Traits

Pinto

Rarity: Uncommon
Category: Markings


Info:  Pinto is an uncommon white marking that covers patches of the body in white marks. The splotches should be organic in shape.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: White/Off-white
Tones: Single color
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Merle + Pinto OR Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Pinto + Skew
Allows for grey or tinted grey Pinto/Skew instead.

Tabby + Pinto
Allows for Tabby to be fullbody. Counts as Tier 2.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Pinto can touch the horns.

Beard: Pinto can touch the beard.

Back: Pinto can touch the back.

Belly: Pinto can touch the belly.

Leg Fur: Pinto can touch leg fur.

Body Protrusions: Pinto can touch certain protrusions.

Fins: Pinto can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Pinto.
Pinto can be incredibly minimal.
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Pinto can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Pinto cannot make shapes to appear like stickers.
Pinto cannot be as small as Ticked.
See it in Action
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Python

Rarity: Uncommon
Category: Markings


Info:  Python is an uncommon marking that puts patches of multiple colors on the back of the spirit, much like on pythons.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base, or a neutral tone (beiges, browns, blacks, whites etc)
Tones: Can be two toned, the inside color can have a subtle gradient
Shape: Natural
Visibility: Can be partially hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Overlay + Python
Allows for patches or large spots to be cut out of Overlay.

Python + Eye Spots
Allows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.

Python + Leopard
Allows for splotches along the coat consisting of three tones, with the inner color being the lightest. Can also mimic clouded leopard markings. Has Leopard's minimum range.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Python cannot touch the horns.

Beard: Python cannot touch the beard.

Back: Python can touch the back.

Belly: Python cannot touch the belly.

Leg Fur: Python cannot touch leg fur.

Body Protrusions: Python cannot touch certain protrusions.

Fins: Python cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tapering must be the same color as the outer edge if it has it.
Only the inner color may have nuances.

Common Mistakes
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Python must mostly come from the spine.
While Python can appear similarly to poison dart frog markings, it cannot resemble Giraffe or Spotted too much.
See it in Action
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Shaded

Rarity: Uncommon
Category: Markings


Info:  Shaded is an uncommon soft darkening on top of the back and head. It allows for soft-edged orbing along the borders of itself.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than the base
Tones: Single color
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Highlight + Shaded
Allows for a gradual fade through the coat from top to bottom going from dark to light.

Shaded + Siamese
Allows for a varigated coat similar to Snowshoe cats

Sunset + Shaded
Allows for a "moon rays" effect. This means moonlight-colored rays can streak down from along the topline.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 2
Feathered 1
Leather 2
Leather 1

Horns: Shaded can touch the horns.

Beard: Shaded cannot touch the beard.

Back: Shaded can touch the back.

Belly: Shaded cannot touch the belly.

Leg Fur: Shaded cannot touch leg fur.

Body Protrusions: Shaded cannot touch certain protrusions.

Fins: Shaded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tail range is allowed to be extended for sphynx tails.
Shaded can be on the wings instead of the body.
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It is allowed to be a smallish patch.
Holes can only be along the edge of the marking.

Common Mistakes
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Shaded comes from top down.
It cannot have any large dips in it.
See it in Action
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Siamese

Rarity: Uncommon
Category: Markings


Info:  Siamese is an uncommon marking that colors the tips of the body in a soft darker color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Darker than but similar hue to the base
Tones: Single color
Shape: Natural
Visibility: Can be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Siamese + Ticked
This combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.

Shaded + Siamese
Allows for a varigated coat similar to Snowshoe cats.

Okapi + Siamese
Allows for Okapi to have Siamese's min/max range with Okapi's rules for color. Lighter under color remains optional. Tier 3.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Siamese can touch the horns.

Beard: Siamese must touch the beard.

Back: Siamese cannot touch the back.

Belly: Siamese cannot touch the belly.

Leg Fur: Siamese must touch leg fur if in area.

Body Protrusions: Siamese can touch certain protrusions.

Fins: Siamese can touch the fins.

