Traits

Sun-Kissed (Kiji)

Rarity: Common
Category: Boosts
Species: Kijikaiaku

Sun-Kissed is a stat boost that affects the luck of the Kijikaiaku in artwork of it if it is daytime, and also decreases luck during nighttime.

Tier 1
+15 Luck in artwork depicting daytime, and -5 Luck during nighttime.

Tier 2
In artwork depicting daytime, +20 Luck, and -10 Luck during nighttime.

Tier 3
In artwork depicting daytime, +20 Luck, plus doubles most individual items found, and -10 Luck during nighttime.

Sun-Kissed (Sub)

Rarity: Rare
Category: Boosts
Species: Subtalleon

Sun-Kissed is a stat boost that affects the luck of the Subtalleon in artwork of it if it is daytime, and also decreases luck during nighttime.

Tier 1
+15 Luck in artwork depicting daytime, and -5 Luck during nighttime.

Tier 2
In artwork depicting daytime, +20 Luck, and -10 Luck during nighttime.

Tier 3
In artwork depicting daytime, +20 Luck, plus doubles most individual items found, and -10 Luck during nighttime.

Warrior

Rarity: Common
Category: Boosts

Warrior is a stat boost that affects the attack and defense of the character. Increases Trash mobs in dungeons.

Tier 1
+2 Attack.

Tier 2
+5 Attack, +2 Defense, and extra EXP from PVP and battle submissions.

Tier 3
+8 Attack, +5 Defense, and double EXP from PVP and battle submissions.

Lucky

Rarity: Common
Category: Boosts

Lucky is a stat boost that affects the luck of the character, and changes Common boosts to Uncommon during enchanting.

Tier 1
+2 Luck.

Tier 2
+5 Luck and increased chance of finding rare items.

Tier 3
+10 luck and double individual item drop. Does not stack with Golden III.

Runner

Rarity: Common
Category: Boosts

Runner is a stat boost that affects the speed and stamina of the character, but lowers the quality of items gotten.

Tier 1
+2 Speed, -5 Item drop luck.

Tier 2
+5 Speed, +2 Stamina, and double EXP from race submissions. -10 Item drop luck.

Tier 3
+8 Speed, +5 Stamina, and double EXP and +5 Luck from race submissions. -15 Item drop luck.

You Shall Not Pass

Rarity: Common
Category: Boosts

1 random passable trait will not pass to summons, while all other traits/boosts not effected have an extra chance to pass.

Tier 2-4 increases that number by 1 per tier and gives an extra chance for uneffected traits/boosts each time.

Tier 5 simply gives a 10% chance each to block on all that can pass and a total of 5x the chance to pass everything uneffected. Can remove itself during rebirthing at Tier 5.

Effect: Paralyzation

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to be paralyzed.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Effect: Petrification

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to be petrified.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Effect: Burning

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to be burned.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Effect: Stun Force

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to be stunned.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Effect: Blinding

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to be blinded.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Effect: Poisonous

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to be poisoned.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Effect: Freezing

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to be frozen.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Enhanced Bleeding

Rarity: Common
Category: Boosts

Adds a 20% chance for any opponent to incur bleeding.

Tier 2-4 adds 20% chance increase each time for a max of 80%.
This can be stacked.

Stoneskin

Rarity: Common
Category: Boosts

Doubles your spirit's Defense and halves your spirit's Attack; ignores the stat cap.

Fisherman

Rarity: Uncommon
Category: Boosts

​Fisherman is a stat boost that effects the Item drop rate and speed of the character.

Tier I
Increased Item Drop Rate proportionate to the luck of the character. Speed lowered by 20%.

Tier II
Double total item Drop Rate. Speed lowered by 25%. Can't be stacked with Keen Eye.

Catty

Rarity: Uncommon
Category: Boosts

Catty is a stat boost that affects the speed and stamina stats of the character, as well as adding bonuses. Does not effect dungeon loot.

Tier I
+2 Speed and Stamina Stat. 1% chance for all items to become feathers.

Tier II
+5 Speed and Stamina Stat and Assassin Title added. 5% chance for all items to become feathers.

Tier III
+8 Speed and Stamina Stat. 8% chance for all items to become feathers.

Tier IV
+8 Speed and Stamina Stat, True Cat Title Added. 10% chance for all items to become feathers.

Core-Blessed

Rarity: Uncommon
Category: Boosts
Species: Kijikaiaku

Core-Blessed is a stat boost that affects the energy and total stats of the character. Removes effect if drawn/written with Tallies, but Diligence cancels this.

Tier I
+2 Random Stat.

Tier II
Additional +2 Random Stat.

Tier III
Additional +2 Random Stat.

Mercury

Rarity: Uncommon
Category: Boosts

Mercury is a stat boost that lowers stats of the character in return for increased rare items.

Tier I
-3 Random Stat and increases the chance to find rarer items by increasing the total luck of the roll by 5.

Tier II
-3 All Stats and high chance to find rare items by increasing the total luck of the roll by 15.

Farmer

Rarity: Uncommon
Category: Boosts

​Farmer is a stat boost that adds higher stats depending on the familiars of the character.

Tier I
All familiars apply increased effects. (Where applicable.) Charisma is lowered 15% for contests.

Tier II
All Stats increase by +2 for every Familiar applied, and all Familiars have increased effects. (Where applicable.) Charisma is lowered 30% for contests.

Tier III
All Stats increase by +2 for every Familiar applied, and all Familiars have double effects. (Where applicable.) Charisma is lowered 45% for contests.

1317 results found.