Traits

Vulnerability Sense

Rarity: Common
Category: Skills

Regular Version: Identifies all weaknesses enemies possess.
Evolved Version: This skill does not evolve.

Learned Caution

Rarity: Common
Category: Skills

Regular Version: Grants you a bonus to success in rolls related to survival, risk assessment, and avoiding dangerous situations.
Evolved Version: This skill does not evolve.

Premonition

Rarity: Common
Category: Skills

Regular Version: Shows you what is likely to occur on the next floor of a dungeon, whether it is too dangerous for your current stats, or the likely enemies to spawn. Does not guarentee the next floor, only the most likely outcome.
Evolved Version: This skill does not evolve.

Melanistic (C)

Rarity: Rare
Category: Mutations
Species: Centaurian

A Melanistic mutation. Makes your centaurian extremely dark or black. Can also be shown akin to abundism. Depending on the markings, you can hide them or not show them. Can have slight brown or grey tinges. Can make the eyes a dark brown or black. Can change the hair to a dark brown or black or very dark shade of the natural base too.

Mutt

Rarity: Uncommon
Category: Mutations
Species: Centaurian

A mix of two breeds.
If no parents are listed, the breeds must be the one listed and your choice of the other.
If parents are listed, the breeds must be the one listed and (one of) the other parent's breed that is not listed.

The mix can be a 50-50 split or favoring one breed over the other, but aspects from both breeds must show.

Blind

Rarity: Rare
Category: Mutations
Species: Centaurian

The centaurian is blind. Unlike simply giving your centaurian bad eyesight or making them "legally blind", the blind mutations means they cannot see a thing, they live in a black world.

Albino (C)

Rarity: Rare
Category: Mutations
Species: Centaurian

An albino mutation. Makes your centaurian extremely pale or white. Can also be shown akin to leucism. Depending on the markings you can hide them or not show them. Can have slight pink or yellow/grey tinges. Can make the eyes a soft lavender, red, or pink. Hair can be light yellow/white/silver or a light shade of it's natural.

Infertile

Rarity: Rare
Category: Mutations
Species: Centaurian

This centaurian cannot have offspring.

Infected

Rarity: Rare
Category: Mutations
Species: Centaurian

An albeit normal looking Centaurian, Infected Centaurians generally display some kind of disease of forms, whether that's large colored pockets of goop, some alien lifeform trying to get out of them, or body fluids leaking from their orifaces.

Mutated

Rarity: Rare
Category: Mutations
Species: Centaurian

Mutated Centaurians are not normal looking. Sometimes being as little as being too small (The size of a house cat) or too large (The size of a 2 story house), or as much as their eyes popping out, having extra limbs, or their bones jutting in weird ways. Mutated Centaurians look very alien to normal Centaurians.

Cannot mutate the entire form to be unrecognizable as a centaurian, and must retain key aspects of their breed(s).

Deaf

Rarity: Rare
Category: Mutations
Species: Centaurian

The centaurian is deaf. Unlike simply giving your centaurian bad hearing or making them "legally deaf", the deaf mutations means they cannot hear a thing, they live in a silent world.

Inbred

Rarity: Rare
Category: Mutations
Species: Centaurian

This centaurian has parents that are closely related to each other. This could cause problems with breeding.

Security

Rarity: Common
Category: Den Stats
Species: Den

Security is a big factor that helps both in defending and attacking in raids. The higher the number is, the more likely you are to successfully raid a den and stop people from raiding you.

Integrity

Rarity: Common
Category: Den Stats
Species: Den

Integrity is mainly your Den's internal safety. It doesn't prevent raids, like security, but it does add a small defensive bonus. Other than that, integrity increases rewards in other den activities.

Functionality

Rarity: Common
Category: Den Stats
Species: Den

Functionality is the last stat, and it ties into all the other stats. The higher functionality is, the better everything else works. (Multiplies other's stats by [it times .1])

Morale

Rarity: Common
Category: Den Stats
Species: Den

Morale is a stat that simply helps with other den activities, increasing EXP gotten. It can also increase your odds of winning in a close raid.

Range

Rarity: Common
Category: Den Stats
Species: Den

Range is another important factor in raids. Range is considered the 'speed' for raids. The higher the range is, the quicker you will attack or defend in raids, and the greater your success rate is. If your range is greater than the one you're raiding or defending against, it can give you a boost to your security.

Appeal

Rarity: Common
Category: Den Stats
Species: Den

Appeal helps with most holiday den events and activities based around decoration. It improves the chances of winning those events.

Comfort

Rarity: Common
Category: Den Stats
Species: Den

Comfort also helps a lot with holiday den events and activities. It helps increase PT gotten.

Status Points

Rarity: Common
Category: Den Special
Species: Den

The amount of status points the den holds, or rather how famous it is/how much reputation it holds.

1241 results found.