Examples and Common Mistakes
Good Examples
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Siamese needs to be in all the required ranges to pass.
Siamese can only be soft edged on the face and ears.

Common Mistakes
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It cannot have a band around the head or on the whiskers between ranges.
Siamese cannot be the same color as other markings under it if said markings extend over Siamese's range.
See it in Action
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Skew

Rarity: Uncommon
Category: Markings


Info:  Skew is an uncommon black marking that covers patches of the body in black marks. All patches must be organically shaped.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Very dark grey/desaturated brown or black
Tones: Single color
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Merle + Pinto OR Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Pinto + Skew
Allows for grey or tinted grey Pinto/Skew instead.

Hooded + Skew
Allows for Hooded to be fullbody. Counts as Tier 2.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Skew can touch the horns.

Beard: Skew can touch the beard.

Back: Skew can touch the back.

Belly: Skew can touch the belly.

Leg Fur: Skew can touch leg fur.

Body Protrusions: Skew can touch certain protrusions.

Fins: Skew can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Skew.
Skew may be incredibly minimal.
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Skew can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Skew cannot make shapes to appear like stickers.
Skew cannot be as small as Ticked.
See it in Action
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Pour

Rarity: Unique
Category: Markings


Info:  Pour is a unique marking that resembles poured paint, and creates colorful swirled designs on the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2 or 5
Color: Any color (if Tier 5) or on a filter such as overlay, multiply, or color dodge (if Tier 2)
Tones: Must be multi-toned
Shape: Should be natural-looking and swirly, not blended. Cannot be geometric shaped.
Visibility: Cannot be completely hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-NoGradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Paint Dump + Pour
This combination allows for Paint Dump's marking shape with Pour's color mixing, however it must be Tier 2.

Shimmer + Pour
Allows Pour to be blended, must cover most of the body. Requires the marking be under all tier 4 markings, and over all tier 5 markings.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Pour can touch the horns.

Beard: Pour can touch the beard.

Back: Pour can touch the back.

Belly: Pour can touch the belly.

Leg Fur: Pour can touch leg fur.

Body Protrusions: Pour can touch certain protrusions.

Fins: Pour can touch the fins.

Examples and Common Mistakes
Good Examples
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You can have the marking be either Tier 2 or Tier 5, but not both.
If Tier 2 and over a marking, should not be so dark or bright as to completely obscure the marking(s) below.

Common Mistakes
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Pour cannot appear like splatters.
Pour may not have too many holes or tapering.
See it in Action
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Snowed

Rarity: Uncommon
Category: Markings


Info:  Snowed is an uncommon soft light marking on top of the back and head. Soft "orbs" may present along the border.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Lighter than the base
Tones: Single color
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Snowed
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with thes same color and tones as Appaloosa. 

Shadow + Snowed
Allows for a gradual fade through the coat from top to bottom, going from light to dark.

Frosted + Snowed
Allows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.

Sunrise + Snowed
Allows for a "sunrays" effect. This means sunlight-colored rays can streak down from along the topline.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

 

Feathered 2
Feathered 1
Leather 2
Leather 1

Horns: Snowed cannot touch the horns.

Beard: Snowed cannot touch the beard.

Back: Snowed can touch the back.

Belly: Snowed cannot touch the belly.

Leg Fur: Snowed cannot touch leg fur.

Body Protrusions: Snowed cannot touch certain protrusions.

Fins: Snowed cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tail range is allowed to be extended for sphynx tails.
Snowed can be on the wings instead of the body.
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It is allowed to be a smallish patch.
Holes can only be along the edge of the marking.

Common Mistakes
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Snowed comes from top down.
It cannot have any large dips in it.
See it in Action
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Mummified

Rarity: Unique
Category: Markings


Info:  Mummified is a unique marking that resembles the shadow of body wrappings. They create one-sided shaded bands along the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2 or 5
Color: Darker than the base (if Tier 5) or on a darker filter such as overlay, multiply, or color dodge (if Tier 2)
Tones: Single tone
Shape: Must be a band, one side hard edged, the other soft or blended.
Visibility: Cannot be completely hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No  Blended-Edges-Yes   Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Optional Marking Interactions

Songbird + Mummified
This combination allows for mummified to have a border on its hard edge, and can be any shape/direction, however it must be Tier 2.

