Traits

Mending Melody

Rarity: Common
Category: Skills

Regular Version: Attach two of the same objects in a request with this character to combine their slots and enchants into one. Must be objects that have never been combined.
Evolved Version: This skill does not evolve.

Aegis of Protection

Rarity: Common
Category: Skills

Regular Version: Causes enemies to attack your character instead of allies.
Evolved Version: This skill does not evolve.

Phantom Dance

Rarity: Common
Category: Skills

Regular Version: Allows your character to dodge attacks based on their speed vs their opponent's.
Evolved Version: This skill does not evolve.

Champion's Boon

Rarity: Common
Category: Skills

Regular Version: Allows your character's heroic acts to subtly improve the reputation of those around you, including yourself.
Evolved Version: Reputation of others around your character will subtly improve regardless of the actions.

Magnetic Persona

Rarity: Common
Category: Skills

Regular Version: Enhances your charisma by doubling it, and prevents your character from failing any interaction based activity.
Evolved Version: This skill does not evolve.

Attentive Listener

Rarity: Common
Category: Skills

Regular Version: Increases exp gain when there's more dialogue in literature pieces with this character.
Evolved Version: Includes art with clear conversation happening.

Spatial Awareness

Rarity: Common
Category: Skills

Regular Version: Lowers the chance of surprise attacks by 50%.
Evolved Version: Prevents Surprise Attacks.

Secret Informant

Rarity: Common
Category: Skills

Regular Version: Lets you control or pacify creatures, hostile or not, and learn more about them and their abilities.
Evolved Version: This skill does not evolve.

Whispers of Doubt

Rarity: Common
Category: Skills

Regular Version: Lowers morale of opponant's dens by 5 points
Evolved Version: Lowers by 15 points instead.

Stage Actor

Rarity: Common
Category: Skills

Regular Version: Increases all skills relating to contests, boosting allies, and interation activities.
Evolved Version: This skill does not evolve.

Darwin's Adaptation

Rarity: Common
Category: Skills

Regular Version: Allows added boosts and active familiar's effects to act as if they were on the geno for rolls.
Evolved Version: This skill does not evolve.

Gentle Restoration

Rarity: Common
Category: Skills

Regular Version: Increases the effectiveness of healing abilities.
Evolved Version: This skill does not evolve.

Resurgent Will

Rarity: Common
Category: Skills

Regular Version: Gain a temporary boost to stats for 2 turns after recieving major damage.
Evolved Version: Changes to 5 turns.

Steadfast Courage

Rarity: Common
Category: Skills

Regular Version: Gain temporary resistance at the beginning of battles towards flinching.
Evolved Version: Changes to total resistance.

Ancestral Infusion

Rarity: Common
Category: Skills

Regular Version: Allows traits from the character's summoners to appear during rebirthing.
Evolved Version: This skill does not evolve.

Guided Evolution

Rarity: Common
Category: Skills

Regular Version: Guarenteeing any changes to your character's traits are a higher rarity during rebirthing.
Evolved Version: This skill does not evolve.

Transcendent Summoning

Rarity: Common
Category: Skills

Regular Version: Allows traits, markings, and boosts that have been removed or replaced on your character via rebirthing from the point of gaining this skill on to have a chance of still appearing in summons.
Evolved Version: This skill does not evolve.

Adrenaline Rush

Rarity: Common
Category: Skills

Regular Version: Boosts your health by 50 points for the first 3 turns of battle.
Evolved Version: Boosts your health by 55 points for the first 5 turns of battle.

Second Wind

Rarity: Common
Category: Skills

Regular Version: Grants a burst of 25% extra speed and stamina once when you're falling behind in races.
Evolved Version: Grants a burst of 33% extra speed and stamina twice when you're falling behind in races.

Spectral Touch

Rarity: Common
Category: Skills

Regular Version: Turns 20% of your hit damage on enemies into health points, can't go over original health value.
Evolved Version: Turns 33% of your hit damage on enemies into health points, can't go over stat cap.

1241 results found.