange-yellowTones: Can have subtle orange/yellow gradientsShape: It's a sheen, so only has to show partly
Sunny + MoonlightThis combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange
Horns: Sunny must cover the horns.
Beard: Sunny must cover the beard.
Back: Sunny must cover the back.
Belly: Sunny must cover the belly.
Leg Fur: Sunny must cover leg fur.
Body Protrusions: Sunny must cover certain protrusions.
Info: Fizz is a rare spotty marking that makes rings on the design.
Tier: Tier 3Color: Fizz can be lighter or darker than the baseTones: Single tonedShape: Must be circular rings, can have a few stray spotsHoles: Tapering: Breaks:
Fizz + LeopardAllows Fizz to have an inner color to their rings that's lighter than the rings, rings can be lighter or darker than the base. Must not look like rosettes. Has Leopard's range.Fizz + GiraffeAllows for Giraffe to have hollow interiors, making hexagonal rings, but otherwise same rules as Giraffe.Fizz + StickersAllows for Stickers to have hollow interiors, but otherwise same rules as Stickers.
Horns: Fizz cannot touch the horns.
Beard: Fizz can touch the beard.
Back: Fizz can touch the back.
Belly: Fizz can touch the belly.
Leg Fur: Fizz can touch leg fur.
Body Protrusions: Fizz can touch certain protrusions.
Fins: Fizz can touch the fins.
Info: Tabby is an uncommon marking that colors the face, chest, and legs white like on tabby cats.
Tier: Tier 2Color: White, but can have a subtle color tintTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Fox + TabbyAllows for Tabby to be a very desaturated lighter or darker than the base color, but otherwise has Tabby's rules.
Horns: Tabby cannot touch the horns.
Beard: Tabby can touch the beard.
Back: Tabby cannot touch the back.
Belly: Tabby can touch the belly.
Leg Fur: Tabby can touch leg fur.
Body Protrusions: Tabby can touch certain protrusions.
Fins: Tabby can touch the fins.
Info: Veins is an uncommon small striped marking around the points of the body that are reminiscent to veins.
Tier: Tier 3Color: Darker than but same hue as the base or blue/redTones: Can have subtle gradients/multi-tonesShape: Can be unnaturalHoles: Tapering: Breaks:
Veins + CrackleAllows for full body allowed Veins coverage that otherwise follows Veins's rules.
Horns: Veins can touch the horns.
Beard: Veins can touch the beard.
Back: Veins cannot touch the back.
Belly: Veins can touch the belly.
Leg Fur: Veins can touch leg fur.
Body Protrusions: Veins can touch certain protrusions.
Fins: Veins can touch the fins.
Info: Patchwork is a marking modifier that adds stitch marks to the design.
Tier: Tier 1 ModifierColor: Any stark contrast colorTones: Single colorShape: Must follow the edge of the marking it's affecting, or the contours of the body if affecting the base.Holes: Tapering: Breaks:
Patchwork + Good and Bad WolvesAllows heavy stitching looking marks along the middle of the character vertically to replace both markings. Cannot have breaks.
Patchwork + OrnateAllows Embroidery along the edge of a marking instead of lace of any color.
Horns: Patchwork can touch the horns.
Beard: Patchwork can touch the beard.
Back: Patchwork can touch the back.
Belly: Patchwork can touch the belly.
Leg Fur: Patchwork can touch leg fur.
Body Protrusions: Patchwork can touch certain protrusions.
Fins: Patchworkcan touch the fins.
Info: Banded is a rare marking that adds multi-toned stripes to a spirit's coat.
Tier: Tier 3Color: Outer Stripes Darker, Inner Stripes Lighter than the BaseTones: Must be Two-TonedShape: NaturalHoles: Tapering: Breaks:
Banded + StripedAllows for outlining the stripes fully or partially, or having the insides of the bands bleed out.
Okapi + BandedAllows for single toned dark striping and bands restricted to the legs and/or neck. Cannot have Banded's outline, nor Okapi's undermarking color. Considered Tier 3.
Banded + HoodedMimics a thick collar-like marking. Restricted to the neck. May be any color lighter or darker than the base.
Horns: Banded can touch the horns.
Beard: Banded can touch the beard.
Back: Banded can touch the back.
Belly: Banded can touch the belly.
Leg Fur: Banded can touch leg fur.
Body Protrusions: Banded can touch certain protrusions.
Fins: Banded can touch the fins.