Smokey + Mummified
This combination allows for mummified's marking shape with smokey's edging, however it must be Tier 5.

Mummified + Patchwork
Allows mummified to be along the outer edge of a hard edged marking to make it appear like it has a shadow. Acts as a Tier 1 modifier with Mummified's Tier 2 color rules.

Mummified + Dark Side of the Moon
Allows for Dark Side of the Moon to be soft edged, but otherwise it uses the same rules.

Skeletal + Mummified
Adds false soft edged shading off the edges of skeletal.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Mummified can touch the horns.

Beard: Mummified can touch the beard.

Back: Mummified can touch the back.

Belly: Mummified can touch the belly.

Leg Fur: Mummified can touch leg fur.

Body Protrusions: Mummified can touch certain protrusions.

Fins: Mummified can touch the fins.

Examples and Common Mistakes
Good Examples
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If Tier 2 and over a marking, should not be so dark as to completely obscure the marking(s) below.
Mummified can be fairly thick and sparse.
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Mummified can be dense.
Mummified can swap directions of the blended/hard edges on different stripes as long as they don't blend together too much.

Common Mistakes
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Marking is allowed to be either Tier 2 or Tier 5, but not both.
You can't use a filter that makes this marking lighter than what's underneath.
See it in Action
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Spotted Marking

Rarity: Uncommon
Category: Markings


Info:  Spotted is an uncommon marking that puts small spots all over the coat of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural, must cover 25%+
Visibility: Can be halfway hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Eye Spots + Spotted
Allows eye spots to be anywhere on the body.

Spotted + Fizz
Allows for Spotted to overlap and be in clusters, but can't be spread out.

Spotted + Giraffe
Allows for Spotted to be more blobby and varying organic shapes, but must cover 50% or more of the body.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Spotted can touch the horns.

Beard: Spotted can touch the beard.

Back: Spotted can touch the back.

Belly: Spotted can touch the belly.

Leg Fur: Spotted can touch leg fur.

Body Protrusions: Spotted can touch certain protrusions.

Fins: Spotted can touch the fins.

Examples and Common Mistakes
Good Examples
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Must cumulatively cover approximately 25% or more of the body, but this doesn't mean the spots need to be terribly dense.
Spots can be slightly blobby.
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Spots can be uniform.
Spots can vary in size.

Common Mistakes
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Must not appear as sparkles or Ticked
Spots cannot overlap each other or touch.
See it in Action
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Ziggy

Rarity: Rare
Category: Markings


Info:  Ziggy is a rare marking that puts zig-zagging stripes along the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Lighter or darker than the base
Tones: Single color
Shape: Must be sharp and zig-zagged, and must taper out from the thickest point.
Visibility: Cannot be completely hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Ziggy + Striped
Allows Striped/Ziggy to have drastic swaying instead of being straight/sharp. Can be either Striped or Ziggy's rules otherwise, but not a combination.

Ziggy + Crackle
Allows thick lightning bolt shapes anywhere. Color must be single-toned and natural to the base.

Ziggy + Roots
Allows roots to be lightning shaped, otherwise same rules as Roots.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ziggy can touch the horns.

Beard: Ziggy can touch the beard.

Back: Ziggy can touch the back.

Belly: Ziggy can touch the belly.

Leg Fur: Ziggy can touch leg fur.

Body Protrusions: Ziggy can touch certain protrusions.

Fins: Ziggy can touch the fins.

Examples and Common Mistakes
Good Examples
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Zags can have a slight curve to them, but must be mostly straight for the most part.
Only one side of each ziggy mark needs to be thick. The following zags need to gradually taper away from this point.

Common Mistakes
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A zig-zag should not be even length throughout.
You cannot branch one zig-zaggy stripe off another.
See it in Action
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Sunny (Kiji)

Rarity: Uncommon
Category: Markings
Species: Kijikaiaku


Info:  Sunny is an uncommon marking that makes the base coat look shiny and bright.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Saturated orange-yellow
Tones: Can have subtle orange/yellow gradients
Shape: It's a sheen, so only has to show partly
Visibility: Cannot be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Sunny + Moonlight
This combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange

Ranges and Coverage
Kiji Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Sunny must cover the horns.

Beard: Sunny must cover the beard.

Back: Sunny must cover the back.

Belly: Sunny must cover the belly.

Leg Fur: Sunny must cover leg fur.

Body Protrusions: Sunny must cover certain protrusions.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Sunny can use certain filter layers as long as it's still yellow/orange.

Common Mistakes
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Sunny is a sheen, not patches, and should have transparency.
Sunny may not be so light to appear as shiny.
See it in Action
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Fizz

Rarity: Rare
Category: Markings


Info:  Fizz is a rare spotty marking that makes small clustered rings on the design.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Fizz can be lighter or darker than the base
Tones: Single toned
Shape: Must be circular rings, can have a few stray spots
Visibility: Cannot be completely hidden

Holes: Holes-MustTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edge-Yes   Blended-Edges-No   Gradient-Edge-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Fizz + Leopard
Allows Fizz to have an inner color to their rings that's lighter than the rings, rings can be lighter or darker than the base. Must not look like rosettes. Has Leopard's range.

Fizz + Giraffe
Allows for Giraffe to have hollow interiors, making hexagonal rings, but otherwise same rules as Giraffe.

Fizz + Stickers
Allows for Stickers to have hollow interiors, but otherwise same rules as Stickers.

Spotted + Fizz
Allows for Spotted to overlap and be in clusters, but can't be spread out.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Fizz cannot touch the horns.

Beard: Fizz can touch the beard.

Back: Fizz can touch the back.

Belly: Fizz can touch the belly.

Leg Fur: Fizz can touch leg fur.

Body Protrusions: Fizz can touch certain protrusions.

Fins: Fizz can touch the fins.

Examples and Common Mistakes
Good Examples
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If spread out, Fizz must be in small clumps.
Fizz does not have to be clumped up if not too spread out.

Common Mistakes
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Fizz is just the rings and doesn't have an inner color.
Fizz cannot have too many small spots.
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Fizz cannot have any breaks in the rings.
It cannot have texturing outside of subtlely on furry bits.
See it in Action
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Tabby

Rarity: Uncommon
Category: Markings


Info:  Tabby is an uncommon marking that colors the face, chest, and legs white like on tabby cats.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: White, but can have a subtle color tint
Tones: Single color
Shape: Natural
Visibility: Can be hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Fox + Tabby
Allows for Tabby to be a very desaturated lighter or darker than the base color, but otherwise has Tabby's rules.

Tabby + Pinto
Allows for Tabby to be fullbody. Counts as Tier 2.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leather

Horns: Tabby cannot touch the horns.

Beard: Tabby can touch the beard.

Back: Tabby cannot touch the back.

Belly: Tabby can touch the belly.

Leg Fur: Tabby can touch leg fur.

Body Protrusions: Tabby can touch certain protrusions.

Fins: Tabby can touch the fins.

Examples and Common Mistakes
Good Examples
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The marking must be obviously white, but doesn't need to be 0% saturation/100% value white.
Can have great dips and cuts.

Common Mistakes
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Cannot appear stripey.
Tabby cannot have swirls or splatters on the edges.
See it in Action
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Veins

Rarity: Uncommon
Category: Markings


Info:  Veins is an uncommon small striped marking around the points of the body that are reminiscent to veins.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker than but similar hue as the base, or blue or red. If blue or red, it can be any shade and vibrancy.
Tones: Can have subtle gradients/multi-tones
Shape: Can be unnatural
Visibility: Can be hidden

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Veins + Crackle
Allows for full body allowed Veins coverage that otherwise follows Veins's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Veins can touch the horns.

Beard: Veins can touch the beard.

Back: Veins cannot touch the back.

Belly: Veins can touch the belly.

Leg Fur: Veins can touch leg fur.

Body Protrusions: Veins can touch certain protrusions.

Fins: Veins can touch the fins.

Examples and Common Mistakes
Good Examples
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Must be natural veiny shapes.
Veins can be white or black on an Albino or Nighted base respectively.

Common Mistakes
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Cannot appear as lightning or cracks.
The red or blue shades must be obvious and saturated, and cannot be subtle or too light or dark.
See it in Action
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Patchwork

Rarity: Unique
Category: Markings


Info:  Patchwork is a marking modifier that adds stitch marks to the design.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any stark contrast color
Tones: Single color
Shape: Must follow the edge of the marking it's affecting, or the contours of the body if affecting the base.
Visibility: Cannot be hidden

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Mummified + Patchwork
Allows mummified to be along the outer edge of a hard edged marking to make it appear like it has a shadow. Acts as a Tier 1 modifier with Mummified's Tier 2 color rules.

Patchwork + Good and Bad Wolves
Allows heavy stitching looking marks along the middle of the character vertically to replace both markings. Cannot have breaks.

Patchwork + Ornate
Allows Embroidery along the edge of a marking instead of lace of any color.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Patchwork can touch the horns.

Beard: Patchwork can touch the beard.

Back: Patchwork can touch the back.

Belly: Patchwork can touch the belly.

Leg Fur: Patchwork can touch leg fur.

Body Protrusions: Patchwork can touch certain protrusions.

Fins: Patchworkcan touch the fins.

Examples and Common Mistakes
Good Examples
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Can only affect the base if there are no other markings it can affect.
Patchwork must affect the entire marking it's affecting.

Common Mistakes
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Cannot affect modifiers like Bi-colored and Ombre, also cannot affect soft or blended edge markings.
Patchwork must appear like stitches and cannot mimic Traced.
See it in Action
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Banded Marking

Rarity: Rare
Category: Markings


Info:  Banded is a rare marking that adds multi-toned stripes to a spirit's coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
Outer stripes darker than the base, inner stripes lighter than the base
Tones: Must be Two-Toned
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Banded + Striped
Allows for outlining the stripes fully or partially, or having the insides of the bands bleed out.

Okapi + Banded
Allows for single toned dark striping and bands restricted to the legs and/or neck. Cannot have Banded's outline, nor Okapi's undermarking color. Considered Tier 3.

Banded + Hooded
Mimics a thick collar-like marking. Restricted to the neck. May be any color lighter or darker than the base.

Banded + Tiger
Allows for single-tone banding stripes.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Banded can touch the horns.

Beard: Banded can touch the beard.

Back: Banded can touch the back.

Belly: Banded can touch the belly.

Leg Fur: Banded can touch leg fur.

Body Protrusions: Banded can touch certain protrusions.

Fins: Banded can touch the fins.

Examples and Common Mistakes
Good Examples
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Banded must stay vertical. It can't run horizontal; they're not racing stripes.
It can be horizontal on the legs and ears though.
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Bands and outlines can be any width.
A single band is allowed.

Common Mistakes
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Cands cannot change width too much.
Banded cannot have breaks in the bands.
See it in Action
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Blush

Rarity: Uncommon
Category: Markings


Info:  Blush is an uncommon small cheek marking that can be any color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Any Color
Tones: Single
Shape: Rounded, cannot be a streak
Visibility: Cannot be hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Bald + Blush
Allows Blush a larger range on the cheeks, but otherwise same rules as Blush.

Blush + Masked
Allows Masked to be any color with its same tier and range.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Blush cannot touch the wings.

Horns: Blush cannot touch the horns.

Beard: Blush cannot touch the beard.

Back: Blush cannot touch the back.

Belly: Blush cannot touch the belly.

Leg Fur: Blush cannot touch leg fur.

Body Protrusions: Blush cannot touch certain protrusions.

Fins: Blush cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Nuance can be from the center.
Nuance can be from the edge.
Can be teardrop shaped.

Common Mistakes
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Cannot have a straight edge.
Can't curve inwards.
See it in Action
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Dino Marking

Rarity: Rare
Category: Markings


Info:  Dino is a rare marking that adds strings of stripes and spots along the back.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker than, and natural to, the base
Tones: Single color
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-NoTapering: Tapering-MustBreaks: Breaks-Must

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Dino + Striped
Allows for full body allowed Dino coverage with Dino's rules.

Dino + Faun
Restricts Dino to Faun's range OR gives Faun Dino's range, but with same tier, color, and tone rules as the other marking.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Dino cannot touch the horns.

Beard: Dino cannot touch the beard.

Back: Dino must touch the back.

Belly: Dino cannot touch the belly.

Leg Fur: Dino cannot touch leg fur.

Body Protrusions: Dino cannot touch certain protrusions.

Fins: Dino can touch the fins if in range.

Examples and Common Mistakes
Good Examples
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Dino must run horizontal along the body.
Dino can be uniform.
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Dino can have varying line thickness.
Dino must have pointed tapering.

Common Mistakes
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Dino cannot be solid stripes.
Dino cannot be too spotty.
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Dino cannot appear like Brindle.
It cannot have split lines.
See it in Action
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Dusted

Rarity: Rare
Category: Markings


Info:  Dusted is a small marking that makes little dappled desaturated marks over the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Lighter or darker than, and less saturated, version of the base color
Tones: Can have subtle gradients
Shape: Natural
Visibility: Cannot be completely hidden

Holes: Holes-YesTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-No  Soft-Edges-No   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Cloudy + Dusted
This combination combines the two markings into one and allows Dusted to be more blobby instead of circular, or for Cloudy to be in any direction.

Dusted + Stone
Allows Dusted to be present with smaller spots, varying shades, and be more dense. Can be lighter or darker than the base. Tier 4.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Dusted cannot touch the horns.

Beard: Dusted can touch the beard.

Back: Dusted can touch the back.

Belly: Dusted can touch the belly.

Leg Fur: Dusted can touch leg fur.

Body Protrusions: Dusted can touch certain protrusions.

Fins: Dusted can touch the fins.

Examples and Common Mistakes
Good Examples
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Dusted can be a layer of color with soft holes cut out, soft spots alone, or a combination of the two.
Saturation value must be lower than the base.
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Spots can merge to appear blobby.
Dusted can appear somewhat similarly to dapples.

Common Mistakes
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Dusted must not appear like Spotted.
It cannot be uniform and must be semi-random.
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Dusted cannot fully cover a marking.
Gradients cannot be too obvious.
See it in Action
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Faded

Rarity: Rare
Category: Markings


Info:  Faded is a rare making that adds a soft gradient to the front or back half of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Any color natural to the base
Tones: Single color
Shape: Natural
Visibility: Can be hidden

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-No  Soft-Edges-No   Blended-Edges-Yes   Gradient-Edges-Yes  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Shimmer + Faded
Allows Shimmer to have a less blended edge.

Dunked + Faded
Allows for a soft edged Dunked, with Faded's colors, otherwise the same rules as Dunked.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wing Ranges

Feathered 1
Feathered 2
Leathered
Leather 2

Horns: Faded can touch the horns if in area.

Beard: Faded must touch the beard if in area.

Back: Faded can touch the back if in area.

Belly: Faded can touch the belly if in area.

Leg Fur: Faded must touch leg fur if in area.

Body Protrusions: Faded can touch certain protrusions if in area.

Fins: Faded can touch the fins if in area.

Examples and Common Mistakes
Good Examples
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If on the front half, must expand from the nose out like a sheet.
Faded can be on feet and not connect to tail or chest.

Common Mistakes
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Faded cannot be on both the front and back ranges at the same time.
Cannot have long dips.
See it in Action
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